Player Matchup

Hercules
Hercules
 
Hercules
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
SilentKillls
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Neith
Neith
SweatyCasko
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
TryHardStout
Ymir
Level 22
God Stats
0W - 3L
1,422 SR
Queue Stats
37W - 64L
1,382 Elo+
Party 2
Loki
Loki
shisui_the_goat
Loki
Level 34
God Stats
6W - 11L
1,270 SR
Queue Stats
56W - 90L
1,345 Elo+
Party 2
Team Averages
Level 20
1,438 SR
1,446 Elo+

VS

Team Averages
Level 28
1,551 SR
1,391 Elo+
Jing Wei
Jing Wei
AbundantGem6807
Jing Wei
Level 23
God Stats
3W - 3L
1,273 SR
Queue Stats
33W - 33L
1,350 Elo+
Solo
Anubis
Anubis
IfWeLoseBlameHim
Anubis
Level 8
God Stats
2W - 3L
1,689 SR
Queue Stats
176W - 148L
1,500 Elo+
Party 1
Sobek
Sobek
Pr0lificD
Sobek
Level 13
God Stats
15W - 9L
1,711 SR
Queue Stats
197W - 179L
1,500 Elo+
Party 1
Loki
Loki
YAYTURTLE
Loki
Level 71
God Stats
10W - 12L
1,584 SR
Queue Stats
197W - 169L
1,500 Elo+
Party 1
Cupid
Cupid
goodkidm
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 3 / 0
5,480
457
1,307
7,592
4,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 3 / 2
5,295
441
1,809
5,122
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 1 / 1
5,765
480
4,555
3,624
952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 1
4,732
394
2,101
9,175
3,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 2 / 0
5,430
453
2,465
6,256
1,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
3 / 2 / 1
6,056
505
3,675
6,911
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 3
6,518
543
4,928
5,898
2,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Pr0lificD
Sobek
10
4 / 0 / 2
6,409
534
3,287
3,310
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
12
3 / 0 / 2
7,019
585
2,901
5,533
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
goodkidm
Cupid
12
1 / 0 / 1
6,400
533
3,345
3,559
946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
14
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
Jing Wei
3
2
1
1.75
W
2
3
3
1.17
W
Sobek
Pr0lificD
Sobek
4
0
2
5
L
0
3
2
0.33
L
3
1
1
3.5
L
0
5
1
0.1
W
Loki
3
0
2
4
W
Cupid
goodkidm
Cupid
1
0
1
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,237
Damage
18,136
31,769
Taken
25,211
10,701
Mitigated
9,544
5,049
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,307
250
0
1,457
7,592
4,000
0
378
7,214
0
20,625
W
Jing Wei
3,675
1,881
0
1,433
6,911
1,846
288
1,567
5,344
0
22,243
W
4,928
1,060
0
2,293
5,898
2,820
787
1,457
4,143
28,048
0
W
Sobek
Pr0lificD
Sobek
3,287
434
0
1,375
3,310
2,193
62
568
2,722
9,326
0
L
1,809
268
0
0
5,122
1,113
0
3,020
2,102
15,818
0
L
4,555
2,700
0
1,125
3,624
952
0
281
3,343
0
23,138
L
2,101
339
0
270
9,175
3,072
0
2,723
6,452
13,096
0
W
Loki
2,901
1,404
0
2,727
5,533
1,739
551
0
5,533
0
40,701
W
Cupid
goodkidm
Cupid
3,345
1,239
27
1,602
3,559
946
1,481
0
3,559
0
25,343
L
2,465
697
159
2,038
6,256
1,564
0
1,813
4,443
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
32,402
196
Minions Killed
258
0
Camps Cleared
0
1,021,871
Distance Traveled
1,119,856
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,480
457
38
3
0
192,443
0
W
Jing Wei
6,056
505
36
3
0
239,968
0
W
Anubis
6,518
543
65
5
0
187,498
3
W
Sobek
6,409
534
18
2
0
259,783
0
L
Thoth
5,295
441
37
3
0
201,442
0
L
Neith
5,765
480
35
3
0
221,678
0
L
Ymir
4,732
394
27
2
0
215,249
0
W
Loki
7,019
585
86
7
0
231,116
0
W
Cupid
6,400
533
53
4
0
201,491
2
L
Loki
5,430
453
59
5
0
191,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role