Player Matchup

Chiron
Chiron
Bort
Chiron
Level 79
God Stats
80W - 91L
1,492 SR
Queue Stats
183W - 181L
1,521 Elo+
Party 4
Tiamat
Tiamat
Fr0st1ee
Tiamat
Level 67
God Stats
7W - 3L
1,668 SR
Queue Stats
103W - 91L
1,507 Elo+
Party 1
Ravana
Ravana
Reliics
Ravana
Level 127
God Stats
2W - 2L
1,481 SR
Queue Stats
158W - 137L
1,598 Elo+
Party 1
Hercules
Hercules
Sleethh
Hercules
Level 148
God Stats
7W - 6L
1,602 SR
Queue Stats
181W - 151L
1,581 Elo+
Party 1
Ymir
Ymir
bortina
Ymir
Level 68
God Stats
208W - 221L
1,552 SR
Queue Stats
208W - 221L
1,527 Elo+
Party 4
Team Averages
Level 98
1,559 SR
1,547 Elo+

VS

Team Averages
Level 122
1,477 SR
1,565 Elo+
Sol
Sol
EGIcy
Sol
Level 142
God Stats
8W - 7L
1,561 SR
Queue Stats
381W - 344L
1,515 Elo+
Party 3
Heimdallr
Heimdallr
GlaciumVulpes
Heimdallr
Level 106
God Stats
2W - 8L
1,387 SR
Queue Stats
381W - 446L
1,535 Elo+
Party 2
Khepri
Khepri
MopishGrunt
Khepri
Level 107
God Stats
27W - 21L
1,568 SR
Queue Stats
184W - 172L
1,571 Elo+
Party 3
Awilix
Awilix
Siggmund
Awilix
Level 141
God Stats
1W - 1L
1,461 SR
Queue Stats
139W - 150L
1,537 Elo+
Party 2
King Arthur
King Arthur
TheHonkler
King Arthur
Level 114
God Stats
24W - 30L
1,408 SR
Queue Stats
315W - 283L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bort
Chiron
18
6 / 7 / 0
11,972
521
14,303
18,252
6,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Fr0st1ee
Tiamat
14
0 / 10 / 1
9,060
394
7,582
13,976
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Reliics
Ravana
20
4 / 6 / 3
11,829
514
8,153
13,544
10,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Sleethh
Hercules
19
5 / 4 / 3
12,303
535
16,403
24,621
22,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
bortina
Ymir
14
0 / 4 / 4
9,871
429
5,498
18,802
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EGIcy
Sol
20
14 / 0 / 9
15,737
684
26,595
18,287
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GlaciumVulpes
Heimdallr
20
4 / 2 / 3
15,373
668
11,331
12,934
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
16
2 / 2 / 13
11,915
518
4,416
13,817
17,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Siggmund
Awilix
20
7 / 5 / 7
14,027
610
10,711
15,771
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheHonkler
King Arthur
20
4 / 6 / 12
13,859
603
16,355
28,704
25,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
15
Kills
31
31
Deaths
15
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bort
Chiron
6
7
0
0.86
W
Sol
EGIcy
Sol
14
0
9
18.5
L
Tiamat
Fr0st1ee
Tiamat
0
10
1
0.05
W
Heimdallr
GlaciumVulpes
Heimdallr
4
2
3
2.75
W
Khepri
2
2
13
4.25
L
Ravana
Reliics
Ravana
4
6
3
0.92
W
Awilix
Siggmund
Awilix
7
5
7
2.1
L
Hercules
Sleethh
Hercules
5
4
3
1.63
W
King Arthur
TheHonkler
King Arthur
4
6
12
1.67
L
Ymir
bortina
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,939
Damage
69,408
89,195
Taken
89,513
64,696
Mitigated
65,914
17,489
Healing
36,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bort
Chiron
14,303
6,727
765
3,276
18,252
6,790
1,322
2,582
15,670
0
69,197
W
Sol
EGIcy
Sol
26,595
14,612
0
13,113
18,287
9,109
6,540
4,397
13,532
138,370
10,660
L
Tiamat
Fr0st1ee
Tiamat
7,582
351
0
1,760
13,976
7,326
813
8,560
5,416
46,134
0
W
Heimdallr
GlaciumVulpes
Heimdallr
11,331
6,808
0
6,636
12,934
6,219
6,168
1,841
11,093
0
113,641
W
Khepri
4,416
405
0
4,205
13,817
17,289
89
1,551
12,184
19,947
0
L
Ravana
Reliics
Ravana
8,153
2,139
0
759
13,544
10,255
0
6,440
7,104
0
90,313
W
Awilix
Siggmund
Awilix
10,711
4,038
0
1,457
15,771
7,821
1,569
2,692
13,065
0
107,005
L
Hercules
Sleethh
Hercules
16,403
6,283
0
8,083
24,621
22,458
412
7,926
16,695
0
82,089
W
King Arthur
TheHonkler
King Arthur
16,355
2,678
0
11,396
28,704
25,476
845
3,171
25,434
0
70,747
L
Ymir
bortina
Ymir
5,498
302
0
2,846
18,802
17,867
0
4,720
14,082
49,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,035
Gold Earned
70,911
594
Minions Killed
655
0
Camps Cleared
0
2,035,124
Distance Traveled
2,344,619
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,972
521
122
5
0
419,330
2
W
Sol
15,737
684
192
8
0
460,132
6
L
Tiamat
9,060
394
71
3
0
249,260
0
W
Heimdallr
15,373
668
183
8
0
373,453
1
W
Khepri
11,915
518
26
1
0
478,773
10
L
Ravana
11,829
514
152
7
0
495,568
5
W
Awilix
14,027
610
147
6
0
534,935
0
L
Hercules
12,303
535
181
8
0
416,014
1
W
King Arthur
13,859
603
107
5
0
497,326
4
L
Ymir
9,871
429
68
3
0
454,952
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role