Player Matchup

Bellona
Bellona
JoRedCat
Bellona
Level 23
God Stats
6W - 7L
1,543 SR
Queue Stats
227W - 273L
1,276 Elo+
Solo
Cthulhu
Cthulhu
MainDragon34960
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
RaxTaJux
Da Ji
Level 17
God Stats
0W - 4L
1,069 SR
Queue Stats
33W - 36L
1,299 Elo+
Party 2
Thanatos
Thanatos
luiz-deniz17
Thanatos
Level 26
God Stats
2W - 2L
1,684 SR
Queue Stats
80W - 96L
1,360 Elo+
Party 2
Tsukuyomi
Tsukuyomi
noperope2005
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,387 Elo+

VS

Team Averages
Level 15
1,449 SR
1,439 Elo+
Fenrir
Fenrir
AmbientOutcast
Fenrir
Level 20
God Stats
1W - 3L
1,154 SR
Queue Stats
75W - 61L
1,207 Elo+
Solo
Kukulkan
Kukulkan
BlackWolf1313B
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,639 Elo+
Solo
Bellona
Bellona
KSI ReekyYew03
Bellona
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
iSkueeze
Cernunnos
Level 25
God Stats
43W - 38L
1,589 SR
Queue Stats
58W - 69L
1,351 Elo+
Solo
Pele
Pele
xLostArchAngelx
Pele
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoRedCat
Bellona
17
2 / 13 / 10
10,472
1,164
8,277
28,779
24,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 13 / 9
9,266
1,030
4,637
21,759
22,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
RaxTaJux
Da Ji
16
10 / 7 / 6
12,140
1,349
10,681
16,014
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
luiz-deniz17
Thanatos
17
6 / 8 / 10
11,577
1,286
10,650
16,978
7,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
noperope2005
Tsukuyomi
17
6 / 15 / 12
11,684
1,298
18,434
21,671
8,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 34
12,194
1,355
14,670
13,291
5,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
19
9 / 4 / 26
12,085
1,343
14,628
6,147
2,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 7 / 25
11,785
1,309
12,734
13,083
9,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
iSkueeze
Cernunnos
20
17 / 3 / 25
13,700
1,522
31,110
12,216
5,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
14 / 6 / 29
13,013
1,446
21,679
14,058
5,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
195
24
Kills
56
56
Deaths
25
47
Assists
139
Player
Kills
Deaths
Assists
KDA
W
6
5
34
4.6
W
Kukulkan
9
4
26
5.5
L
Bellona
JoRedCat
Bellona
2
13
10
0.54
W
10
7
25
3.21
L
0
13
9
0.35
L
Da Ji
RaxTaJux
Da Ji
10
7
6
1.86
W
Cernunnos
iSkueeze
Cernunnos
17
3
25
9.83
L
Thanatos
luiz-deniz17
Thanatos
6
8
10
1.38
L
Tsukuyomi
noperope2005
Tsukuyomi
6
15
12
0.8
W
14
6
29
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,679
Damage
94,821
105,201
Taken
58,795
69,346
Mitigated
28,066
6,889
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,670
5,129
646
2,813
13,291
5,878
0
1,190
12,101
0
21,554
W
Kukulkan
14,628
2,800
0
121
6,147
2,271
0
947
5,200
30,913
0
L
Bellona
JoRedCat
Bellona
8,277
1,655
0
1,406
28,779
24,166
0
3,812
24,967
477
44,483
W
12,734
7,007
0
1,105
13,083
9,273
0
802
12,281
554
17,119
L
4,637
331
0
0
21,759
22,391
0
4,044
17,715
8,671
0
L
Da Ji
RaxTaJux
Da Ji
10,681
3,693
0
626
16,014
7,322
0
2,844
13,170
0
21,648
W
Cernunnos
iSkueeze
Cernunnos
31,110
20,575
0
1,644
12,216
5,374
0
1,594
10,622
0
61,455
L
Thanatos
luiz-deniz17
Thanatos
10,650
3,624
0
4,562
16,978
7,068
0
2,549
14,429
0
25,262
L
Tsukuyomi
noperope2005
Tsukuyomi
18,434
7,405
0
295
21,671
8,399
0
1,933
19,738
0
31,565
W
21,679
5,078
0
1,258
14,058
5,270
0
293
13,765
0
32,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,139
Gold Earned
62,777
157
Minions Killed
163
5
Camps Cleared
2
795,310
Distance Traveled
806,033
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,194
1,355
21
2
0
172,483
2
W
Kukulkan
12,085
1,343
43
5
0
159,617
0
L
Bellona
10,472
1,164
68
8
0
132,454
2
W
Bellona
11,785
1,309
8
1
0
150,808
2
L
Cthulhu
9,266
1,030
10
1
0
158,998
0
L
Da Ji
12,140
1,349
22
2
4
152,415
0
W
Cernunnos
13,700
1,522
66
7
1
139,947
1
L
Thanatos
11,577
1,286
30
3
1
166,215
0
L
Tsukuyomi
11,684
1,298
27
3
0
185,228
0
W
Pele
13,013
1,446
25
3
1
183,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role