Player Matchup

Ares
Ares
Rocksteаdy
Ares
Level 145
God Stats
15W - 14L
1,512 SR
Queue Stats
742W - 675L
1,559 Elo+
Party 3
Nemesis
Nemesis
StormyWeatherTV
Nemesis
Level 125
God Stats
23W - 12L
1,660 SR
Queue Stats
812W - 756L
1,556 Elo+
Party 3
Bellona
Bellona
csmQueso
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
shaxxyUwU
Tiamat
Level 110
God Stats
6W - 9L
1,344 SR
Queue Stats
231W - 217L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
shaxxyUwU
Cernunnos
Level 27
God Stats
2W - 1L
1,799 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 90
1,563 SR
1,522 Elo+

VS

Team Averages
Level 78
1,491 SR
1,527 Elo+
Apollo
Apollo
GoldenDream760
Apollo
Level 48
God Stats
5W - 5L
1,357 SR
Queue Stats
80W - 96L
1,508 Elo+
Party 2
Raijin
Raijin
MrPhantastic01
Raijin
Level 123
God Stats
15W - 8L
1,653 SR
Queue Stats
229W - 233L
1,522 Elo+
Party 2
Sobek
Sobek
RostanX
Sobek
Level 46
God Stats
0W - 2L
1,338 SR
Queue Stats
149W - 126L
1,520 Elo+
Party 4
Nike
Nike
Spindaaa
Nike
Level 29
God Stats
10W - 5L
1,552 SR
Queue Stats
268W - 249L
1,547 Elo+
Party 4
Ne Zha
Ne Zha
kiwi60287
Ne Zha
Level 145
God Stats
5W - 4L
1,555 SR
Queue Stats
499W - 487L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 12
12,554
598
13,840
24,597
30,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 1 / 11
11,770
560
11,936
13,933
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
csmQueso
Bellona
18
2 / 2 / 5
12,979
618
12,570
21,405
19,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
shaxxyUwU
Tiamat
19
6 / 3 / 11
12,447
593
17,585
15,429
10,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
shaxxyUwU
Cernunnos
19
6 / 2 / 13
12,367
589
15,648
17,471
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
8,352
398
8,170
11,005
3,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 7 / 2
11,172
532
16,313
19,739
6,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
RostanX
Sobek
15
1 / 3 / 0
9,656
460
11,996
18,539
24,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
12
0 / 7 / 6
8,355
398
10,536
20,858
10,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
kiwi60287
Ne Zha
17
5 / 6 / 1
10,789
514
8,899
20,768
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
31
Kills
10
10
Deaths
31
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
4
7
2
0.71
W
10
2
12
8
L
Sobek
RostanX
Sobek
1
3
0
0.33
L
Nike
0
7
6
0.43
W
7
1
11
12.5
W
Bellona
csmQueso
Bellona
2
2
5
2.25
L
Ne Zha
kiwi60287
Ne Zha
5
6
1
0.92
W
Tiamat
shaxxyUwU
Tiamat
6
3
11
3.83
W
Cernunnos
shaxxyUwU
Cernunnos
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,579
Damage
55,914
92,835
Taken
90,909
78,167
Mitigated
54,483
36,999
Healing
25,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,170
4,225
0
2,047
11,005
3,104
1,072
4,994
6,011
0
36,399
L
16,313
1,666
320
6,334
19,739
6,864
0
12,236
7,503
86,662
0
W
13,840
795
0
7,446
24,597
30,864
116
5,885
18,712
26,796
0
L
Sobek
RostanX
Sobek
11,996
1,172
0
4,909
18,539
24,916
488
2,467
15,545
53,977
0
L
Nike
10,536
1,435
261
4,476
20,858
10,928
0
6,687
13,888
0
37,510
W
11,936
5,639
0
3,795
13,933
8,633
1,186
4,254
9,679
0
73,233
W
Bellona
csmQueso
Bellona
12,570
6,040
0
7,486
21,405
19,589
1,050
13,654
7,751
0
61,215
L
Ne Zha
kiwi60287
Ne Zha
8,899
1,993
0
7,546
20,768
8,671
0
4,827
15,941
0
70,129
W
Tiamat
shaxxyUwU
Tiamat
17,585
1,644
697
7,470
15,429
10,935
1,402
4,188
11,241
96,474
0
W
Cernunnos
shaxxyUwU
Cernunnos
15,648
7,822
0
10,105
17,471
8,146
6,382
2,921
14,550
0
93,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,117
Gold Earned
48,324
551
Minions Killed
503
0
Camps Cleared
0
2,132,362
Distance Traveled
1,883,541
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,352
398
72
3
0
399,446
1
L
Raijin
11,172
532
154
7
0
342,928
3
W
Ares
12,554
598
29
1
0
433,631
8
L
Sobek
9,656
460
101
5
0
334,732
0
L
Nike
8,355
398
50
2
0
415,616
4
W
Nemesis
11,770
560
103
5
0
474,481
7
W
Bellona
12,979
618
118
6
0
427,279
2
L
Ne Zha
10,789
514
126
6
0
390,819
5
W
Tiamat
12,447
593
167
8
0
411,355
0
W
Cernunnos
12,367
589
134
6
0
385,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role