Player Matchup

King Arthur
King Arthur
BTYJackAttack
King Arthur
Level 10
God Stats
20W - 20L
1,729 SR
Queue Stats
46W - 44L
1,438 Elo+
Party 1
Poseidon
Poseidon
PeteThyMeat
Poseidon
Level 17
God Stats
1W - 0L
1,714 SR
Queue Stats
10W - 11L
1,463 Elo+
Solo
Neith
Neith
SlurryRum
Neith
Level 21
God Stats
24W - 33L
1,351 SR
Queue Stats
175W - 210L
1,335 Elo+
Party 3
Sobek
Sobek
callofdeath339
Sobek
Level 28
God Stats
23W - 22L
1,471 SR
Queue Stats
227W - 271L
1,317 Elo+
Party 3
Awilix
Awilix
xAngelOfDeath07
Awilix
Level 86
God Stats
17W - 18L
1,550 SR
Queue Stats
223W - 198L
1,488 Elo+
Party 1
Team Averages
Level 32
1,563 SR
1,409 Elo+

VS

Team Averages
Level 11
1,657 SR
1,454 Elo+
Ares
Ares
CupOfJoe69
Ares
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Olorun
Olorun
DarkF8
Olorun
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 1L
1,623 Elo+
Party 2
Izanami
Izanami
PlzTouchMyPP
Izanami
Level 8
God Stats
6W - 3L
1,859 SR
Queue Stats
10W - 14L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoZones
Tsukuyomi
Level 11
God Stats
0W - 1L
1,907 SR
Queue Stats
9W - 10L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
UnfairUnbalanced
Gilgamesh
Level 27
God Stats
3W - 4L
1,556 SR
Queue Stats
78W - 90L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BTYJackAttack
King Arthur
16
5 / 1 / 3
9,279
580
10,050
12,729
7,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
PeteThyMeat
Poseidon
15
11 / 2 / 5
9,598
600
12,863
7,313
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SlurryRum
Neith
14
5 / 4 / 6
8,169
511
6,940
8,593
2,208
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 0 / 10
8,431
527
4,668
9,330
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 3
9,355
585
6,038
11,061
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,000
438
2,417
10,382
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
DarkF8
Olorun
13
1 / 9 / 0
8,103
506
4,426
10,566
3,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
PlzTouchMyPP
Izanami
12
4 / 6 / 1
7,622
476
10,286
10,520
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SoZones
Tsukuyomi
14
3 / 5 / 0
8,429
527
7,164
12,086
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
13
1 / 4 / 2
7,978
499
5,978
14,815
8,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
9
9
Deaths
29
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BTYJackAttack
King Arthur
5
1
3
6.5
L
0
5
2
0.2
L
Olorun
DarkF8
Olorun
1
9
0
0.11
W
Poseidon
PeteThyMeat
Poseidon
11
2
5
6.75
L
Izanami
PlzTouchMyPP
Izanami
4
6
1
0.75
W
Neith
SlurryRum
Neith
5
4
6
2
L
Tsukuyomi
SoZones
Tsukuyomi
3
5
0
0.6
L
Gilgamesh
1
4
2
0.5
W
2
0
10
7
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,559
Damage
30,271
49,026
Taken
58,369
23,420
Mitigated
29,308
12,353
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BTYJackAttack
King Arthur
10,050
536
0
4,096
12,729
7,592
0
0
12,729
0
53,427
L
2,417
407
0
813
10,382
7,269
0
6,260
3,984
13,215
0
L
Olorun
DarkF8
Olorun
4,426
2,453
146
1,430
10,566
3,700
1,320
5,720
4,495
43,278
0
W
Poseidon
PeteThyMeat
Poseidon
12,863
2,595
0
0
7,313
2,510
526
3,396
3,917
47,671
0
L
Izanami
PlzTouchMyPP
Izanami
10,286
6,082
0
1,270
10,520
4,335
264
2,342
8,092
0
53,312
W
Neith
SlurryRum
Neith
6,940
3,214
504
2,914
8,593
2,208
97
682
7,911
0
47,189
L
Tsukuyomi
SoZones
Tsukuyomi
7,164
1,814
0
3,340
12,086
5,601
0
436
11,610
0
56,064
L
Gilgamesh
5,978
2,030
0
4,304
14,815
8,403
0
2,104
12,657
0
42,672
W
4,668
610
0
4,689
9,330
7,136
111
2,315
7,015
20,269
0
W
6,038
2,978
0
150
11,061
3,974
0
450
10,611
0
69,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
39,132
429
Minions Killed
356
0
Camps Cleared
0
1,538,315
Distance Traveled
1,400,152
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,279
580
99
6
0
324,248
1
L
Ares
7,000
438
23
1
0
263,703
0
L
Olorun
8,103
506
85
5
0
255,395
1
W
Poseidon
9,598
600
97
6
0
330,697
4
L
Izanami
7,622
476
91
6
0
261,081
2
W
Neith
8,169
511
82
5
0
235,614
3
L
Tsukuyomi
8,429
527
84
5
0
326,582
1
L
Gilgamesh
7,978
499
73
5
0
293,391
3
W
Sobek
8,431
527
33
2
0
285,957
3
W
Awilix
9,355
585
118
7
0
361,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role