Player Matchup

Da Ji
Da Ji
Daviezz
Da Ji
Level 160
God Stats
4W - 5L
1,407 SR
Queue Stats
415W - 267L
1,737 Elo+
Party 3
Gilgamesh
Gilgamesh
INHMRaven
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,670 Elo+
Party 3
Ares
Ares
ImAlreadyMad
Ares
Level 87
God Stats
38W - 22L
1,692 SR
Queue Stats
472W - 336L
1,719 Elo+
Party 3
Anhur
Anhur
ItsHypnotic
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
TheClumsyBoi
Freya
Level 121
God Stats
2W - 1L
1,715 SR
Queue Stats
355W - 356L
1,584 Elo+
Party 2
Team Averages
Level 97
1,563 SR
1,642 Elo+

VS

Team Averages
Level 78
1,581 SR
1,537 Elo+
Fenrir
Fenrir
Aluxed
Fenrir
Level 85
God Stats
6W - 5L
1,648 SR
Queue Stats
369W - 327L
1,564 Elo+
Party 4
Ymir
Ymir
Hoodiecam
Ymir
Level 45
God Stats
60W - 61L
1,462 SR
Queue Stats
278W - 299L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
ZestyTheLime
Baba Yaga
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
533W - 494L
1,513 Elo+
Party 1
Pele
Pele
littlestarman
Pele
Level 105
God Stats
24W - 17L
1,647 SR
Queue Stats
420W - 407L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
sösa
Cernunnos
Level 69
God Stats
23W - 17L
1,648 SR
Queue Stats
474W - 410L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daviezz
Da Ji
19
17 / 2 / 5
12,254
681
20,967
12,286
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
INHMRaven
Gilgamesh
15
0 / 2 / 7
9,362
520
5,499
11,102
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 11
10,250
569
5,931
11,605
8,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 0 / 6
11,271
626
4,469
9,338
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 1
9,529
529
9,286
13,821
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aluxed
Fenrir
14
2 / 7 / 0
8,845
491
9,254
16,660
11,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
13
2 / 2 / 0
8,207
456
2,643
8,369
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
ZestyTheLime
Baba Yaga
14
0 / 6 / 0
8,326
463
5,130
11,364
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 0
8,985
499
8,259
15,889
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
sösa
Cernunnos
16
2 / 5 / 2
9,479
527
9,045
15,187
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
28
Kills
8
8
Deaths
28
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aluxed
Fenrir
2
7
0
0.29
W
Da Ji
Daviezz
Da Ji
17
2
5
9.75
L
Ymir
2
2
0
1
W
Gilgamesh
INHMRaven
Gilgamesh
0
2
7
1.75
W
4
1
11
9.5
W
4
0
6
7
W
3
3
1
1.17
L
Baba Yaga
ZestyTheLime
Baba Yaga
0
6
0
0
L
2
8
0
0.25
L
Cernunnos
sösa
Cernunnos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,152
Damage
34,331
58,152
Taken
67,469
32,350
Mitigated
30,415
19,416
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aluxed
Fenrir
9,254
2,201
0
3,651
16,660
11,589
382
1,132
15,372
0
43,934
W
Da Ji
Daviezz
Da Ji
20,967
8,391
0
703
12,286
5,582
0
694
11,592
0
107,566
L
Ymir
2,643
525
0
2,164
8,369
4,146
96
2,394
5,975
35,102
0
W
Gilgamesh
INHMRaven
Gilgamesh
5,499
2,079
0
4,247
11,102
8,142
710
165
10,937
0
40,544
W
5,931
0
295
1,389
11,605
8,985
0
2,775
8,830
26,203
0
W
4,469
1,171
0
4,356
9,338
3,625
1,152
3,993
5,345
0
72,498
W
9,286
3,145
0
8,426
13,821
6,016
650
146
13,675
52,458
5,106
L
Baba Yaga
ZestyTheLime
Baba Yaga
5,130
84
0
2,189
11,364
3,669
0
1,558
9,806
56,994
0
L
8,259
1,591
0
1,696
15,889
5,933
24
1,628
14,261
0
73,776
L
Cernunnos
sösa
Cernunnos
9,045
4,433
0
5,062
15,187
5,078
0
7,798
7,389
0
76,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
43,842
491
Minions Killed
532
0
Camps Cleared
0
1,683,817
Distance Traveled
1,592,256
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,845
491
94
5
0
288,343
4
W
Da Ji
12,254
681
144
8
0
402,022
5
L
Ymir
8,207
456
67
4
0
353,728
2
W
Gilgamesh
9,362
520
88
5
0
338,815
4
W
Ares
10,250
569
26
1
0
354,146
10
W
Anhur
11,271
626
149
8
0
333,469
7
W
Freya
9,529
529
84
5
0
255,365
1
L
Baba Yaga
8,326
463
115
6
0
326,910
6
L
Pele
8,985
499
124
7
0
331,919
5
L
Cernunnos
9,479
527
132
7
0
291,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role