Player Matchup

Cabrakan
Cabrakan
DASDAhh
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,682 Elo+
Party 1
The Morrigan
The Morrigan
FFVIIRemakeWhen
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,331 Elo+
Solo
Cernunnos
Cernunnos
Lisov1k
Cernunnos
Level 7
God Stats
3W - 2L
1,473 SR
Queue Stats
7W - 4L
1,611 Elo+
Party 1
Amaterasu
Amaterasu
ShakurHD
Amaterasu
Level 29
God Stats
4W - 3L
1,558 SR
Queue Stats
79W - 81L
1,476 Elo+
Solo
Vulcan
Vulcan
SynthstromDeluge
Vulcan
Level 16
God Stats
3W - 1L
1,633 SR
Queue Stats
38W - 31L
1,577 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,535 Elo+

VS

Team Averages
Level 10
1,556 SR
1,495 Elo+
Sobek
Sobek
Bayerdeck
Sobek
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LGN8888
Bellona
Level 11
God Stats
2W - 2L
1,609 SR
Queue Stats
22W - 23L
1,435 Elo+
Solo
Scylla
Scylla
Porotus8279
Scylla
Level 25
God Stats
20W - 20L
1,581 SR
Queue Stats
88W - 70L
1,628 Elo+
Solo
Artemis
Artemis
Sh1nraTensei1
Artemis
Level 4
God Stats
1W - 1L
1,784 SR
Queue Stats
3W - 5L
1,591 Elo+
Solo
Nemesis
Nemesis
mikejux
Nemesis
Level 5
God Stats
1W - 3L
1,308 SR
Queue Stats
116W - 157L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DASDAhh
Cabrakan
10
5 / 3 / 5
7,272
485
7,009
9,295
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
FFVIIRemakeWhen
The Morrigan
14
1 / 4 / 8
8,210
547
5,854
7,161
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Lisov1k
Cernunnos
12
3 / 1 / 4
7,823
522
4,363
8,710
2,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ShakurHD
Amaterasu
14
7 / 2 / 3
8,706
580
5,163
11,110
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 2
8,087
539
8,021
4,669
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bayerdeck
Sobek
4
0 / 1 / 0
5,334
356
462
2,110
722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
LGN8888
Bellona
13
3 / 2 / 0
7,577
505
4,438
13,669
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
14
6 / 2 / 0
8,500
567
6,244
5,671
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
10
1 / 7 / 2
6,196
413
5,730
7,695
2,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mikejux
Nemesis
10
0 / 6 / 0
6,311
421
4,153
11,452
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
10
10
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bayerdeck
Sobek
0
1
0
0
W
Cabrakan
DASDAhh
Cabrakan
5
3
5
2.5
W
The Morrigan
FFVIIRemakeWhen
The Morrigan
1
4
8
1.25
L
Bellona
LGN8888
Bellona
3
2
0
1.5
W
Cernunnos
Lisov1k
Cernunnos
3
1
4
5
L
Scylla
6
2
0
3
L
Artemis
1
7
2
0.29
W
Amaterasu
ShakurHD
Amaterasu
7
2
3
4.25
W
2
0
2
3
L
Nemesis
mikejux
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
21,027
40,945
Taken
40,597
18,438
Mitigated
17,475
7,168
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bayerdeck
Sobek
462
99
0
563
2,110
722
0
607
1,503
1,848
0
W
Cabrakan
DASDAhh
Cabrakan
7,009
956
0
2,261
9,295
5,831
0
1,208
7,957
18,590
0
W
The Morrigan
FFVIIRemakeWhen
The Morrigan
5,854
239
0
594
7,161
2,356
666
2,877
3,775
48,028
0
L
Bellona
LGN8888
Bellona
4,438
348
0
4,636
13,669
9,137
0
8,850
4,299
3,641
38,103
W
Cernunnos
Lisov1k
Cernunnos
4,363
2,485
0
3,196
8,710
2,888
473
307
8,373
0
39,153
L
Scylla
6,244
809
0
394
5,671
1,607
594
3,254
2,244
51,505
0
L
Artemis
5,730
2,416
0
275
7,695
2,307
0
2,951
4,628
0
25,097
W
Amaterasu
ShakurHD
Amaterasu
5,163
2,398
0
679
11,110
5,742
113
2,181
8,805
0
49,934
W
8,021
2,749
0
438
4,669
1,621
176
57
4,222
49,291
0
L
Nemesis
mikejux
Nemesis
4,153
1,487
0
760
11,452
3,702
0
4,296
7,039
0
42,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
33,918
402
Minions Killed
332
0
Camps Cleared
0
1,406,243
Distance Traveled
1,102,565
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,334
356
6
0
0
45,348
1
W
Cabrakan
7,272
485
29
2
0
285,545
2
W
The Morrigan
8,210
547
98
7
0
284,366
1
L
Bellona
7,577
505
87
6
0
310,471
4
W
Cernunnos
7,823
522
79
5
0
254,010
0
L
Scylla
8,500
567
117
8
0
257,927
6
L
Artemis
6,196
413
34
2
0
239,712
0
W
Amaterasu
8,706
580
94
6
0
296,479
2
W
Vulcan
8,087
539
102
7
0
285,843
2
L
Nemesis
6,311
421
88
6
0
249,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role