Player Matchup

Neith
Neith
KLOWN187
Neith
Level 12
God Stats
93W - 117L
1,346 SR
Queue Stats
202W - 239L
1,348 Elo+
Solo
Ganesha
Ganesha
Kenworthy
Ganesha
Level 19
God Stats
4W - 2L
1,723 SR
Queue Stats
26W - 31L
1,383 Elo+
Party 1
Sol
Sol
SlowingGold2897
Sol
Level 28
God Stats
1W - 3L
1,736 SR
Queue Stats
10W - 20L
1,264 Elo+
Solo
Zeus
Zeus
awkland69
Zeus
Level 2
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 9L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
xXBig Papa ZXx
Gilgamesh
Level 26
God Stats
24W - 21L
1,519 SR
Queue Stats
201W - 237L
1,316 Elo+
Party 1
Team Averages
Level 17
1,511 SR
1,348 Elo+

VS

Team Averages
Level 14
1,506 SR
1,394 Elo+
Thor
Thor
BenZ5344
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Blackvain
Cthulhu
Level 26
God Stats
15W - 7L
1,630 SR
Queue Stats
53W - 55L
1,367 Elo+
Solo
Sobek
Sobek
Fudgy
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ryan4683
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 112L
1,323 Elo+
Solo
Guan Yu
Guan Yu
lilpoundpusher
Guan Yu
Level 18
God Stats
5W - 6L
1,402 SR
Queue Stats
22W - 30L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KLOWN187
Neith
11
5 / 5 / 7
7,131
509
6,544
8,405
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Kenworthy
Ganesha
9
0 / 3 / 11
6,948
496
4,368
9,414
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
3 / 3 / 1
5,892
421
1,649
3,133
742
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
8
1 / 4 / 2
5,649
404
1,653
3,557
949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
xXBig Papa ZXx
Gilgamesh
14
9 / 3 / 1
8,359
597
9,603
8,948
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 6 / 4
6,533
467
3,003
7,629
2,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cthulhu
Blackvain
Cthulhu
12
8 / 4 / 4
7,681
549
8,986
10,864
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
Fudgy
Sobek
9
0 / 7 / 6
6,347
453
2,396
11,927
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Ryan4683
Thanatos
13
3 / 1 / 2
7,964
569
2,350
7,270
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 0
7,555
540
2,049
7,168
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
18
Kills
17
18
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
3
6
4
0.83
W
Cthulhu
Blackvain
Cthulhu
8
4
4
2.5
W
Sobek
Fudgy
Sobek
0
7
6
0.43
L
Neith
KLOWN187
Neith
5
5
7
1.7
L
Ganesha
Kenworthy
Ganesha
0
3
11
1.83
W
Thanatos
Ryan4683
Thanatos
3
1
2
4
L
3
3
1
1.17
L
Zeus
1
4
2
0.5
W
3
1
0
3
L
Gilgamesh
xXBig Papa ZXx
Gilgamesh
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
18,784
33,457
Taken
44,858
14,101
Mitigated
22,354
5,248
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,003
1,285
0
500
7,629
2,099
470
2,288
5,311
0
16,626
W
Cthulhu
Blackvain
Cthulhu
8,986
940
636
2,547
10,864
3,499
1,003
2,664
8,104
31,968
0
W
Sobek
Fudgy
Sobek
2,396
1,011
0
1,650
11,927
10,266
650
1,781
9,996
12,318
0
L
Neith
KLOWN187
Neith
6,544
3,192
0
288
8,405
2,782
1,177
3,688
4,717
0
33,269
L
Ganesha
Kenworthy
Ganesha
4,368
646
0
2,133
9,414
4,742
218
3,296
6,118
16,976
0
W
Thanatos
Ryan4683
Thanatos
2,350
447
0
7,032
7,270
2,412
349
0
7,270
0
41,028
L
1,649
1,263
0
205
3,133
742
865
1,137
1,966
12,530
0
L
Zeus
1,653
517
0
547
3,557
949
482
1,138
2,389
7,354
0
W
2,049
118
230
3,186
7,168
4,078
378
937
6,021
0
29,068
L
Gilgamesh
xXBig Papa ZXx
Gilgamesh
9,603
3,720
0
2,075
8,948
4,886
148
2,123
6,525
0
43,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
36,080
206
Minions Killed
248
0
Camps Cleared
0
1,105,848
Distance Traveled
1,320,463
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,533
467
22
2
0
246,509
0
W
Cthulhu
7,681
549
48
3
0
282,918
0
W
Sobek
6,347
453
26
2
0
258,636
2
L
Neith
7,131
509
77
6
0
222,364
0
L
Ganesha
6,948
496
5
0
0
261,280
0
W
Thanatos
7,964
569
88
6
0
279,826
1
L
Sol
5,892
421
35
3
0
158,724
1
L
Zeus
5,649
404
10
1
0
185,662
1
W
Guan Yu
7,555
540
64
5
0
252,574
2
L
Gilgamesh
8,359
597
79
6
0
277,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role