Player Matchup

Ah Puch
Ah Puch
DAN13LTJ
Ah Puch
Level 134
God Stats
13W - 8L
1,572 SR
Queue Stats
477W - 510L
1,410 Elo+
Party 1
Arachne
Arachne
DAN13LTJ
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,395 Elo+
Party 1
Odin
Odin
LAvishpoPPer
Odin
Level 64
God Stats
5W - 2L
1,674 SR
Queue Stats
320W - 332L
1,403 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LuZicul
Cu Chulainn
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 127L
1,491 Elo+
Party 3
Nox
Nox
MAO DRAGO
Nox
Level 87
God Stats
3W - 1L
1,840 SR
Queue Stats
355W - 363L
1,403 Elo+
Party 1
Team Averages
Level 87
1,617 SR
1,421 Elo+

VS

Team Averages
Level 76
1,500 SR
1,354 Elo+
Kukulkan
Kukulkan
DTR9300
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,480 Elo+
Solo
Hercules
Hercules
Spacelyy IV
Hercules
Level 72
God Stats
0W - 2L
1,285 SR
Queue Stats
110W - 109L
1,343 Elo+
Party 2
Ares
Ares
TLKx GroundFour
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,250 Elo+
Party 2
Nox
Nox
TheMoneyyy
Nox
Level 89
God Stats
3W - 4L
1,697 SR
Queue Stats
213W - 214L
1,363 Elo+
Party 2
Hun Batz
Hun Batz
ThreadyKnight67
Hun Batz
Level 86
God Stats
3W - 4L
1,518 SR
Queue Stats
48W - 61L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DAN13LTJ
Ah Puch
20
9 / 2 / 11
13,520
795
29,703
7,339
3,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DAN13LTJ
Arachne
17
1 / 6 / 11
11,168
657
5,641
12,417
5,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 7 / 17
12,872
757
11,712
23,307
20,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
LuZicul
Cu Chulainn
20
6 / 6 / 20
13,295
782
23,377
25,059
28,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 4 / 13
12,912
760
11,920
9,681
4,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DTR9300
Kukulkan
20
7 / 4 / 11
12,417
730
19,180
14,209
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Spacelyy IV
Hercules
20
5 / 5 / 11
11,961
704
9,244
20,550
15,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 12
11,844
697
8,246
18,753
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 8 / 9
10,874
640
10,646
15,844
7,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
16
2 / 9 / 14
10,000
588
12,195
18,981
9,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
81
31
Kills
24
25
Deaths
31
72
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DAN13LTJ
Ah Puch
9
2
11
7.25
W
Arachne
DAN13LTJ
Arachne
1
6
11
1.08
L
Kukulkan
DTR9300
Kukulkan
7
4
11
3.13
W
7
7
17
2.21
W
Cu Chulainn
LuZicul
Cu Chulainn
6
6
20
2.67
W
8
4
13
3.63
L
Hercules
Spacelyy IV
Hercules
5
5
11
2.1
L
6
5
12
2.4
L
4
8
9
1.06
L
Hun Batz
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,353
Damage
59,511
77,803
Taken
88,337
62,513
Mitigated
62,273
24,733
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DAN13LTJ
Ah Puch
29,703
0
1,087
1,013
7,339
3,261
1,701
2,446
4,811
59,700
0
W
Arachne
DAN13LTJ
Arachne
5,641
4,480
1,401
1,889
12,417
5,232
0
5,213
7,144
0
15,138
L
Kukulkan
DTR9300
Kukulkan
19,180
1,414
1,398
3,063
14,209
7,295
0
6,555
7,654
60,314
0
W
11,712
2,875
2,126
5,253
23,307
20,861
1,103
14,222
8,865
0
25,484
W
Cu Chulainn
LuZicul
Cu Chulainn
23,377
3,315
1,933
6,146
25,059
28,860
809
9,922
14,901
5,235
39,977
W
11,920
1,113
1,771
2,114
9,681
4,299
1,530
5,553
4,010
25,137
0
L
Hercules
Spacelyy IV
Hercules
9,244
2,664
1,196
2,526
20,550
15,891
0
10,694
9,856
0
33,843
L
8,246
323
126
1,322
18,753
21,602
0
10,600
8,153
10,610
0
L
10,646
705
1,644
1,212
15,844
7,998
0
8,069
7,775
21,298
0
L
Hun Batz
12,195
3,214
1,631
2,935
18,981
9,487
0
7,655
11,326
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
57,096
178
Minions Killed
215
0
Camps Cleared
0
1,486,652
Distance Traveled
1,402,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,520
795
59
3
0
300,398
0
W
Arachne
11,168
657
18
1
0
356,902
0
L
Kukulkan
12,417
730
99
6
0
306,834
2
W
Odin
12,872
757
21
1
0
298,343
0
W
Cu Chulainn
13,295
782
50
3
0
292,523
1
W
Nox
12,912
760
30
2
0
238,486
0
L
Hercules
11,961
704
64
4
0
279,549
0
L
Ares
11,844
697
4
0
0
294,796
0
L
Nox
10,874
640
26
2
0
241,772
0
L
Hun Batz
10,000
588
22
1
0
279,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role