Player Matchup

Kukulkan
Kukulkan
thewildunknown-
Kukulkan
Level 10
God Stats
6W - 10L
1,503 SR
Queue Stats
13W - 15L
1,553 Elo+
Party 2
Artemis
Artemis
xEvilx Dov3y
Artemis
Level 120
God Stats
8W - 4L
1,676 SR
Queue Stats
140W - 112L
1,548 Elo+
Party 2
Pele
Pele
xOGx TheTruth
Pele
Level 125
God Stats
4W - 7L
1,210 SR
Queue Stats
149W - 159L
1,538 Elo+
Party 2
Team Averages
Level 85
1,463 SR
1,546 Elo+

VS

Team Averages
Level 74
1,331 SR
1,584 Elo+
Artio
Artio
HeardWings66
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,734 Elo+
Party 1
Bacchus
Bacchus
longliveUS
Bacchus
Level 104
God Stats
3W - 7L
1,318 SR
Queue Stats
55W - 79L
1,415 Elo+
Party 1
Ares
Ares
shadowwolf33445
Ares
Level 16
God Stats
0W - 2L
1,174 SR
Queue Stats
16W - 21L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 13
10,424
695
11,043
6,357
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
xEvilx Dov3y
Artemis
13
5 / 6 / 5
10,776
718
8,105
12,721
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 4 / 2
12,300
820
14,097
11,379
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 6 / 3
10,608
707
6,167
15,539
16,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
longliveUS
Bacchus
14
6 / 4 / 6
10,467
698
11,574
14,985
17,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 5
8,996
600
1,130
12,499
8,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
17
Kills
14
14
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
L
Bacchus
longliveUS
Bacchus
6
4
6
2.25
L
1
7
5
0.5
W
Kukulkan
1
4
13
1.88
W
Artemis
xEvilx Dov3y
Artemis
5
6
5
1.25
W
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
18,871
30,457
Taken
43,023
11,529
Mitigated
41,948
8,045
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,167
1,223
727
1,839
15,539
16,002
0
3,813
11,418
14,339
0
L
Bacchus
longliveUS
Bacchus
11,574
1,241
219
2,855
14,985
17,378
25
3,427
11,284
26,825
0
L
1,130
0
0
620
12,499
8,568
0
3,023
9,254
14,230
0
W
Kukulkan
11,043
1,373
0
1,748
6,357
2,225
586
4,954
1,403
32,348
0
W
Artemis
xEvilx Dov3y
Artemis
8,105
4,003
250
3,659
12,721
4,446
1,511
8,857
3,864
0
48,157
W
14,097
4,868
0
2,388
11,379
4,858
9
5,188
6,191
0
59,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
30,071
172
Minions Killed
62
0
Camps Cleared
0
737,800
Distance Traveled
613,136
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,608
707
18
1
0
176,616
0
L
Bacchus
10,467
698
28
2
0
273,340
0
L
Ares
8,996
600
16
1
0
163,180
0
W
Kukulkan
10,424
695
56
4
0
236,247
0
W
Artemis
10,776
718
42
3
0
233,976
1
W
Pele
12,300
820
74
5
0
267,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role