Player Matchup

Thoth
Thoth
ActingGreen
Thoth
Level 89
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 6L
1,435 Elo+
Solo
Nemesis
Nemesis
B1ack1nfern0
Nemesis
Level 96
God Stats
18W - 21L
1,411 SR
Queue Stats
537W - 572L
1,397 Elo+
Solo
Artio
Artio
Mab0723
Artio
Level 108
God Stats
10W - 7L
1,775 SR
Queue Stats
377W - 321L
1,574 Elo+
Solo
Odin
Odin
Scrillnasty
Odin
Level 108
God Stats
0W - 1L
1,234 SR
Queue Stats
305W - 269L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Tank2k4
Cernunnos
Level 156
God Stats
32W - 20L
1,669 SR
Queue Stats
378W - 343L
1,528 Elo+
Solo
Team Averages
Level 111
1,530 SR
1,491 Elo+

VS

Team Averages
Level 106
1,523 SR
1,512 Elo+
Jormungandr
Jormungandr
GvMaeve
Jormungandr
Level 76
God Stats
2W - 6L
1,310 SR
Queue Stats
111W - 124L
1,497 Elo+
Solo
Loki
Loki
JuggerZerker
Loki
Level 147
God Stats
4W - 7L
1,337 SR
Queue Stats
1,110W - 1,117L
1,522 Elo+
Solo
Bellona
Bellona
LivingPegasus25
Bellona
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 136L
1,411 Elo+
Solo
Nox
Nox
YaboySherwin
Nox
Level 105
God Stats
2W - 0L
1,754 SR
Queue Stats
211W - 196L
1,585 Elo+
Solo
Heimdallr
Heimdallr
Ze12oChance
Heimdallr
Level 122
God Stats
4W - 4L
1,714 SR
Queue Stats
427W - 384L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
11,294
471
12,596
10,493
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
B1ack1nfern0
Nemesis
19
3 / 4 / 2
11,822
493
9,112
16,116
8,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Mab0723
Artio
15
3 / 2 / 7
10,266
428
7,594
22,528
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 3 / 2
10,684
445
8,900
15,247
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Tank2k4
Cernunnos
20
5 / 2 / 5
12,795
533
19,730
24,927
10,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GvMaeve
Jormungandr
16
1 / 3 / 8
10,098
421
12,653
23,328
16,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 8 / 5
12,105
504
14,550
19,473
6,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 0
9,910
413
4,501
9,156
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 0 / 6
12,784
533
9,715
12,119
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ze12oChance
Heimdallr
17
3 / 4 / 5
11,268
470
16,261
17,473
6,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
17
Kills
14
14
Deaths
17
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Nemesis
B1ack1nfern0
Nemesis
3
4
2
1
W
Jormungandr
GvMaeve
Jormungandr
1
3
8
1.67
W
5
8
5
0.94
W
2
2
0
1
L
Artio
Mab0723
Artio
3
2
7
3.25
L
3
3
2
1.33
L
Cernunnos
Tank2k4
Cernunnos
5
2
5
3.75
W
3
0
6
6
W
Heimdallr
Ze12oChance
Heimdallr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,932
Damage
57,680
89,311
Taken
81,549
57,799
Mitigated
41,330
29,920
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,596
122
0
852
10,493
4,398
531
2,225
8,268
66,944
0
L
Nemesis
B1ack1nfern0
Nemesis
9,112
4,435
0
1,361
16,116
8,030
0
2,901
13,095
0
107,730
W
Jormungandr
GvMaeve
Jormungandr
12,653
2,289
784
5,868
23,328
16,161
162
5,602
17,636
33,852
0
W
14,550
5,102
318
1,613
19,473
6,143
975
6,143
13,240
0
70,492
W
4,501
1,071
0
1,714
9,156
7,180
0
344
8,332
0
37,850
L
Artio
Mab0723
Artio
7,594
395
1,756
9,372
22,528
21,192
0
6,137
16,391
34,103
0
L
8,900
1,620
0
4,789
15,247
13,633
0
2,952
11,905
0
61,154
L
Cernunnos
Tank2k4
Cernunnos
19,730
10,510
0
11,790
24,927
10,546
700
8,153
16,774
0
132,359
W
9,715
378
299
3,367
12,119
5,247
1,396
4,506
7,583
87,841
0
W
Heimdallr
Ze12oChance
Heimdallr
16,261
9,456
0
4,068
17,473
6,599
1,079
3,595
13,788
0
87,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,861
Gold Earned
56,165
662
Minions Killed
534
0
Camps Cleared
0
2,295,161
Distance Traveled
2,005,883
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,294
471
137
6
0
459,958
0
L
Nemesis
11,822
493
157
7
0
473,907
1
W
Jormungandr
10,098
421
40
2
0
458,583
5
W
Loki
12,105
504
92
4
0
398,348
0
W
Bellona
9,910
413
94
4
0
234,591
3
L
Artio
10,266
428
49
2
0
505,304
3
L
Odin
10,684
445
124
5
0
412,338
4
L
Cernunnos
12,795
533
195
8
0
443,654
5
W
Nox
12,784
533
184
8
0
484,018
3
W
Heimdallr
11,268
470
124
5
0
430,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role