Player Matchup

Anhur
Anhur
ChillyKiller69
Anhur
Level 108
God Stats
5W - 5L
1,574 SR
Queue Stats
570W - 511L
1,586 Elo+
Party 3
Pele
Pele
DoctorWhiplash
Pele
Level 129
God Stats
7W - 3L
1,848 SR
Queue Stats
692W - 614L
1,562 Elo+
Party 3
Chaac
Chaac
GivenBigfoot
Chaac
Level 100
God Stats
5W - 8L
1,552 SR
Queue Stats
102W - 98L
1,582 Elo+
Party 1
Nox
Nox
Pixett
Nox
Level 85
God Stats
11W - 8L
1,324 SR
Queue Stats
83W - 70L
1,358 Elo+
Party 1
Sol
Sol
TheOnionQueen
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,560 SR
1,518 Elo+

VS

Team Averages
Level 101
1,653 SR
1,555 Elo+
Zhong Kui
Zhong Kui
Aqua xRaid
Zhong Kui
Level 156
God Stats
8W - 3L
1,606 SR
Queue Stats
283W - 283L
1,592 Elo+
Party 2
Chernobog
Chernobog
GhostOTF
Chernobog
Level 71
God Stats
22W - 15L
1,594 SR
Queue Stats
416W - 415L
1,533 Elo+
Party 4
Bacchus
Bacchus
HippoHumpa
Bacchus
Level 150
God Stats
10W - 8L
1,542 SR
Queue Stats
381W - 342L
1,590 Elo+
Party 2
Poseidon
Poseidon
JimmySick
Poseidon
Level 65
God Stats
10W - 4L
1,946 SR
Queue Stats
439W - 458L
1,501 Elo+
Party 4
Pele
Pele
XanaxPitcher
Pele
Level 63
God Stats
27W - 28L
1,580 SR
Queue Stats
380W - 363L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,009
474
6,930
12,505
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 7
9,223
485
10,358
16,365
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 0 / 2
10,444
550
13,965
18,969
16,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
Pixett
Nox
14
4 / 8 / 5
8,689
457
5,296
12,022
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 5
10,022
527
10,007
12,141
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aqua xRaid
Zhong Kui
19
1 / 1 / 0
11,686
615
10,950
16,808
13,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
GhostOTF
Chernobog
18
10 / 0 / 2
12,174
641
16,701
12,288
4,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HippoHumpa
Bacchus
13
3 / 5 / 11
9,230
486
6,079
19,096
15,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
JimmySick
Poseidon
16
4 / 5 / 7
10,362
545
7,128
9,774
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 2 / 8
10,741
565
12,064
14,945
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
22
22
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aqua xRaid
Zhong Kui
1
1
0
1
L
1
6
0
0.17
L
3
5
7
1.3
W
Chernobog
GhostOTF
Chernobog
10
0
2
11
L
1
0
2
2
W
Bacchus
HippoHumpa
Bacchus
3
5
11
1.7
W
Poseidon
JimmySick
Poseidon
4
5
7
1.5
L
Nox
Pixett
Nox
4
8
5
0.81
L
4
3
5
2.17
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
52,922
72,002
Taken
72,911
37,455
Mitigated
41,923
23,566
Healing
33,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aqua xRaid
Zhong Kui
10,950
2,138
0
12,955
16,808
13,872
285
1,098
15,710
94,339
0
L
6,930
2,853
0
3,072
12,505
3,985
0
1,336
11,169
0
53,135
L
10,358
1,690
0
5,658
16,365
5,406
0
5,764
10,601
0
66,439
W
Chernobog
GhostOTF
Chernobog
16,701
13,354
0
8,097
12,288
4,897
2,631
3,416
8,872
0
89,426
L
13,965
3,011
0
9,386
18,969
16,928
0
8,864
10,105
1,108
84,146
W
Bacchus
HippoHumpa
Bacchus
6,079
702
276
4,262
19,096
15,455
794
5,462
13,634
33,470
0
W
Poseidon
JimmySick
Poseidon
7,128
2,326
0
2,026
9,774
3,011
1,253
4,146
5,628
51,122
0
L
Nox
Pixett
Nox
5,296
857
0
1,573
12,022
7,227
0
4,129
7,893
30,105
0
L
10,007
4,010
0
3,877
12,141
3,909
126
4,064
8,077
61,008
0
W
12,064
3,583
0
5,421
14,945
4,688
0
2,195
12,750
0
73,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
54,193
570
Minions Killed
604
0
Camps Cleared
0
1,761,369
Distance Traveled
1,854,028
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,686
615
212
11
0
346,763
5
L
Anhur
9,009
474
120
6
0
296,160
2
L
Pele
9,223
485
111
6
0
380,256
2
W
Chernobog
12,174
641
146
8
0
387,578
6
L
Chaac
10,444
550
162
9
0
395,115
5
W
Bacchus
9,230
486
44
2
0
360,697
6
W
Poseidon
10,362
545
85
4
0
344,260
0
L
Nox
8,689
457
37
2
0
335,173
1
L
Sol
10,022
527
140
7
0
354,665
10
W
Pele
10,741
565
117
6
0
414,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role