Player Matchup

Chaac
Chaac
BeeguyES
Chaac
Level 88
God Stats
3W - 7L
1,609 SR
Queue Stats
470W - 496L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
Crehan
Xing Tian
Level 105
God Stats
5W - 6L
1,496 SR
Queue Stats
277W - 333L
1,486 Elo+
Party 1
Izanami
Izanami
KittyLicker508
Izanami
Level 21
God Stats
36W - 30L
1,573 SR
Queue Stats
340W - 465L
1,455 Elo+
Party 1
Thoth
Thoth
Mooreboy
Thoth
Level 26
God Stats
4W - 4L
1,582 SR
Queue Stats
9W - 7L
1,561 Elo+
Party 1
Pele
Pele
T0xicTurt1e
Pele
Level 85
God Stats
52W - 42L
1,611 SR
Queue Stats
422W - 461L
1,559 Elo+
Party 1
Team Averages
Level 65
1,574 SR
1,518 Elo+

VS

Team Averages
Level 69
1,698 SR
1,560 Elo+
Discordia
Discordia
JMilly
Discordia
Level 24
God Stats
11W - 4L
1,795 SR
Queue Stats
28W - 24L
1,554 Elo+
Party 2
Tiamat
Tiamat
KHlvl100ELXRPOT
Tiamat
Level 46
God Stats
17W - 11L
1,580 SR
Queue Stats
187W - 158L
1,564 Elo+
Party 3
Apollo
Apollo
RocketPops
Apollo
Level 105
God Stats
2W - 1L
1,684 SR
Queue Stats
95W - 75L
1,559 Elo+
Solo
Xing Tian
Xing Tian
SirKomalot
Xing Tian
Level 143
God Stats
5W - 2L
1,778 SR
Queue Stats
135W - 114L
1,539 Elo+
Party 2
Serqet
Serqet
So894nic
Serqet
Level 25
God Stats
36W - 28L
1,654 SR
Queue Stats
51W - 42L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeeguyES
Chaac
14
1 / 5 / 2
8,528
533
6,743
16,865
10,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Crehan
Xing Tian
10
0 / 5 / 5
7,114
445
4,954
11,633
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 2 / 2
8,092
506
6,576
8,859
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Mooreboy
Thoth
12
1 / 8 / 3
7,527
470
2,987
8,389
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
9 / 5 / 1
10,142
634
12,669
15,287
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JMilly
Discordia
16
8 / 2 / 5
9,859
616
9,933
6,181
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 6
8,276
517
7,489
8,976
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
RocketPops
Apollo
17
9 / 2 / 7
10,470
654
16,173
12,588
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
SirKomalot
Xing Tian
12
4 / 4 / 10
8,484
530
5,374
13,102
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
So894nic
Serqet
15
2 / 1 / 9
8,643
540
6,287
11,001
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
25
25
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
BeeguyES
Chaac
1
5
2
0.4
L
Xing Tian
Crehan
Xing Tian
0
5
5
0.5
W
Discordia
JMilly
Discordia
8
2
5
5.25
W
2
2
6
2.5
L
0
2
2
0.5
L
Thoth
Mooreboy
Thoth
1
8
3
0.31
W
Apollo
RocketPops
Apollo
9
2
7
6.25
W
Xing Tian
SirKomalot
Xing Tian
4
4
10
2.25
W
Serqet
So894nic
Serqet
2
1
9
6.5
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
45,256
61,033
Taken
51,848
29,005
Mitigated
28,080
11,154
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BeeguyES
Chaac
6,743
2,271
0
6,049
16,865
10,896
0
5,386
10,492
0
51,296
L
Xing Tian
Crehan
Xing Tian
4,954
477
0
902
11,633
7,537
0
5,262
6,021
21,214
0
W
Discordia
JMilly
Discordia
9,933
572
158
2,437
6,181
2,050
372
235
5,946
72,431
0
W
7,489
756
0
4,500
8,976
8,558
1,826
56
8,920
47,587
0
L
6,576
4,381
0
2,666
8,859
2,601
0
1,741
7,058
0
57,730
L
Thoth
Mooreboy
Thoth
2,987
231
0
319
8,389
2,686
0
3,551
4,662
29,279
0
W
Apollo
RocketPops
Apollo
16,173
11,513
0
5,043
12,588
4,131
0
1,125
11,417
0
78,456
W
Xing Tian
SirKomalot
Xing Tian
5,374
489
0
1,157
13,102
9,321
0
5,167
7,767
16,548
0
W
Serqet
So894nic
Serqet
6,287
748
0
5,959
11,001
4,020
0
1,110
9,857
0
49,482
L
12,669
4,314
0
1,218
15,287
5,285
0
6,184
8,875
0
61,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
45,732
412
Minions Killed
483
0
Camps Cleared
0
1,470,949
Distance Traveled
1,522,836
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,528
533
108
7
0
306,284
0
L
Xing Tian
7,114
445
28
2
0
310,547
3
W
Discordia
9,859
616
136
9
0
302,655
5
W
Tiamat
8,276
517
94
6
0
289,017
2
L
Izanami
8,092
506
109
7
0
292,850
2
L
Thoth
7,527
470
73
5
0
246,374
0
W
Apollo
10,470
654
146
9
0
309,107
6
W
Xing Tian
8,484
530
18
1
0
279,506
1
W
Serqet
8,643
540
89
6
0
342,551
0
L
Pele
10,142
634
94
6
0
314,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role