Player Matchup

Ares
Ares
DasFavela
Ares
Level 40
God Stats
13W - 9L
1,672 SR
Queue Stats
330W - 331L
1,479 Elo+
Solo
Cupid
Cupid
LikelyCircle21
Cupid
Level 49
God Stats
24W - 26L
1,432 SR
Queue Stats
44W - 55L
1,418 Elo+
Party 2
Sol
Sol
dragontaimzor
Sol
Level 55
God Stats
36W - 40L
1,486 SR
Queue Stats
80W - 101L
1,437 Elo+
Party 2
Team Averages
Level 48
1,530 SR
1,445 Elo+

VS

Team Averages
Level 67
1,364 SR
1,387 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Evilzodiac
Heimdallr
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
40W - 40L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
sober_cameI
Nu Wa
Level 7
God Stats
1W - 4L
1,308 SR
Queue Stats
108W - 151L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 2 / 11
8,569
779
6,053
10,240
9,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 12
9,264
842
7,508
7,090
2,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 2 / 8
9,325
848
13,730
9,853
3,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 5 / 4
7,156
651
5,843
12,682
7,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Evilzodiac
Heimdallr
11
3 / 6 / 2
7,995
727
6,826
10,788
4,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 6 / 2
6,978
634
5,669
9,785
3,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
5
5
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
4
0.6
W
Ares
4
2
11
4.75
L
Heimdallr
Evilzodiac
Heimdallr
3
6
2
0.67
W
5
1
12
11
W
8
2
8
6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
18,338
27,183
Taken
33,255
15,796
Mitigated
14,988
8,018
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,843
173
0
1,523
12,682
7,720
0
6,972
5,710
14,636
0
W
Ares
6,053
230
376
567
10,240
9,360
26
4,124
6,116
15,383
0
L
Heimdallr
Evilzodiac
Heimdallr
6,826
2,262
0
1,722
10,788
4,228
156
6,862
3,926
0
26,931
W
7,508
2,202
654
1,330
7,090
2,891
896
3,379
3,711
0
35,703
W
13,730
3,029
0
5,091
9,853
3,545
2,030
4,057
5,796
49,275
0
L
5,669
2,071
0
220
9,785
3,040
450
5,973
3,812
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
22,129
144
Minions Killed
87
0
Camps Cleared
0
717,391
Distance Traveled
570,949
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,156
651
10
1
0
205,653
3
W
Ares
8,569
779
16
1
0
238,724
1
L
Heimdallr
7,995
727
47
4
0
184,774
1
W
Cupid
9,264
842
58
5
0
178,898
2
W
Sol
9,325
848
70
6
0
299,769
0
L
Nu Wa
6,978
634
30
3
0
180,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role