Player Matchup

Khepri
Khepri
Evo732
Khepri
Level 123
God Stats
9W - 11L
1,261 SR
Queue Stats
56W - 46L
1,428 Elo+
Party 2
Sol
Sol
Mr Frequent
Sol
Level 125
God Stats
4W - 2L
1,689 SR
Queue Stats
89W - 105L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Shogun
Gilgamesh
Level 159
God Stats
7W - 2L
1,733 SR
Queue Stats
259W - 250L
1,463 Elo+
Party 2
Team Averages
Level 136
1,561 SR
1,446 Elo+

VS

Team Averages
Level 117
1,504 SR
1,500 Elo+
Cthulhu
Cthulhu
DeathOfCaine532
Cthulhu
Level 101
God Stats
19W - 20L
1,518 SR
Queue Stats
763W - 822L
1,496 Elo+
Party 1
Skadi
Skadi
Habaskadoodler
Skadi
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
444W - 415L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
JosephTheDad
Danzaburou
Level 125
God Stats
27W - 19L
1,494 SR
Queue Stats
476W - 421L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Evo732
Khepri
14
4 / 4 / 12
10,593
815
6,676
13,785
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 6 / 8
10,367
797
14,664
14,742
5,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Mr Shogun
Gilgamesh
13
5 / 5 / 9
10,611
816
10,889
14,909
8,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 12
9,970
767
10,944
14,812
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 7 / 6
11,381
875
14,779
15,494
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JosephTheDad
Danzaburou
14
6 / 4 / 3
10,315
793
11,334
9,632
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
16
Kills
15
15
Deaths
16
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
5
12
1.2
L
Khepri
Evo732
Khepri
4
4
12
2.5
W
9
7
6
1.71
W
Danzaburou
JosephTheDad
Danzaburou
6
4
3
1.88
L
7
6
8
1.83
L
Gilgamesh
Mr Shogun
Gilgamesh
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
37,057
43,436
Taken
39,938
29,438
Mitigated
18,092
7,265
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,944
572
313
2,046
14,812
9,864
390
8,412
6,400
24,682
0
L
Khepri
Evo732
Khepri
6,676
1,057
231
1,090
13,785
15,536
0
3,173
10,612
26,843
0
W
14,779
9,917
0
5,704
15,494
4,936
1,147
6,845
8,649
0
45,358
W
Danzaburou
JosephTheDad
Danzaburou
11,334
7,421
0
1,621
9,632
3,292
1,606
6,091
3,541
0
43,182
L
14,664
3,721
231
5,378
14,742
5,341
1,106
4,434
10,308
37,739
0
L
Gilgamesh
Mr Shogun
Gilgamesh
10,889
3,326
0
335
14,909
8,561
0
3,385
11,524
0
30,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
31,666
121
Minions Killed
145
0
Camps Cleared
0
703,995
Distance Traveled
629,745
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,970
767
12
1
0
235,598
0
L
Khepri
10,593
815
47
4
0
240,773
2
W
Skadi
11,381
875
55
4
0
202,171
3
W
Danzaburou
10,315
793
78
6
0
191,976
0
L
Sol
10,367
797
46
4
0
212,721
1
L
Gilgamesh
10,611
816
28
2
0
250,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role