Player Matchup

Khepri
Khepri
AlcoholicHobo99
Khepri
Level 93
God Stats
5W - 12L
1,612 SR
Queue Stats
37W - 56L
1,415 Elo+
Party 1
Hel
Hel
M4kingYouRage
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,403 Elo+
Party 1
Pele
Pele
TEAMKILLA188
Pele
Level 84
God Stats
3W - 6L
1,334 SR
Queue Stats
177W - 195L
1,397 Elo+
Party 1
Merlin
Merlin
XSoulReaper956
Merlin
Level 59
God Stats
6W - 4L
1,628 SR
Queue Stats
19W - 33L
1,353 Elo+
Party 1
Neith
Neith
vGzstatikz
Neith
Level 20
God Stats
0W - 1L
1,384 SR
Queue Stats
8W - 15L
1,301 Elo+
Party 1
Team Averages
Level 65
1,492 SR
1,374 Elo+

VS

Team Averages
Level 109
1,610 SR
1,521 Elo+
Zhong Kui
Zhong Kui
Kezia6661
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
LinkeadorLATAM
Cerberus
Level 129
God Stats
14W - 11L
1,608 SR
Queue Stats
209W - 191L
1,469 Elo+
Party 2
Tiamat
Tiamat
Momodog7
Tiamat
Level 155
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
NobleCoconut
Heimdallr
Level 108
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 4L
1,638 Elo+
Party 3
Bellona
Bellona
Xanderru
Bellona
Level 17
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
5,813
646
4,626
13,173
7,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 1
6,107
679
1,101
6,524
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
6,088
676
5,799
9,139
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 0
7,721
858
3,719
5,595
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
12
0 / 5 / 2
6,004
667
4,504
10,530
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kezia6661
Zhong Kui
14
3 / 0 / 12
8,050
894
4,815
6,165
4,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
14
3 / 1 / 13
8,121
902
5,105
7,239
5,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Momodog7
Tiamat
15
9 / 0 / 9
9,993
1,110
9,126
6,419
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
NobleCoconut
Heimdallr
15
7 / 1 / 13
9,647
1,072
17,966
9,160
3,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
Xanderru
Bellona
13
1 / 1 / 9
7,049
783
2,753
5,242
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
3
Kills
23
23
Deaths
3
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Zhong Kui
Kezia6661
Zhong Kui
3
0
12
9
W
Cerberus
3
1
13
9.5
L
0
5
1
0.1
W
Tiamat
Momodog7
Tiamat
9
0
9
13.5
W
Heimdallr
NobleCoconut
Heimdallr
7
1
13
13.5
L
0
5
0
0
L
3
2
0
1.5
W
Bellona
Xanderru
Bellona
1
1
9
5.5
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
39,765
44,961
Taken
34,225
18,689
Mitigated
21,995
8,373
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,626
75
0
616
13,173
7,241
0
4,762
8,265
11,434
0
W
Zhong Kui
Kezia6661
Zhong Kui
4,815
702
0
2,901
6,165
4,649
1,272
1,898
4,255
29,498
0
W
Cerberus
5,105
57
0
2,088
7,239
5,391
813
1,035
6,088
21,912
0
L
1,101
28
2,759
964
6,524
2,022
0
3,758
2,706
13,627
0
W
Tiamat
Momodog7
Tiamat
9,126
860
0
3,057
6,419
4,496
1,396
1,676
4,577
22,837
0
W
Heimdallr
NobleCoconut
Heimdallr
17,966
10,393
0
3,863
9,160
3,965
902
3,062
5,979
0
45,995
L
5,799
1,064
186
1,212
9,139
2,998
336
4,813
4,096
0
27,265
L
3,719
238
0
4
5,595
1,969
1
1,913
3,574
15,881
0
W
Bellona
Xanderru
Bellona
2,753
536
0
378
5,242
3,494
348
1,513
3,651
0
8,138
L
Neith
4,504
1,802
354
2,278
10,530
4,459
0
3,293
7,122
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
42,860
174
Minions Killed
222
5
Camps Cleared
8
820,548
Distance Traveled
922,299
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,813
646
12
1
0
179,587
2
W
Zhong Kui
8,050
894
60
7
2
168,221
2
W
Cerberus
8,121
902
41
5
0
190,461
2
L
Hel
6,107
679
32
4
0
151,656
1
W
Tiamat
9,993
1,110
49
5
3
196,325
2
W
Heimdallr
9,647
1,072
61
7
2
175,456
1
L
Pele
6,088
676
66
7
5
181,417
1
L
Merlin
7,721
858
33
4
0
166,323
4
W
Bellona
7,049
783
11
1
1
191,836
0
L
Neith
6,004
667
31
3
0
141,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role