Player Matchup

Cthulhu
Cthulhu
Gold II
CODEX ASSASS1N
Cthulhu
Gold II
Level 109
God Stats
31W - 33L
1,564 SR
Queue Stats
91W - 82L
1,589 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Gb Drizzt
Danzaburou
Gold I
Level 158
God Stats
14W - 5L
1,717 SR
Queue Stats
102W - 95L
1,648 MMR
Party 2
The Morrigan
The Morrigan
Gold II
ISAFRESITA
The Morrigan
Gold II
Level 104
God Stats
12W - 9L
1,754 SR
Queue Stats
403W - 393L
1,593 MMR
Solo
Mercury
Mercury
Gold I
Kohdde
Mercury
Gold I
Level 129
God Stats
10W - 4L
1,769 SR
Queue Stats
540W - 532L
1,616 MMR
Solo
Jormungandr
Jormungandr
Gold I
Lexxcar02
Jormungandr
Gold I
Level 123
God Stats
2W - 4L
1,434 SR
Queue Stats
527W - 542L
1,591 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,647 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,497 SR
1,586 MMR
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
HibanasGravel
Apollo
Silver I
Level 129
God Stats
3W - 1L
1,601 SR
Queue Stats
8W - 6L
1,586 MMR
Party 3
Discordia
Discordia
Gold IV
KingSpoon8760
Discordia
Gold IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,707 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Lunch_box10
Xing Tian
Silver I
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 46L
1,586 MMR
Party 3
Osiris
Osiris
Gold II
MandalorianX800
Osiris
Gold II
Level 145
God Stats
4W - 9L
1,382 SR
Queue Stats
245W - 254L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,428
459
7,219
12,509
4,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Gb Drizzt
Danzaburou
12
0 / 1 / 3
7,009
501
7,226
10,376
3,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
ISAFRESITA
The Morrigan
13
0 / 2 / 1
6,868
491
3,131
6,318
2,722
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Kohdde
Mercury
11
2 / 5 / 1
6,706
479
3,125
9,961
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Lexxcar02
Jormungandr
10
0 / 2 / 0
6,383
456
4,222
8,267
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Cu ChulainnGilgameshTiamatAthenaSet

VS

Bans
TsukuyomiKing ArthurSobekJanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 1 / 6
7,971
569
7,361
9,322
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 1
8,613
615
8,340
9,037
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
KingSpoon8760
Discordia
15
2 / 0 / 4
8,666
619
4,949
6,034
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Lunch_box10
Xing Tian
11
2 / 1 / 6
7,229
516
5,573
9,607
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 0
8,337
596
6,223
11,350
6,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
6
7
L
2
3
0
0.67
L
Danzaburou
Gb Drizzt
Danzaburou
0
1
3
1.5
W
3
1
1
3.5
L
The Morrigan
ISAFRESITA
The Morrigan
0
2
1
0.25
W
Discordia
KingSpoon8760
Discordia
2
0
4
4
L
Mercury
Kohdde
Mercury
2
5
1
0.5
L
Jormungandr
Lexxcar02
Jormungandr
0
2
0
0
W
Xing Tian
Lunch_box10
Xing Tian
2
1
6
5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
32,446
47,431
Taken
45,350
17,487
Mitigated
18,813
17,690
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,361
2,137
0
500
9,322
3,153
0
2,987
6,335
0
50,886
L
7,219
340
256
5,069
12,509
4,685
0
3,896
8,613
23,603
0
L
Danzaburou
Gb Drizzt
Danzaburou
7,226
3,166
0
5,446
10,376
3,324
0
1,889
8,487
0
50,049
W
8,340
6,825
0
5,360
9,037
2,910
984
1,116
7,921
0
56,278
L
The Morrigan
ISAFRESITA
The Morrigan
3,131
1,101
0
1,209
6,318
2,722
0
2,577
3,741
49,393
2,457
W
Discordia
KingSpoon8760
Discordia
4,949
495
0
2,127
6,034
2,105
928
2,102
3,932
58,916
0
L
Mercury
Kohdde
Mercury
3,125
849
0
2,755
9,961
3,269
0
2,160
7,801
0
37,813
L
Jormungandr
Lexxcar02
Jormungandr
4,222
701
0
2,955
8,267
3,487
0
0
8,267
32,787
0
W
Xing Tian
Lunch_box10
Xing Tian
5,573
492
0
2,912
9,607
4,316
0
3,133
6,474
19,259
0
W
6,223
1,142
0
2,624
11,350
6,329
3,156
5,146
6,204
0
43,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
40,816
376
Minions Killed
457
0
Camps Cleared
0
1,197,950
Distance Traveled
1,340,061
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,971
569
86
6
0
311,634
2
L
Cthulhu
6,428
459
46
3
0
255,871
2
L
Danzaburou
7,009
501
88
6
0
237,972
3
W
Apollo
8,613
615
129
9
0
231,483
4
L
The Morrigan
6,868
491
85
6
0
236,938
4
W
Discordia
8,666
619
127
9
0
275,078
6
L
Mercury
6,706
479
84
6
0
295,064
1
L
Jormungandr
6,383
456
73
5
0
172,105
2
W
Xing Tian
7,229
516
23
2
0
271,494
5
W
Osiris
8,337
596
92
7
0
250,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role