Player Matchup

Medusa
Medusa
Alex1997x
Medusa
Level 19
God Stats
11W - 7L
1,661 SR
Queue Stats
34W - 28L
1,431 Elo+
Party 2
Hachiman
Hachiman
Gkrispie
Hachiman
Level 29
God Stats
1W - 1L
1,112 SR
Queue Stats
1W - 4L
984 Elo+
Solo
Arachne
Arachne
cvrogers17
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
imodister
Anubis
Level 15
God Stats
12W - 6L
1,653 SR
Queue Stats
29W - 14L
1,509 Elo+
Solo
Bacchus
Bacchus
zomlien19
Bacchus
Level 22
God Stats
3W - 2L
1,491 SR
Queue Stats
37W - 34L
1,416 Elo+
Party 2
Team Averages
Level 22
1,483 SR
1,368 Elo+

VS

Team Averages
Level 27
1,554 SR
1,365 Elo+
Hera
Hera
Anonex_EcUx
Hera
Level 23
God Stats
3W - 6L
1,543 SR
Queue Stats
174W - 182L
1,403 Elo+
Solo
Neith
Neith
IfWeLoseBlameHim
Neith
Level 8
God Stats
9W - 6L
1,500 SR
Queue Stats
176W - 148L
1,415 Elo+
Party 1
Izanami
Izanami
MaKeAvELiX
Izanami
Level 19
God Stats
1W - 3L
1,427 SR
Queue Stats
1W - 4L
1,178 Elo+
Solo
Sobek
Sobek
Pr0lificD
Sobek
Level 13
God Stats
15W - 9L
1,756 SR
Queue Stats
197W - 179L
1,415 Elo+
Party 1
Loki
Loki
YAYTURTLE
Loki
Level 72
God Stats
10W - 12L
1,546 SR
Queue Stats
197W - 169L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alex1997x
Medusa
16
6 / 7 / 8
11,329
493
12,851
13,338
5,207
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Gkrispie
Hachiman
18
5 / 5 / 7
11,667
507
9,886
10,614
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
cvrogers17
Arachne
16
7 / 8 / 11
11,378
495
10,907
16,124
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
imodister
Anubis
20
20 / 2 / 5
14,224
618
29,433
17,146
9,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
zomlien19
Bacchus
17
7 / 5 / 20
12,439
541
8,030
15,177
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 7
9,548
415
9,904
18,738
6,304
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 12 / 6
10,370
451
12,782
17,460
5,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MaKeAvELiX
Izanami
5
1 / 7 / 1
6,670
290
1,047
5,354
910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Pr0lificD
Sobek
17
8 / 7 / 11
11,806
513
9,145
22,766
26,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
18
9 / 9 / 5
11,854
515
17,431
19,556
6,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
56
45
Kills
26
27
Deaths
46
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alex1997x
Medusa
6
7
8
1.43
L
3
11
7
0.59
W
Hachiman
Gkrispie
Hachiman
5
5
7
1.7
L
5
12
6
0.67
L
Izanami
MaKeAvELiX
Izanami
1
7
1
0.21
L
Sobek
Pr0lificD
Sobek
8
7
11
1.93
L
Loki
9
9
5
1.28
W
Arachne
cvrogers17
Arachne
7
8
11
1.56
W
Anubis
imodister
Anubis
20
2
5
11.25
W
Bacchus
zomlien19
Bacchus
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,107
Damage
50,309
72,399
Taken
83,874
43,802
Mitigated
46,470
20,877
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alex1997x
Medusa
12,851
6,843
0
2,017
13,338
5,207
4,273
4,684
8,654
0
52,264
L
9,904
3,491
240
2,452
18,738
6,304
0
11,552
7,186
45,701
0
W
Hachiman
Gkrispie
Hachiman
9,886
5,303
0
0
10,614
4,154
3,763
2,997
7,617
0
63,029
L
12,782
7,469
0
3,086
17,460
5,932
154
6,828
10,632
0
44,350
L
Izanami
MaKeAvELiX
Izanami
1,047
896
0
140
5,354
910
494
2,335
3,019
0
12,847
L
Sobek
Pr0lificD
Sobek
9,145
881
0
3,187
22,766
26,378
154
9,069
13,697
21,764
0
L
Loki
17,431
6,709
0
2,579
19,556
6,946
704
7,679
11,877
0
72,858
W
Arachne
cvrogers17
Arachne
10,907
7,735
0
2,926
16,124
7,462
1,042
3,561
12,563
0
44,343
W
Anubis
imodister
Anubis
29,433
1,205
0
11,736
17,146
9,041
1,433
4,295
12,851
114,821
0
W
Bacchus
zomlien19
Bacchus
8,030
1,136
1,247
2,951
15,177
17,938
621
3,512
11,665
29,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
50,248
465
Minions Killed
304
0
Camps Cleared
0
1,995,277
Distance Traveled
1,528,738
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,329
493
79
3
0
335,879
4
L
Hera
9,548
415
64
3
0
286,869
0
W
Hachiman
11,667
507
114
5
0
367,229
3
L
Neith
10,370
451
81
4
0
342,653
0
L
Izanami
6,670
290
32
1
0
128,201
0
L
Sobek
11,806
513
13
1
0
382,847
0
L
Loki
11,854
515
114
5
0
388,168
0
W
Arachne
11,378
495
57
2
0
493,700
0
W
Anubis
14,224
618
174
8
0
400,525
5
W
Bacchus
12,439
541
41
2
0
397,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role