Player Matchup

Geb
Geb
USCREAMICREAM-_-
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,445 Elo+
Solo
Loki
Loki
VivasaltXQ
Loki
Level 27
God Stats
77W - 62L
1,546 SR
Queue Stats
527W - 526L
1,613 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 27
God Stats
87W - 69L
1,554 SR
Queue Stats
190W - 228L
1,484 Elo+
Solo
Achilles
Achilles
identitycreed
Achilles
Level 18
God Stats
2W - 5L
1,183 SR
Queue Stats
33W - 30L
1,604 Elo+
Solo
Nu Wa
Nu Wa
stoneytony97
Nu Wa
Level 28
God Stats
31W - 27L
1,573 SR
Queue Stats
120W - 139L
1,599 Elo+
Solo
Team Averages
Level 25
1,471 SR
1,549 Elo+

VS

Team Averages
Level 21
1,591 SR
1,551 Elo+
Geb
Geb
Anghus_Og
Geb
Level 27
God Stats
14W - 13L
1,426 SR
Queue Stats
89W - 97L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Cgpreacher
Gilgamesh
Level 27
God Stats
13W - 4L
1,750 SR
Queue Stats
199W - 172L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Devin_XX
Heimdallr
Level 27
God Stats
7W - 7L
1,447 SR
Queue Stats
107W - 126L
1,508 Elo+
Solo
Nu Wa
Nu Wa
JUST_DlFFERENT-
Nu Wa
Level 19
God Stats
1W - 1L
1,838 SR
Queue Stats
56W - 54L
1,555 Elo+
Solo
Tiamat
Tiamat
oscuronijo
Tiamat
Level 7
God Stats
1W - 2L
1,492 SR
Queue Stats
5W - 3L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,875
492
6,079
14,824
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 0 / 7
9,628
602
11,524
9,751
3,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 6
8,591
537
5,459
6,087
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
identitycreed
Achilles
14
5 / 2 / 4
8,528
533
6,812
12,071
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 1 / 5
8,427
527
7,537
10,037
3,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,365
460
2,794
10,493
6,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Cgpreacher
Gilgamesh
12
3 / 6 / 0
7,948
497
8,306
13,960
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Devin_XX
Heimdallr
12
2 / 4 / 0
7,594
475
5,488
8,540
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 0
8,647
540
9,354
10,849
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
oscuronijo
Tiamat
9
0 / 7 / 3
5,942
371
1,246
9,488
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
7
7
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Gilgamesh
Cgpreacher
Gilgamesh
3
6
0
0.5
L
Heimdallr
Devin_XX
Heimdallr
2
4
0
0.5
L
2
3
0
0.67
W
3
2
6
3
W
10
0
7
13.5
W
4
2
6
3.5
W
Achilles
identitycreed
Achilles
5
2
4
3.5
L
Tiamat
oscuronijo
Tiamat
0
7
3
0.21
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
27,188
52,770
Taken
53,330
27,671
Mitigated
24,429
15,977
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,794
614
0
500
10,493
6,873
0
2,825
7,668
8,575
0
L
Gilgamesh
Cgpreacher
Gilgamesh
8,306
2,911
0
869
13,960
6,640
902
1,886
11,670
0
40,420
L
Heimdallr
Devin_XX
Heimdallr
5,488
1,999
0
1,920
8,540
3,264
0
2,405
6,135
0
39,231
L
9,354
1,419
0
2,315
10,849
4,013
0
4,158
6,691
68,386
0
W
6,079
789
0
4,019
14,824
10,332
0
3,821
10,857
32,183
0
W
11,524
4,372
0
4,071
9,751
3,386
141
1,872
7,690
0
56,396
W
5,459
3,119
0
250
6,087
2,492
671
1,914
4,037
0
46,325
W
Achilles
identitycreed
Achilles
6,812
3,240
0
4,173
12,071
7,710
0
1,607
10,316
0
31,338
L
Tiamat
oscuronijo
Tiamat
1,246
322
0
2,040
9,488
3,639
0
2,342
6,996
11,745
0
W
7,537
1,986
231
3,233
10,037
3,751
1,573
3,285
6,476
61,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
37,496
395
Minions Killed
305
0
Camps Cleared
0
1,673,956
Distance Traveled
1,355,901
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,365
460
10
1
0
277,555
9
L
Gilgamesh
7,948
497
68
4
0
289,343
0
L
Heimdallr
7,594
475
79
5
0
256,923
1
L
Nu Wa
8,647
540
128
8
0
264,179
2
W
Geb
7,875
492
40
3
0
389,240
1
W
Loki
9,628
602
92
6
0
365,615
0
W
Skadi
8,591
537
91
6
0
313,851
0
W
Achilles
8,528
533
57
4
0
333,063
3
L
Tiamat
5,942
371
20
1
0
267,901
0
W
Nu Wa
8,427
527
115
7
0
272,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role