Player Matchup

Danzaburou
Danzaburou
DuneMonchers
Danzaburou
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
67W - 49L
1,492 Elo+
Party 3
Medusa
Medusa
Kazbr0
Medusa
Level 95
God Stats
3W - 3L
1,238 SR
Queue Stats
7W - 11L
1,300 Elo+
Party 2
Ares
Ares
LandoCraze
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
QuickkNastyy
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
zComplexity
Ao Kuang
Level 4
God Stats
1W - 1L
1,321 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 27
1,375 SR
1,426 Elo+

VS

Team Averages
Level 39
1,539 SR
1,494 Elo+
Gilgamesh
Gilgamesh
JB0622
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
King Arthur
King Arthur
Monsieur Ory
King Arthur
Level 27
God Stats
36W - 30L
1,558 SR
Queue Stats
64W - 65L
1,493 Elo+
Party 1
Yemoja
Yemoja
WeebsterNy
Yemoja
Level 8
God Stats
10W - 9L
1,546 SR
Queue Stats
10W - 9L
1,505 Elo+
Party 1
Sobek
Sobek
att5ck
Sobek
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
whitewolf724
Ratatoskr
Level 89
God Stats
7W - 6L
1,593 SR
Queue Stats
31W - 37L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuneMonchers
Danzaburou
20
15 / 2 / 20
15,465
1,289
35,590
15,718
8,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Kazbr0
Medusa
20
23 / 2 / 12
16,746
1,396
35,411
8,781
4,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 8 / 19
10,878
907
7,282
14,409
18,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
19
3 / 4 / 22
12,105
1,009
11,485
7,155
5,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
zComplexity
Ao Kuang
20
2 / 5 / 27
12,305
1,025
10,116
14,801
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JB0622
Gilgamesh
19
5 / 8 / 9
12,284
1,024
14,159
20,762
12,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Monsieur Ory
King Arthur
17
4 / 7 / 9
11,453
954
10,523
22,821
21,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
WeebsterNy
Yemoja
18
3 / 7 / 11
12,738
1,062
4,891
20,066
19,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
att5ck
Sobek
18
1 / 14 / 13
10,989
916
3,802
26,828
35,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
whitewolf724
Ratatoskr
19
8 / 7 / 12
13,407
1,117
23,549
21,317
9,977
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
75
43
Kills
21
21
Deaths
43
100
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DuneMonchers
Danzaburou
15
2
20
12.5
L
Gilgamesh
JB0622
Gilgamesh
5
8
9
1.19
W
Medusa
Kazbr0
Medusa
23
2
12
14.5
W
0
8
19
1.19
L
King Arthur
Monsieur Ory
King Arthur
4
7
9
1.21
W
Anubis
3
4
22
3.5
L
Yemoja
WeebsterNy
Yemoja
3
7
11
1.21
L
Sobek
att5ck
Sobek
1
14
13
0.54
L
Ratatoskr
whitewolf724
Ratatoskr
8
7
12
2
W
Ao Kuang
zComplexity
Ao Kuang
2
5
27
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,884
Damage
56,924
60,864
Taken
111,794
44,268
Mitigated
98,384
9,874
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DuneMonchers
Danzaburou
35,590
23,914
0
5,185
15,718
8,283
0
3,223
12,495
0
65,307
L
Gilgamesh
JB0622
Gilgamesh
14,159
5,783
0
1,722
20,762
12,090
0
5,221
15,381
0
35,932
W
Medusa
Kazbr0
Medusa
35,411
16,691
0
0
8,781
4,572
0
1,040
7,741
0
73,584
W
7,282
1,498
0
0
14,409
18,009
0
2,367
11,898
12,017
0
L
King Arthur
Monsieur Ory
King Arthur
10,523
713
0
0
22,821
21,869
0
4,214
18,410
0
35,117
W
Anubis
11,485
1,226
0
1,008
7,155
5,866
0
481
6,674
21,243
0
L
Yemoja
WeebsterNy
Yemoja
4,891
1,875
2,190
1,477
20,066
19,161
0
5,358
14,636
18,912
0
L
Sobek
att5ck
Sobek
3,802
1,431
0
714
26,828
35,287
0
8,451
18,187
12,261
0
L
Ratatoskr
whitewolf724
Ratatoskr
23,549
14,163
0
1,537
21,317
9,977
0
4,944
16,297
0
42,609
W
Ao Kuang
zComplexity
Ao Kuang
10,116
2,522
0
3,681
14,801
7,538
0
1,582
13,219
19,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,499
Gold Earned
60,871
209
Minions Killed
187
3
Camps Cleared
7
905,544
Distance Traveled
936,715
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,465
1,289
66
6
3
223,022
0
L
Gilgamesh
12,284
1,024
41
3
3
153,302
0
W
Medusa
16,746
1,396
78
7
0
228,861
0
W
Ares
10,878
907
13
1
0
118,025
0
L
King Arthur
11,453
954
51
4
3
206,093
1
W
Anubis
12,105
1,009
20
2
0
106,641
0
L
Yemoja
12,738
1,062
23
2
0
155,000
0
L
Sobek
10,989
916
18
2
0
164,152
0
L
Ratatoskr
13,407
1,117
54
5
1
258,168
3
W
Ao Kuang
12,305
1,025
32
3
0
228,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role