Player Matchup

Thoth
Thoth
BupasaMan
Thoth
Level 26
God Stats
1W - 3L
1,450 SR
Queue Stats
23W - 18L
1,507 Elo+
Solo
Hun Batz
Hun Batz
TheMhaximo
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,414 Elo+
Solo
Agni
Agni
jabutifurioso
Agni
Level 8
God Stats
0W - 2L
1,147 SR
Queue Stats
4W - 7L
1,348 Elo+
Solo
Thor
Thor
joannabaez-joann
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Solo
Cerberus
Cerberus
manigoldo221188
Cerberus
Level 26
God Stats
16W - 17L
1,585 SR
Queue Stats
189W - 255L
1,414 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,461 Elo+

VS

Team Averages
Level 22
1,523 SR
1,440 Elo+
Discordia
Discordia
ChupaMeuPauOiRez
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Nellectra
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,343 Elo+
Solo
Tyr
Tyr
OldVIkingrr
Tyr
Level 29
God Stats
5W - 2L
1,274 SR
Queue Stats
246W - 248L
1,448 Elo+
Solo
Cerberus
Cerberus
Pauloiro
Cerberus
Level 25
God Stats
4W - 0L
1,842 SR
Queue Stats
53W - 63L
1,407 Elo+
Party 1
Izanami
Izanami
alexkpo084
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BupasaMan
Thoth
12
4 / 10 / 0
8,374
558
4,674
9,745
2,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TheMhaximo
Hun Batz
9
0 / 9 / 3
6,101
407
4,434
10,992
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 12 / 1
5,368
358
2,560
12,012
5,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 13 / 0
5,645
376
1,562
13,635
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
6
0 / 6 / 1
5,068
338
1,557
11,386
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
12 / 2 / 7
9,547
636
11,562
5,482
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Nellectra
Arachne
14
6 / 0 / 6
9,033
602
4,791
10,954
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
13 / 1 / 5
10,521
701
10,872
10,988
8,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Pauloiro
Cerberus
13
7 / 0 / 8
8,619
575
6,661
8,884
5,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
alexkpo084
Izanami
17
12 / 1 / 5
10,615
708
14,371
9,531
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
4
Kills
50
50
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
BupasaMan
Thoth
4
10
0
0.4
W
Discordia
12
2
7
7.75
W
Arachne
Nellectra
Arachne
6
0
6
9
W
13
1
5
15.5
W
Cerberus
Pauloiro
Cerberus
7
0
8
11
L
Hun Batz
TheMhaximo
Hun Batz
0
9
3
0.17
W
Izanami
alexkpo084
Izanami
12
1
5
14.5
L
0
12
1
0.04
L
0
13
0
0
L
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
48,257
57,770
Taken
45,839
18,228
Mitigated
25,161
3,707
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BupasaMan
Thoth
4,674
559
0
962
9,745
2,585
106
3,294
6,289
19,810
0
W
Discordia
11,562
1,608
0
1,577
5,482
1,898
1,697
1,802
3,680
44,928
0
W
Arachne
Nellectra
Arachne
4,791
3,364
0
4,780
10,954
4,623
374
1,062
9,892
0
58,037
W
10,872
2,082
0
5,541
10,988
8,658
1,510
3,055
7,903
0
59,580
W
Cerberus
Pauloiro
Cerberus
6,661
197
357
1,981
8,884
5,448
585
1,193
7,601
33,026
0
L
Hun Batz
TheMhaximo
Hun Batz
4,434
1,576
0
911
10,992
3,177
0
2,507
8,425
0
19,796
W
Izanami
alexkpo084
Izanami
14,371
9,568
0
1,232
9,531
4,534
949
1,529
7,972
0
87,886
L
2,560
719
0
84
12,012
5,840
150
5,399
6,418
11,319
0
L
1,562
642
0
112
13,635
3,571
0
3,196
10,245
0
17,209
L
Cerberus
1,557
31
0
1,638
11,386
3,055
0
3,008
8,170
10,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
48,335
150
Minions Killed
509
0
Camps Cleared
0
1,204,632
Distance Traveled
1,538,249
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,374
558
31
2
0
209,659
2
W
Discordia
9,547
636
77
5
0
300,566
4
W
Arachne
9,033
602
84
6
0
323,411
1
W
Tyr
10,521
701
106
7
0
312,157
0
W
Cerberus
8,619
575
85
6
0
310,132
3
L
Hun Batz
6,101
407
39
3
0
233,720
1
W
Izanami
10,615
708
157
10
0
291,983
0
L
Agni
5,368
358
19
1
0
233,062
1
L
Thor
5,645
376
33
2
0
284,954
3
L
Cerberus
5,068
338
28
2
0
243,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role