Player Matchup

Merlin
Merlin
Lifeoftonioo
Merlin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,368 Elo+
Solo
Olorun
Olorun
LvCavDieCAv44
Olorun
Level 21
God Stats
30W - 26L
1,421 SR
Queue Stats
116W - 114L
1,436 Elo+
Solo
Thor
Thor
covalent_mine8
Thor
Level 10
God Stats
17W - 16L
1,622 SR
Queue Stats
43W - 41L
1,299 Elo+
Solo
Achilles
Achilles
edgyretro
Achilles
Level 29
God Stats
2W - 5L
1,729 SR
Queue Stats
61W - 66L
1,410 Elo+
Solo
Chang'e
Chang'e
eggyqq
Chang'e
Level 12
God Stats
2W - 4L
1,477 SR
Queue Stats
8W - 14L
1,343 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,371 Elo+

VS

Team Averages
Level 12
1,545 SR
1,315 Elo+
Cthulhu
Cthulhu
MrGKf704
Cthulhu
Level 16
God Stats
4W - 3L
1,497 SR
Queue Stats
33W - 31L
1,260 Elo+
Solo
Odin
Odin
Narlee1
Odin
Level 8
God Stats
7W - 11L
1,383 SR
Queue Stats
50W - 49L
1,288 Elo+
Solo
Kukulkan
Kukulkan
PastaMan4523
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Hera
Hera
Shortyxjayde
Hera
Level 13
God Stats
1W - 0L
1,848 SR
Queue Stats
1W - 8L
1,025 Elo+
Solo
Izanami
Izanami
temp-647730
Izanami
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 8 / 7
11,695
835
1,419
18,888
8,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

20
6 / 12 / 11
14,123
1,009
25,326
31,893
14,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 3 / 7
13,362
954
7,607
18,891
8,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
edgyretro
Achilles
20
20 / 4 / 6
17,901
1,279
29,023
40,398
51,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
eggyqq
Chang'e
20
2 / 6 / 17
14,392
1,028
14,822
22,590
9,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrGKf704
Cthulhu
20
4 / 9 / 12
14,202
1,014
20,547
26,546
26,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
Narlee1
Odin
20
5 / 4 / 18
14,732
1,052
17,447
16,455
13,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PastaMan4523
Kukulkan
20
2 / 5 / 10
13,334
952
11,232
10,317
5,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 7 / 11
14,117
1,008
24,792
17,100
6,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
temp-647730
Izanami
20
15 / 7 / 6
16,532
1,181
47,584
16,691
6,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
90
32
Kills
33
33
Deaths
32
48
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
7
0.44
L
6
12
11
0.96
W
Cthulhu
MrGKf704
Cthulhu
4
9
12
1.11
W
Odin
Narlee1
Odin
5
4
18
3.5
W
Kukulkan
PastaMan4523
Kukulkan
2
5
10
1.4
W
7
7
11
1.79
L
4
3
7
2.5
L
Achilles
edgyretro
Achilles
20
4
6
5.75
L
Chang'e
eggyqq
Chang'e
2
6
17
1.75
W
Izanami
temp-647730
Izanami
15
7
6
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,197
Damage
121,602
132,660
Taken
87,109
93,925
Mitigated
58,838
20,546
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,419
887
0
0
18,888
8,593
0
8,699
10,189
9,826
0
L
25,326
18,392
849
6,149
31,893
14,931
0
14,711
17,182
56,378
0
W
Cthulhu
MrGKf704
Cthulhu
20,547
1,193
428
0
26,546
26,556
0
15,389
11,157
55,099
0
W
Odin
Narlee1
Odin
17,447
7,222
0
0
16,455
13,642
0
8,546
7,909
0
35,494
W
Kukulkan
PastaMan4523
Kukulkan
11,232
3,901
0
148
10,317
5,040
0
3,927
6,390
21,901
0
W
24,792
11,095
314
1,312
17,100
6,813
0
6,903
10,197
54,674
0
L
7,607
2,480
0
0
18,891
8,744
0
7,011
11,880
0
33,215
L
Achilles
edgyretro
Achilles
29,023
15,754
928
1,791
40,398
51,966
0
16,100
24,298
0
58,387
L
Chang'e
eggyqq
Chang'e
14,822
1,961
5,051
5,778
22,590
9,691
0
10,050
12,540
42,939
0
W
Izanami
temp-647730
Izanami
47,584
31,259
717
1,486
16,691
6,787
0
6,802
9,889
0
68,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,473
Gold Earned
72,917
219
Minions Killed
246
0
Camps Cleared
4
1,163,105
Distance Traveled
1,134,474
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,695
835
10
1
0
182,804
2
L
Olorun
14,123
1,009
34
2
0
221,845
0
W
Cthulhu
14,202
1,014
72
5
0
242,499
0
W
Odin
14,732
1,052
25
2
0
247,047
4
W
Kukulkan
13,334
952
28
2
0
189,580
2
W
Hera
14,117
1,008
66
5
0
226,334
1
L
Thor
13,362
954
48
3
0
256,105
3
L
Achilles
17,901
1,279
63
5
0
273,650
1
L
Chang'e
14,392
1,028
64
5
0
228,701
0
W
Izanami
16,532
1,181
55
4
4
229,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role