Player Matchup

Ymir
Ymir
DarkF8
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,355 Elo+
Party 2
Olorun
Olorun
DonjonAnubis
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,600 Elo+
Party 1
Achilles
Achilles
PinkroseFirefly
Achilles
Level 11
God Stats
3W - 3L
1,668 SR
Queue Stats
24W - 22L
1,335 Elo+
Solo
Izanami
Izanami
PlzTouchMyPP
Izanami
Level 8
God Stats
6W - 3L
1,651 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 2
Arachne
Arachne
SPX Krex
Arachne
Level 27
God Stats
7W - 3L
1,470 SR
Queue Stats
98W - 118L
1,336 Elo+
Party 1
Team Averages
Level 11
1,558 SR
1,409 Elo+

VS

Team Averages
Level 14
1,265 SR
1,324 Elo+
Neith
Neith
Drooooopster
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 4
Chaac
Chaac
SetOnFamous
Chaac
Level 8
God Stats
3W - 10L
1,048 SR
Queue Stats
122W - 144L
1,120 Elo+
Party 3
Pele
Pele
TheBrownestHash
Pele
Level 14
God Stats
4W - 3L
1,252 SR
Queue Stats
50W - 60L
1,232 Elo+
Party 3
Sun Wukong
Sun Wukong
YmirIsKing
Sun Wukong
Level 41
God Stats
16W - 18L
1,257 SR
Queue Stats
27W - 26L
1,312 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xmahj
Tsukuyomi
Level 4
God Stats
0W - 3L
1,267 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DarkF8
Ymir
15
8 / 4 / 15
10,502
553
8,015
12,866
17,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
7 / 4 / 13
11,038
581
11,038
13,461
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
6 / 5 / 11
10,395
547
8,682
16,332
12,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
PlzTouchMyPP
Izanami
18
18 / 1 / 13
12,241
644
22,851
11,732
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SPX Krex
Arachne
17
5 / 3 / 20
10,809
569
6,285
14,962
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 10
8,428
444
8,242
13,662
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 12 / 1
7,764
409
6,224
18,104
10,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 8 / 5
10,331
544
13,130
18,775
6,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
YmirIsKing
Sun Wukong
16
5 / 8 / 6
10,300
542
12,063
19,130
11,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
xmahj
Tsukuyomi
13
2 / 8 / 2
8,113
427
3,246
14,022
5,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
44
Kills
17
17
Deaths
45
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
DarkF8
Ymir
8
4
15
3.88
W
Olorun
7
4
13
3.38
L
1
9
10
0.67
W
Achilles
6
5
11
2.3
W
Izanami
PlzTouchMyPP
Izanami
18
1
13
24.5
W
Arachne
SPX Krex
Arachne
5
3
20
5
L
0
12
1
0.04
L
9
8
5
1.44
L
Sun Wukong
YmirIsKing
Sun Wukong
5
8
6
1
L
Tsukuyomi
xmahj
Tsukuyomi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,871
Damage
42,905
69,353
Taken
83,693
47,638
Mitigated
37,905
15,972
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DarkF8
Ymir
8,015
1,541
0
322
12,866
17,556
1,125
39
12,827
23,721
0
W
Olorun
11,038
5,390
506
5,736
13,461
5,009
2,462
0
13,461
57,465
0
L
8,242
4,709
0
533
13,662
4,237
392
3,234
10,428
0
34,827
W
Achilles
8,682
2,816
0
3,174
16,332
12,413
1,134
0
16,332
0
43,009
W
Izanami
PlzTouchMyPP
Izanami
22,851
17,494
0
3,639
11,732
6,623
8,913
0
11,732
0
96,359
W
Arachne
SPX Krex
Arachne
6,285
4,417
0
2,595
14,962
6,037
2,065
57
14,905
0
58,777
L
6,224
979
0
2,386
18,104
10,565
0
2,935
15,169
0
45,542
L
13,130
3,570
0
7,280
18,775
6,192
670
5,837
12,938
0
59,275
L
Sun Wukong
YmirIsKing
Sun Wukong
12,063
1,974
171
4,905
19,130
11,246
804
5,410
13,720
0
50,831
L
Tsukuyomi
xmahj
Tsukuyomi
3,246
615
0
1,576
14,022
5,665
587
1,637
12,385
96
36,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
44,936
450
Minions Killed
355
0
Camps Cleared
0
1,640,382
Distance Traveled
1,434,846
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,502
553
42
2
0
309,133
0
W
Olorun
11,038
581
90
5
0
287,601
0
L
Neith
8,428
444
47
2
0
287,794
2
W
Achilles
10,395
547
81
4
0
311,475
1
W
Izanami
12,241
644
144
8
0
335,470
0
W
Arachne
10,809
569
93
5
0
396,703
0
L
Chaac
7,764
409
79
4
0
237,028
0
L
Pele
10,331
544
88
5
0
286,116
0
L
Sun Wukong
10,300
542
67
4
0
299,218
0
L
Tsukuyomi
8,113
427
74
4
0
324,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role