Player Matchup

Nemesis
Nemesis
Dante_Yukki01
Nemesis
Level 4
God Stats
4W - 1L
1,740 SR
Queue Stats
14W - 19L
1,366 Elo+
Party 1
Pele
Pele
Draconium094
Pele
Level 6
God Stats
8W - 7L
1,388 SR
Queue Stats
11W - 13L
1,262 Elo+
Party 1
Olorun
Olorun
Twincity79679
Olorun
Level 5
God Stats
5W - 8L
1,364 SR
Queue Stats
7W - 15L
1,184 Elo+
Solo
Cthulhu
Cthulhu
marshmallowkiti
Cthulhu
Level 21
God Stats
1W - 1L
1,782 SR
Queue Stats
22W - 15L
1,479 Elo+
Solo
Artemis
Artemis
xBlazing_Nuggetx
Artemis
Level 5
God Stats
3W - 6L
1,594 SR
Queue Stats
7W - 12L
1,280 Elo+
Party 1
Team Averages
Level 8
1,574 SR
1,314 Elo+

VS

Team Averages
Level 12
1,478 SR
1,327 Elo+
Neith
Neith
ADC462
Neith
Level 18
God Stats
63W - 33L
1,709 SR
Queue Stats
181W - 175L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Dabears123321456
Danzaburou
Level 12
God Stats
32W - 23L
1,457 SR
Queue Stats
40W - 41L
1,270 Elo+
Party 3
Vulcan
Vulcan
GMW Tonatiuh
Vulcan
Level 21
God Stats
3W - 2L
1,371 SR
Queue Stats
118W - 108L
1,335 Elo+
Party 3
Khepri
Khepri
KhepriSunUwU
Khepri
Level 3
God Stats
1W - 0L
1,110 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
RacconDog2384
Ymir
Level 8
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 4L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
0 / 11 / 1
9,884
824
7,296
21,260
10,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 13 / 0
12,255
1,021
17,735
26,771
10,643
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 7 / 1
9,123
760
2,014
9,411
3,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 5
11,514
960
11,414
36,459
33,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 7 / 5
10,770
898
9,932
17,298
6,851
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADC462
Neith
19
10 / 1 / 22
13,123
1,094
26,575
7,987
3,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Dabears123321456
Danzaburou
19
14 / 4 / 14
13,905
1,159
26,069
12,300
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
19
6 / 3 / 29
12,322
1,027
21,864
9,215
4,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
19
5 / 1 / 25
12,110
1,009
6,688
5,898
5,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 0 / 21
12,777
1,065
18,877
19,435
11,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
156
9
Kills
45
45
Deaths
9
12
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Neith
ADC462
Neith
10
1
22
21
W
Danzaburou
Dabears123321456
Danzaburou
14
4
14
5.25
L
Nemesis
0
11
1
0.05
L
6
13
0
0.46
W
Vulcan
6
3
29
6.83
W
Khepri
5
1
25
17.5
W
10
0
21
20.5
L
0
7
1
0.07
L
2
7
5
0.64
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,391
Damage
100,073
111,199
Taken
54,835
64,603
Mitigated
30,145
7,197
Healing
15,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ADC462
Neith
26,575
22,384
0
2,500
7,987
3,236
0
1,967
6,020
0
38,406
W
Danzaburou
Dabears123321456
Danzaburou
26,069
14,234
0
2,621
12,300
5,189
0
1,418
10,882
0
40,175
L
Nemesis
7,296
3,771
0
706
21,260
10,369
0
11,978
9,282
0
25,072
L
17,735
3,538
0
832
26,771
10,643
0
9,137
17,634
0
48,829
W
Vulcan
21,864
8,866
318
1,192
9,215
4,505
0
3,065
6,150
35,917
0
W
Khepri
6,688
891
0
0
5,898
5,631
0
1,229
4,669
17,176
0
W
18,877
4,276
0
8,489
19,435
11,584
0
5,749
13,686
45,602
0
L
2,014
1,107
258
1,158
9,411
3,080
0
5,438
3,973
8,027
0
L
11,414
1,223
168
4,075
36,459
33,660
0
11,602
24,857
37,877
0
L
9,932
5,240
0
0
17,298
6,851
0
9,274
8,024
0
25,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
64,237
195
Minions Killed
179
7
Camps Cleared
2
843,765
Distance Traveled
1,029,677
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,123
1,094
28
2
0
183,744
0
W
Danzaburou
13,905
1,159
29
2
0
200,624
2
L
Nemesis
9,884
824
37
3
3
176,046
0
L
Pele
12,255
1,021
49
4
2
208,332
0
W
Vulcan
12,322
1,027
28
2
1
198,438
0
W
Khepri
12,110
1,009
22
2
0
240,206
0
W
Ymir
12,777
1,065
72
6
1
206,665
0
L
Olorun
9,123
760
3
0
1
92,670
1
L
Cthulhu
11,514
960
70
6
1
196,080
0
L
Artemis
10,770
898
36
3
0
170,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role