Player Matchup

Chernobog
Chernobog
Silver III
TeO_Paradox
Chernobog
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,084 MMR
Solo
Fenrir
Fenrir
Silver I
VIVAVIAZUS
Fenrir
Silver I
Level 158
God Stats
3W - 6L
1,536 SR
Queue Stats
656W - 657L
1,099 MMR
Solo
Cerberus
Cerberus
Silver IV
a55555555dh
Cerberus
Silver IV
Level 48
God Stats
0W - 2L
1,573 SR
Queue Stats
186W - 219L
669 MMR
Solo
Anubis
Anubis
Silver II
teflongemini203
Anubis
Silver II
Level 121
God Stats
4W - 3L
1,701 SR
Queue Stats
98W - 96L
1,100 MMR
Solo
King Arthur
King Arthur
Bronze III
vCripto
King Arthur
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
673 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,562 SR
925 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,531 SR
1,164 MMR
Amaterasu
Amaterasu
Bronze I
Ashuri69
Amaterasu
Bronze I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
Fozy HP
Heimdallr
Silver I
Level 105
God Stats
1W - 1L
1,667 SR
Queue Stats
37W - 44L
1,295 MMR
Party 1
Ganesha
Ganesha
Silver I
Ruthless sins
Ganesha
Silver I
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
317W - 325L
1,065 MMR
Solo
Eset
Eset
Silver III
YungHaMiE47
Eset
Silver III
Level 114
God Stats
20W - 12L
1,526 SR
Queue Stats
130W - 130L
879 MMR
Party 1
Nemesis
Nemesis
Silver II
krostino
Nemesis
Silver II
Level 111
God Stats
9W - 10L
1,460 SR
Queue Stats
161W - 170L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TeO_Paradox
Chernobog
12
1 / 2 / 3
7,338
524
5,556
7,916
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
VIVAVIAZUS
Fenrir
12
5 / 3 / 1
7,690
549
5,541
10,718
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
a55555555dh
Cerberus
9
1 / 4 / 1
5,948
425
2,658
8,295
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 6 / 2
6,901
493
7,039
8,871
3,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
vCripto
King Arthur
10
0 / 3 / 2
6,132
438
5,115
7,551
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
JanusSetAthenaTsukuyomiDanzaburou

VS

Bans
TiamatGilgameshSylvanusYmirNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ashuri69
Amaterasu
14
3 / 0 / 1
7,576
541
2,887
12,263
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Fozy HP
Heimdallr
12
2 / 0 / 1
7,426
530
6,230
6,313
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
11
0 / 2 / 8
6,836
488
1,561
9,720
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
10 / 4 / 3
8,828
631
11,395
9,308
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
krostino
Nemesis
12
3 / 4 / 6
7,374
527
5,638
8,604
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
18
18
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ashuri69
Amaterasu
3
0
1
3.5
W
Heimdallr
Fozy HP
Heimdallr
2
0
1
2.5
W
Ganesha
0
2
8
2
L
Chernobog
TeO_Paradox
Chernobog
1
2
3
1.25
L
Fenrir
VIVAVIAZUS
Fenrir
5
3
1
1.83
W
10
4
3
2.88
L
Cerberus
a55555555dh
Cerberus
1
4
1
0.38
W
Nemesis
krostino
Nemesis
3
4
6
1.5
L
3
6
2
0.67
L
King Arthur
vCripto
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
27,711
43,351
Taken
46,208
19,147
Mitigated
20,550
10,558
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ashuri69
Amaterasu
2,887
1,369
243
7,635
12,263
5,359
676
1,307
10,661
0
34,841
W
Heimdallr
Fozy HP
Heimdallr
6,230
2,559
0
3,080
6,313
2,172
898
473
5,840
0
38,462
W
Ganesha
1,561
139
0
1,754
9,720
7,800
0
2,971
6,689
21,923
0
L
Chernobog
TeO_Paradox
Chernobog
5,556
2,845
0
2,865
7,916
2,892
403
279
7,637
0
36,162
L
Fenrir
VIVAVIAZUS
Fenrir
5,541
1,150
0
2,616
10,718
3,864
0
2,255
8,343
0
33,690
W
11,395
1,243
373
2,656
9,308
2,916
158
3,289
5,989
48,946
0
L
Cerberus
a55555555dh
Cerberus
2,658
282
0
2,405
8,295
4,518
0
4,042
4,127
17,948
0
W
Nemesis
krostino
Nemesis
5,638
2,546
0
1,474
8,604
2,303
0
1,657
6,947
0
44,796
L
7,039
584
0
2,312
8,871
3,758
0
4,472
4,187
37,428
0
L
King Arthur
vCripto
King Arthur
5,115
1,410
0
360
7,551
4,115
117
1,396
6,101
0
22,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
38,040
281
Minions Killed
371
0
Camps Cleared
0
1,242,961
Distance Traveled
1,202,501
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,576
541
67
5
0
202,922
0
W
Heimdallr
7,426
530
105
8
0
226,797
5
W
Ganesha
6,836
488
8
1
0
242,525
3
L
Chernobog
7,338
524
73
5
0
284,281
4
L
Fenrir
7,690
549
59
4
0
271,285
2
W
Eset
8,828
631
111
8
0
241,211
1
L
Cerberus
5,948
425
41
3
0
187,440
0
W
Nemesis
7,374
527
80
6
0
289,046
3
L
Anubis
6,901
493
66
5
0
211,469
4
L
King Arthur
6,132
438
42
3
0
288,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role