Player Matchup

Nike
Nike
CaynarCactus-
Nike
Level 13
God Stats
13W - 9L
1,491 SR
Queue Stats
56W - 52L
1,377 Elo+
Solo
Jormungandr
Jormungandr
Chumori
Jormungandr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,132 Elo+
Party 1
Tyr
Tyr
DanPP
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,488 Elo+
Solo
Nemesis
Nemesis
Demigami
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,238 Elo+
Party 1
Ah Puch
Ah Puch
Famvazpom
Ah Puch
Level 23
God Stats
4W - 1L
1,737 SR
Queue Stats
11W - 7L
1,669 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,381 Elo+

VS

Team Averages
Level 6
1,449 SR
1,281 Elo+
Xing Tian
Xing Tian
DeathReaper171
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,253 Elo+
Solo
Chiron
Chiron
Oheya
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,293 Elo+
Solo
Thor
Thor
SquidHat
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,479 Elo+
Solo
Kukulkan
Kukulkan
angelox64
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,138 Elo+
Party 2
Ra
Ra
xMrTacox
Ra
Level 2
God Stats
3W - 5L
1,247 SR
Queue Stats
161W - 159L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 15
12,330
1,028
10,469
14,565
7,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Chumori
Jormungandr
20
0 / 9 / 30
12,266
1,022
14,141
17,601
16,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
DanPP
Tyr
20
6 / 4 / 22
13,263
1,105
14,259
20,601
23,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Demigami
Nemesis
20
19 / 6 / 8
16,079
1,340
26,177
14,954
7,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Famvazpom
Ah Puch
20
13 / 4 / 16
14,147
1,179
28,105
14,683
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeathReaper171
Xing Tian
20
8 / 7 / 14
14,142
1,179
16,506
23,678
26,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Oheya
Chiron
18
1 / 4 / 16
11,484
957
5,723
16,400
6,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
5 / 7 / 16
13,483
1,124
14,846
18,861
7,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Kukulkan
angelox64
Kukulkan
19
8 / 9 / 11
13,055
1,088
26,209
19,248
7,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 18 / 11
11,744
979
12,823
22,147
8,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
93
45
Kills
25
25
Deaths
45
91
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
Jormungandr
Chumori
Jormungandr
0
9
30
1.67
W
Tyr
DanPP
Tyr
6
4
22
4.25
L
Xing Tian
DeathReaper171
Xing Tian
8
7
14
2.14
W
Nemesis
Demigami
Nemesis
19
6
8
3.83
W
Ah Puch
Famvazpom
Ah Puch
13
4
16
5.25
L
Chiron
Oheya
Chiron
1
4
16
2.25
L
Thor
5
7
16
1.86
L
Kukulkan
angelox64
Kukulkan
8
9
11
1.5
L
3
18
11
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,151
Damage
76,107
82,404
Taken
100,334
59,615
Mitigated
56,490
5,577
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,469
3,169
0
0
14,565
7,172
0
10,131
4,434
0
24,097
W
Jormungandr
Chumori
Jormungandr
14,141
2,673
0
0
17,601
16,378
0
13,255
4,346
32,237
0
W
Tyr
DanPP
Tyr
14,259
2,615
0
1,953
20,601
23,219
0
13,315
7,286
0
24,050
L
Xing Tian
DeathReaper171
Xing Tian
16,506
2,436
0
0
23,678
26,813
0
10,364
13,314
31,203
0
W
Nemesis
Demigami
Nemesis
26,177
17,314
0
595
14,954
7,312
0
9,589
5,365
0
40,176
W
Ah Puch
Famvazpom
Ah Puch
28,105
630
0
3,029
14,683
5,534
0
9,248
5,435
70,540
0
L
Chiron
Oheya
Chiron
5,723
2,786
703
1,200
16,400
6,649
0
5,773
10,627
0
22,269
L
Thor
14,846
4,452
0
0
18,861
7,866
0
7,073
11,788
0
24,385
L
Kukulkan
angelox64
Kukulkan
26,209
5,510
0
440
19,248
7,025
0
9,151
10,097
49,961
0
L
12,823
2,712
859
420
22,147
8,137
0
9,885
12,262
41,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,085
Gold Earned
63,908
229
Minions Killed
228
6
Camps Cleared
1
1,059,643
Distance Traveled
981,726
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,330
1,028
39
3
0
185,281
0
W
Jormungandr
12,266
1,022
39
3
0
173,388
0
W
Tyr
13,263
1,105
24
2
0
252,162
0
L
Xing Tian
14,142
1,179
25
2
0
224,575
0
W
Nemesis
16,079
1,340
24
2
6
232,518
1
W
Ah Puch
14,147
1,179
103
9
0
216,294
1
L
Chiron
11,484
957
34
3
0
176,436
2
L
Thor
13,483
1,124
29
2
1
215,289
0
L
Kukulkan
13,055
1,088
65
5
0
208,359
2
L
Ra
11,744
979
75
6
0
157,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role