Player Matchup

Anhur
Anhur
Itz Manix
Anhur
Level 127
God Stats
10W - 9L
1,288 SR
Queue Stats
228W - 214L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Merc Gritz
Gilgamesh
Level 108
God Stats
4W - 2L
1,893 SR
Queue Stats
84W - 88L
1,545 Elo+
Party 1
Hades
Hades
Nine Tail Ryze
Hades
Level 141
God Stats
5W - 3L
1,697 SR
Queue Stats
304W - 283L
1,558 Elo+
Party 1
Hel
Hel
jwoods1993
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,750 Elo+
Solo
Janus
Janus
nF BigBoy
Janus
Level 149
God Stats
21W - 25L
1,525 SR
Queue Stats
469W - 428L
1,554 Elo+
Party 1
Team Averages
Level 113
1,581 SR
1,592 Elo+

VS

Team Averages
Level 106
1,458 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ImJAVS-
Vulcan
Level 129
God Stats
4W - 2L
1,535 SR
Queue Stats
87W - 79L
1,520 Elo+
Party 2
Rama
Rama
ishaha
Rama
Level 103
God Stats
1W - 1L
1,298 SR
Queue Stats
125W - 102L
1,551 Elo+
Party 2
Artio
Artio
nickyourestupeed
Artio
Level 47
God Stats
4W - 4L
1,364 SR
Queue Stats
178W - 146L
1,475 Elo+
Solo
Janus
Janus
wrtsy-
Janus
Level 125
God Stats
3W - 0L
1,591 SR
Queue Stats
138W - 121L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Itz Manix
Anhur
13
0 / 4 / 3
7,850
436
8,510
14,407
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Merc Gritz
Gilgamesh
15
4 / 4 / 3
9,348
519
7,909
15,625
9,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 3 / 2
9,291
516
10,748
14,627
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 1
8,200
456
3,184
10,415
3,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
nF BigBoy
Janus
15
3 / 2 / 3
9,232
513
10,348
10,341
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 3 / 4
10,130
563
13,172
11,670
4,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
ImJAVS-
Vulcan
15
2 / 4 / 3
9,305
517
7,469
9,731
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
ishaha
Rama
14
6 / 2 / 7
9,140
508
10,486
10,087
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 9
8,756
486
9,232
18,693
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
wrtsy-
Janus
16
4 / 4 / 2
9,538
530
6,471
11,044
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
14
Kills
20
21
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
3
4
2.33
W
Vulcan
ImJAVS-
Vulcan
2
4
3
0.88
L
Anhur
Itz Manix
Anhur
0
4
3
0.38
L
Gilgamesh
Merc Gritz
Gilgamesh
4
4
3
1.38
L
6
3
2
2.33
W
Rama
ishaha
Rama
6
2
7
4.75
L
1
8
1
0.19
L
Janus
nF BigBoy
Janus
3
2
3
2.25
W
3
1
9
7.5
W
Janus
wrtsy-
Janus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
46,830
65,415
Taken
61,225
27,297
Mitigated
29,303
19,736
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,172
2,891
0
334
11,670
4,653
1,484
5,184
6,452
0
63,222
W
Vulcan
ImJAVS-
Vulcan
7,469
2,194
0
2,073
9,731
4,130
64
5,310
4,229
62,623
0
L
Anhur
Itz Manix
Anhur
8,510
5,012
0
3,648
14,407
4,606
0
4,793
9,578
0
53,247
L
Gilgamesh
Merc Gritz
Gilgamesh
7,909
1,363
0
2,248
15,625
9,464
2,166
6,571
8,958
122
49,248
L
10,748
1,158
487
6,333
14,627
6,219
545
3,860
10,685
57,560
0
W
Rama
ishaha
Rama
10,486
8,815
0
3,733
10,087
3,338
1,041
4,405
5,602
0
48,833
L
3,184
721
1,990
2,511
10,415
3,779
0
3,192
7,187
30,628
0
L
Janus
nF BigBoy
Janus
10,348
225
0
2,519
10,341
3,229
0
4,294
5,835
60,778
0
W
9,232
977
450
9,129
18,693
13,784
80
4,931
13,590
29,158
0
W
Janus
wrtsy-
Janus
6,471
378
112
1,383
11,044
3,398
0
3,998
6,985
71,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
46,869
483
Minions Killed
491
0
Camps Cleared
0
1,684,330
Distance Traveled
1,757,906
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,130
563
115
6
0
361,382
4
W
Vulcan
9,305
517
136
8
0
346,866
5
L
Anhur
7,850
436
75
4
0
317,531
5
L
Gilgamesh
9,348
519
103
6
0
313,745
2
L
Hades
9,291
516
106
6
0
341,173
1
W
Rama
9,140
508
92
5
0
314,216
4
L
Hel
8,200
456
67
4
0
332,907
3
L
Janus
9,232
513
132
7
0
378,974
4
W
Artio
8,756
486
33
2
0
384,742
5
W
Janus
9,538
530
115
6
0
350,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role