Player Matchup

Ullr
Ullr
Frankenstein327
Ullr
Level 125
God Stats
8W - 12L
1,517 SR
Queue Stats
489W - 375L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
Nomad-QC
Baron Samedi
Level 117
God Stats
10W - 5L
1,470 SR
Queue Stats
188W - 170L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
Viminos
Sun Wukong
Level 158
God Stats
25W - 19L
1,683 SR
Queue Stats
609W - 616L
1,566 Elo+
Solo
Team Averages
Level 133
1,557 SR
1,579 Elo+

VS

Team Averages
Level 130
1,621 SR
1,552 Elo+
Hades
Hades
IlluminAudiie
Hades
Level 103
God Stats
4W - 1L
1,812 SR
Queue Stats
30W - 31L
1,541 Elo+
Party 1
Awilix
Awilix
JMVbertoxD
Awilix
Level 147
God Stats
1W - 1L
1,327 SR
Queue Stats
147W - 176L
1,553 Elo+
Solo
Bacchus
Bacchus
runitzhaze
Bacchus
Level 139
God Stats
9W - 5L
1,725 SR
Queue Stats
293W - 290L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
9,223
615
7,155
11,036
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Nomad-QC
Baron Samedi
13
6 / 3 / 4
10,446
696
18,369
10,126
4,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Viminos
Sun Wukong
13
3 / 4 / 8
9,932
662
14,144
18,304
21,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
10,455
697
13,471
18,395
10,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
JMVbertoxD
Awilix
13
1 / 4 / 6
9,448
630
10,577
19,201
9,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
runitzhaze
Bacchus
13
3 / 3 / 4
9,994
666
7,311
14,325
17,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
10
Kills
10
10
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
W
6
4
2
1.75
W
Awilix
JMVbertoxD
Awilix
1
4
6
1
L
Baron Samedi
Nomad-QC
Baron Samedi
6
3
4
2.67
L
Sun Wukong
Viminos
Sun Wukong
3
4
8
1.75
W
Bacchus
runitzhaze
Bacchus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,668
Damage
31,359
39,466
Taken
51,921
29,748
Mitigated
37,554
12,842
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,155
2,857
0
2,164
11,036
4,172
265
4,280
6,756
0
39,508
W
13,471
767
510
6,976
18,395
10,799
903
6,718
11,677
49,584
0
W
Awilix
JMVbertoxD
Awilix
10,577
3,092
0
3,128
19,201
9,022
173
7,406
11,795
0
40,043
L
Baron Samedi
Nomad-QC
Baron Samedi
18,369
2,226
3,155
3,429
10,126
4,057
265
6,627
3,499
40,652
0
L
Sun Wukong
Viminos
Sun Wukong
14,144
5,276
0
4,094
18,304
21,519
424
9,907
8,397
0
32,911
W
Bacchus
runitzhaze
Bacchus
7,311
654
0
694
14,325
17,733
68
4,425
9,900
30,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
29,897
139
Minions Killed
156
0
Camps Cleared
0
799,191
Distance Traveled
838,393
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,223
615
60
4
0
246,605
1
W
Hades
10,455
697
87
6
0
263,006
1
W
Awilix
9,448
630
41
3
0
290,648
4
L
Baron Samedi
10,446
696
36
2
0
251,823
1
L
Sun Wukong
9,932
662
43
3
0
300,763
1
W
Bacchus
9,994
666
28
2
0
284,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role