Player Matchup

Kukulkan
Kukulkan
MainDragon34960
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ruthless_4202
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,154 Elo+
Party 1
Janus
Janus
SocialSadist34
Janus
Level 13
God Stats
1W - 1L
1,689 SR
Queue Stats
8W - 24L
1,151 Elo+
Party 1
Raijin
Raijin
Toxic_ToKeR42069
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,201 Elo+
Party 1
Ra
Ra
papy_killa956
Ra
Level 16
God Stats
2W - 6L
1,243 SR
Queue Stats
10W - 11L
1,244 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,250 Elo+

VS

Team Averages
Level 25
1,505 SR
1,247 Elo+
Aphrodite
Aphrodite
KateKHAOS9494
Aphrodite
Level 16
God Stats
10W - 1L
1,692 SR
Queue Stats
95W - 79L
1,332 Elo+
Solo
Danzaburou
Danzaburou
KeithStone85
Danzaburou
Level 44
God Stats
28W - 50L
1,299 SR
Queue Stats
124W - 245L
1,208 Elo+
Party 2
Anubis
Anubis
MaceKindu12
Anubis
Level 17
God Stats
17W - 25L
1,286 SR
Queue Stats
62W - 129L
1,177 Elo+
Party 2
Bellona
Bellona
Nicooo_TorreS
Bellona
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 98L
1,260 Elo+
Solo
Set
Set
elbron_96
Set
Level 29
God Stats
3W - 1L
1,750 SR
Queue Stats
10W - 15L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
1
0 / 0 / 0
3,456
203
0
0
0
Guan Yu
13
3 / 10 / 5
8,652
509
9,131
14,076
8,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 10 / 2
8,743
514
11,076
9,487
2,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 10 / 1
7,465
439
8,145
11,331
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 8 / 1
6,778
399
4,617
8,747
2,642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KateKHAOS9494
Aphrodite
14
5 / 1 / 9
9,251
544
2,295
9,911
4,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KeithStone85
Danzaburou
13
7 / 3 / 7
9,209
542
4,668
9,867
3,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Anubis
15
6 / 2 / 8
9,241
544
7,288
11,951
5,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
15
7 / 0 / 4
9,307
547
5,321
7,902
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 3 / 9
10,041
591
12,054
12,608
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
34
38
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KateKHAOS9494
Aphrodite
5
1
9
9.5
W
Danzaburou
KeithStone85
Danzaburou
7
3
7
3.5
W
Anubis
6
2
8
5
L
Kukulkan
0
0
0
0
W
Bellona
7
0
4
9
L
Guan Yu
3
10
5
0.55
L
4
10
2
0.5
L
1
10
1
0.15
W
9
3
9
4.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
31,626
43,641
Taken
52,239
16,481
Mitigated
22,828
2,481
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KateKHAOS9494
Aphrodite
2,295
885
3,384
5,369
9,911
4,203
3,391
2,812
6,981
29,792
0
W
Danzaburou
KeithStone85
Danzaburou
4,668
2,328
0
1,608
9,867
3,132
2,195
5,904
3,825
0
36,933
W
Anubis
7,288
268
0
4,446
11,951
5,100
1,044
6,927
4,744
37,342
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
5,321
1,410
0
1,079
7,902
4,655
2,469
3,695
4,097
0
34,343
L
Guan Yu
9,131
2,103
52
2,128
14,076
8,292
1,315
2,509
11,567
0
39,036
L
11,076
1,473
0
0
9,487
2,359
130
1,298
8,189
35,425
0
L
8,145
1,640
0
194
11,331
3,188
1,016
2,768
8,563
34,611
0
W
12,054
6,794
0
4,442
12,608
5,738
0
3,760
8,754
0
61,331
L
4,617
981
59
48
8,747
2,642
356
3,008
5,739
25,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
47,049
233
Minions Killed
369
0
Camps Cleared
0
1,115,557
Distance Traveled
1,644,112
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,251
544
52
3
0
330,401
0
W
Danzaburou
9,209
542
67
4
0
302,530
0
W
Anubis
9,241
544
66
4
0
306,499
0
L
Kukulkan
3,456
203
0
0
0
0
0
W
Bellona
9,307
547
86
5
0
365,228
0
L
Guan Yu
8,652
509
60
4
0
320,963
0
L
Janus
8,743
514
64
4
0
302,183
2
L
Raijin
7,465
439
60
4
0
285,513
1
W
Set
10,041
591
98
6
0
339,454
0
L
Ra
6,778
399
49
3
0
206,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role