Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChaackaZulu
Ah Muzen Cab
Level 146
God Stats
3W - 2L
1,442 SR
Queue Stats
131W - 130L
1,509 Elo+
Party 4
Kuzenbo
Kuzenbo
Kazkyra
Kuzenbo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 340L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
Lil Dankness
Ah Puch
Level 133
God Stats
1W - 3L
1,264 SR
Queue Stats
124W - 127L
1,499 Elo+
Party 4
Cerberus
Cerberus
QcDream
Cerberus
Level 157
God Stats
10W - 5L
1,552 SR
Queue Stats
354W - 362L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
cannotbeusered
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,678 Elo+
Solo
Team Averages
Level 119
1,452 SR
1,560 Elo+

VS

Team Averages
Level 96
1,489 SR
1,449 Elo+
Vamana
Vamana
IronBuckeye14
Vamana
Level 124
God Stats
4W - 6L
1,548 SR
Queue Stats
260W - 259L
1,520 Elo+
Party 1
Medusa
Medusa
Llamonade
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,358 Elo+
Party 3
Ullr
Ullr
ch33k 34t3r
Ullr
Level 119
God Stats
3W - 6L
1,342 SR
Queue Stats
278W - 276L
1,526 Elo+
Party 1
Anubis
Anubis
ezdubzcaden
Anubis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,449 Elo+
Solo
Danzaburou
Danzaburou
krept4r
Danzaburou
Level 125
God Stats
0W - 3L
1,557 SR
Queue Stats
13W - 20L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaackaZulu
Ah Muzen Cab
18
8 / 1 / 12
10,542
958
12,867
8,780
4,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Kazkyra
Kuzenbo
13
1 / 3 / 19
8,577
780
6,381
11,414
12,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Lil Dankness
Ah Puch
17
9 / 1 / 18
10,038
913
17,566
9,427
4,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
QcDream
Cerberus
15
6 / 3 / 19
9,985
908
8,180
13,584
14,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
cannotbeusered
Zhong Kui
16
4 / 2 / 19
9,203
837
12,339
13,703
16,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,188
926
6,731
14,795
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Llamonade
Medusa
12
2 / 6 / 5
8,005
728
11,123
9,596
3,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 3
8,403
764
5,694
12,025
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
0 / 7 / 6
7,544
686
6,684
11,487
6,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
krept4r
Danzaburou
15
2 / 5 / 6
8,852
805
10,244
12,840
4,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
28
Kills
10
10
Deaths
28
87
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChaackaZulu
Ah Muzen Cab
8
1
12
14
L
5
4
3
1.63
W
Kuzenbo
Kazkyra
Kuzenbo
1
3
19
3.5
W
Ah Puch
Lil Dankness
Ah Puch
9
1
18
18
L
Medusa
Llamonade
Medusa
2
6
5
0.75
W
Cerberus
QcDream
Cerberus
6
3
19
5.17
W
Zhong Kui
cannotbeusered
Zhong Kui
4
2
19
6.75
L
1
6
3
0.42
L
Anubis
0
7
6
0.43
L
Danzaburou
krept4r
Danzaburou
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,333
Damage
40,476
56,908
Taken
60,743
51,870
Mitigated
34,450
21,237
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChaackaZulu
Ah Muzen Cab
12,867
4,572
1,235
4,064
8,780
4,720
3,398
944
7,836
0
31,517
L
6,731
2,802
442
3,897
14,795
16,547
128
8,646
6,149
0
18,923
W
Kuzenbo
Kazkyra
Kuzenbo
6,381
1,865
1,440
783
11,414
12,013
158
1,062
10,352
8,569
0
W
Ah Puch
Lil Dankness
Ah Puch
17,566
1,095
2,440
1,899
9,427
4,585
1,017
821
8,606
29,180
0
L
Medusa
Llamonade
Medusa
11,123
5,068
574
995
9,596
3,201
0
7,848
1,748
0
15,856
W
Cerberus
QcDream
Cerberus
8,180
0
1,489
2,775
13,584
14,195
623
732
12,852
16,037
0
W
Zhong Kui
cannotbeusered
Zhong Kui
12,339
436
813
4,299
13,703
16,357
928
3,125
10,578
24,697
0
L
5,694
1,816
1,170
929
12,025
4,108
1,067
7,845
4,180
0
19,604
L
Anubis
6,684
323
1,083
2,579
11,487
6,004
0
10,226
1,261
14,855
0
L
Danzaburou
krept4r
Danzaburou
10,244
3,724
1,205
3,483
12,840
4,590
735
9,901
2,939
0
20,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
42,992
127
Minions Killed
152
0
Camps Cleared
0
937,397
Distance Traveled
878,827
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,542
958
52
5
0
175,739
1
L
Vamana
10,188
926
24
2
0
177,065
0
W
Kuzenbo
8,577
780
4
0
0
220,105
1
W
Ah Puch
10,038
913
27
2
0
179,307
0
L
Medusa
8,005
728
22
2
0
210,854
2
W
Cerberus
9,985
908
20
2
0
173,639
1
W
Zhong Kui
9,203
837
24
2
0
188,607
0
L
Ullr
8,403
764
52
5
0
176,456
1
L
Anubis
7,544
686
29
3
0
137,523
0
L
Danzaburou
8,852
805
25
2
0
176,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role