Player Matchup

Gilgamesh
Gilgamesh
AaronD85
Gilgamesh
Level 129
God Stats
2W - 10L
1,184 SR
Queue Stats
97W - 104L
1,449 Elo+
Party 2
Khepri
Khepri
BOSSHAWG10
Khepri
Level 129
God Stats
1W - 1L
1,682 SR
Queue Stats
54W - 44L
1,556 Elo+
Party 2
Merlin
Merlin
HakenE
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HexF4
Artemis
Level 42
God Stats
0W - 1L
1,644 SR
Queue Stats
132W - 93L
1,734 Elo+
Party 3
Achilles
Achilles
KelvenOptimus
Achilles
Level 123
God Stats
7W - 7L
1,713 SR
Queue Stats
104W - 79L
1,678 Elo+
Party 3
Team Averages
Level 110
1,545 SR
1,583 Elo+

VS

Team Averages
Level 93
1,636 SR
1,674 Elo+
Ratatoskr
Ratatoskr
BattleNarwhal7
Ratatoskr
Level 67
God Stats
19W - 19L
1,522 SR
Queue Stats
263W - 223L
1,504 Elo+
Party 4
Tyr
Tyr
CawckamusPrime
Tyr
Level 12
God Stats
3W - 0L
1,875 SR
Queue Stats
22W - 6L
1,842 Elo+
Party 1
Scylla
Scylla
ItsDrowsyBat
Scylla
Level 158
God Stats
13W - 4L
1,877 SR
Queue Stats
158W - 82L
1,820 Elo+
Party 1
King Arthur
King Arthur
MXDouble
King Arthur
Level 160
God Stats
19W - 18L
1,591 SR
Queue Stats
524W - 443L
1,702 Elo+
Party 1
Eset
Eset
Narwhals64s
Eset
Level 69
God Stats
2W - 4L
1,316 SR
Queue Stats
208W - 203L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AaronD85
Gilgamesh
8
0 / 4 / 0
5,477
391
2,663
9,044
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
BOSSHAWG10
Khepri
10
0 / 2 / 1
6,171
441
1,784
9,231
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
HakenE
Merlin
11
0 / 3 / 1
6,417
458
3,701
4,140
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
HexF4
Artemis
9
0 / 4 / 0
5,886
420
1,241
6,995
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
KelvenOptimus
Achilles
13
2 / 5 / 0
7,806
558
8,951
13,111
7,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BattleNarwhal7
Ratatoskr
14
3 / 0 / 3
8,128
581
4,414
8,991
3,312
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
7,572
541
2,028
8,304
3,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
15
8 / 1 / 0
8,730
624
11,107
5,835
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MXDouble
King Arthur
16
4 / 0 / 3
9,299
664
10,796
11,567
6,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 1 / 5
7,454
532
4,034
8,504
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AaronD85
Gilgamesh
0
4
0
0
L
Khepri
BOSSHAWG10
Khepri
0
2
1
0.25
W
Ratatoskr
BattleNarwhal7
Ratatoskr
3
0
3
4.5
W
3
0
2
4
L
Merlin
HakenE
Merlin
0
3
1
0.17
L
Artemis
HexF4
Artemis
0
4
0
0
W
Scylla
8
1
0
8
L
Achilles
KelvenOptimus
Achilles
2
5
0
0.4
W
King Arthur
MXDouble
King Arthur
4
0
3
5.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
32,379
42,521
Taken
43,201
19,900
Mitigated
19,031
9,086
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AaronD85
Gilgamesh
2,663
757
0
1,846
9,044
2,834
0
3,787
5,187
0
29,514
L
Khepri
BOSSHAWG10
Khepri
1,784
162
0
2,759
9,231
6,361
0
3,463
5,530
21,967
0
W
Ratatoskr
BattleNarwhal7
Ratatoskr
4,414
653
0
5,920
8,991
3,312
0
717
8,222
0
60,761
W
2,028
105
0
1,981
8,304
3,960
26
1,049
7,159
0
28,035
L
Merlin
HakenE
Merlin
3,701
252
0
18
4,140
1,231
90
1,370
2,766
32,043
0
L
Artemis
HexF4
Artemis
1,241
137
0
980
6,995
1,860
0
5,406
1,261
0
22,285
W
Scylla
11,107
1,344
0
1,338
5,835
2,127
624
300
5,535
60,195
0
L
Achilles
KelvenOptimus
Achilles
8,951
2,756
0
3,483
13,111
7,614
0
475
12,490
0
44,556
W
King Arthur
MXDouble
King Arthur
10,796
2,132
0
5,179
11,567
6,955
55
541
10,994
0
67,810
W
4,034
94
125
4,481
8,504
2,677
813
2,334
5,806
48,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
41,183
324
Minions Killed
537
0
Camps Cleared
0
1,290,936
Distance Traveled
1,426,156
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,477
391
63
5
0
294,988
3
L
Khepri
6,171
441
37
3
0
262,506
2
W
Ratatoskr
8,128
581
131
9
0
318,022
3
W
Tyr
7,572
541
46
3
0
292,406
1
L
Merlin
6,417
458
88
6
0
241,979
5
L
Artemis
5,886
420
61
4
0
220,098
2
W
Scylla
8,730
624
109
8
0
258,536
2
L
Achilles
7,806
558
75
5
0
271,365
3
W
King Arthur
9,299
664
148
11
0
290,889
1
W
Eset
7,454
532
103
7
0
266,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role