Player Matchup

Janus
Janus
ColossalCookie
Janus
Level 26
God Stats
1W - 2L
1,576 SR
Queue Stats
26W - 16L
1,619 Elo+
Party 2
Artemis
Artemis
Jayrod__76
Artemis
Level 17
God Stats
0W - 3L
1,316 SR
Queue Stats
0W - 4L
1,227 Elo+
Solo
Jing Wei
Jing Wei
jsonluu
Jing Wei
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ultrainstint9086
Tiamat
Level 13
God Stats
0W - 3L
1,346 SR
Queue Stats
7W - 9L
1,517 Elo+
Solo
Achilles
Achilles
wordless-flocka5
Achilles
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 4L
1,106 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,394 Elo+

VS

Team Averages
Level 25
1,555 SR
1,493 Elo+
Cthulhu
Cthulhu
NovaRanch
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,491 Elo+
Party 1
Merlin
Merlin
Sir-lancel
Merlin
Level 4
God Stats
7W - 13L
1,715 SR
Queue Stats
8W - 17L
1,676 Elo+
Solo
Sol
Sol
SoulofCinder6464
Sol
Level 8
God Stats
18W - 16L
1,580 SR
Queue Stats
18W - 17L
1,521 Elo+
Party 1
Neith
Neith
TU2TLE
Neith
Level 10
God Stats
25W - 26L
1,398 SR
Queue Stats
59W - 65L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
thatsnotvegan
Tsukuyomi
Level 24
God Stats
2W - 1L
1,579 SR
Queue Stats
94W - 92L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
9,541
954
15,011
10,312
3,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Jayrod__76
Artemis
14
0 / 9 / 3
8,413
841
5,519
12,159
5,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
jsonluu
Jing Wei
16
9 / 10 / 4
11,388
1,139
11,014
19,028
5,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 9 / 10
9,865
987
14,216
18,892
8,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 10 / 7
9,092
909
4,510
19,583
15,056
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NovaRanch
Cthulhu
18
2 / 0 / 21
10,932
1,093
11,140
17,603
9,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Sir-lancel
Merlin
15
0 / 5 / 13
9,216
922
5,109
5,918
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
17 / 2 / 9
12,196
1,220
22,416
13,765
4,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TU2TLE
Neith
16
0 / 5 / 15
9,542
954
5,392
8,668
3,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
thatsnotvegan
Tsukuyomi
20
24 / 1 / 11
15,674
1,567
30,202
9,665
4,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
13
Kills
43
43
Deaths
13
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Artemis
Jayrod__76
Artemis
0
9
3
0.17
W
Cthulhu
NovaRanch
Cthulhu
2
0
21
12.5
W
Merlin
Sir-lancel
Merlin
0
5
13
1.3
W
17
2
9
10.75
W
Neith
TU2TLE
Neith
0
5
15
1.5
L
Jing Wei
jsonluu
Jing Wei
9
10
4
1.1
W
Tsukuyomi
thatsnotvegan
Tsukuyomi
24
1
11
29.5
L
2
9
10
0.78
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,270
Damage
74,259
79,974
Taken
55,619
37,908
Mitigated
22,347
4,623
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,011
746
0
612
10,312
3,206
0
5,578
4,734
37,982
0
L
Artemis
Jayrod__76
Artemis
5,519
1,743
0
0
12,159
5,257
0
7,981
4,178
0
20,228
W
Cthulhu
NovaRanch
Cthulhu
11,140
1,201
418
3,620
17,603
9,076
0
9,935
7,668
37,408
0
W
Merlin
Sir-lancel
Merlin
5,109
777
0
0
5,918
1,839
0
3,945
1,973
12,450
0
W
22,416
12,993
0
7,814
13,765
4,349
0
8,283
5,482
36,197
0
W
Neith
TU2TLE
Neith
5,392
2,809
0
657
8,668
3,076
0
3,523
5,145
0
20,427
L
Jing Wei
jsonluu
Jing Wei
11,014
9,464
0
747
19,028
5,989
0
5,609
13,419
0
19,011
W
Tsukuyomi
thatsnotvegan
Tsukuyomi
30,202
7,580
0
1,236
9,665
4,007
0
4,078
5,587
0
48,725
L
14,216
845
0
2,390
18,892
8,400
0
10,672
8,220
24,031
0
L
4,510
826
231
643
19,583
15,056
0
8,825
10,758
2,199
11,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,299
Gold Earned
57,560
127
Minions Killed
186
4
Camps Cleared
8
826,118
Distance Traveled
792,462
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,541
954
55
6
1
184,604
0
L
Artemis
8,413
841
33
3
0
95,007
0
W
Cthulhu
10,932
1,093
62
6
1
207,254
0
W
Merlin
9,216
922
16
2
1
92,768
0
W
Sol
12,196
1,220
31
3
2
167,305
0
W
Neith
9,542
954
33
3
1
120,175
0
L
Jing Wei
11,388
1,139
15
2
3
201,556
0
W
Tsukuyomi
15,674
1,567
44
4
3
204,960
0
L
Tiamat
9,865
987
14
1
0
181,166
0
L
Achilles
9,092
909
10
1
0
163,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role