Player Matchup

Chronos
Chronos
 
Chronos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Reddmin
Kumbhakarna
Level 67
God Stats
1W - 3L
1,756 SR
Queue Stats
439W - 406L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
Trapp Tony
Sylvanus
Level 103
God Stats
42W - 43L
1,609 SR
Queue Stats
334W - 286L
1,614 Elo+
Solo
Danzaburou
Danzaburou
narrzi
Danzaburou
Level 83
God Stats
48W - 40L
1,566 SR
Queue Stats
211W - 242L
1,475 Elo+
Party 1
Arachne
Arachne
nikattaq10
Arachne
Level 120
God Stats
35W - 18L
1,349 SR
Queue Stats
587W - 628L
1,546 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,534 Elo+

VS

Team Averages
Level 122
1,590 SR
1,555 Elo+
Tyr
Tyr
Ceramic-Lifeboat
Tyr
Level 106
God Stats
4W - 5L
1,642 SR
Queue Stats
104W - 96L
1,507 Elo+
Party 3
Cupid
Cupid
MetalH3adJesuS
Cupid
Level 127
God Stats
6W - 2L
1,558 SR
Queue Stats
52W - 45L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
UnderseaWriter7
Zhong Kui
Level 144
God Stats
5W - 2L
1,578 SR
Queue Stats
26W - 20L
1,549 Elo+
Solo
Ymir
Ymir
X Le Toast X
Ymir
Level 103
God Stats
3W - 0L
1,519 SR
Queue Stats
128W - 98L
1,549 Elo+
Solo
Pele
Pele
wally_62300
Pele
Level 128
God Stats
7W - 3L
1,651 SR
Queue Stats
505W - 489L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 2 / 0
6,445
460
5,864
8,376
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
Reddmin
Kumbhakarna
9
0 / 3 / 1
5,963
426
4,508
11,676
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Trapp Tony
Sylvanus
11
2 / 4 / 0
6,769
484
7,251
9,276
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
narrzi
Danzaburou
12
1 / 1 / 0
6,961
497
4,216
5,405
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
nikattaq10
Arachne
11
1 / 2 / 2
6,482
463
5,565
9,533
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,089
578
7,118
11,353
7,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 1 / 3
7,686
549
4,795
4,783
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UnderseaWriter7
Zhong Kui
14
3 / 0 / 3
7,993
571
6,926
7,311
5,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 9
6,918
494
5,249
7,911
4,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 3 / 2
7,682
549
6,116
10,497
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
12
12
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
W
3
0
3
4.5
W
3
1
3
4.5
L
Kumbhakarna
Reddmin
Kumbhakarna
0
3
1
0.17
L
Sylvanus
Trapp Tony
Sylvanus
2
4
0
0.5
W
Zhong Kui
UnderseaWriter7
Zhong Kui
3
0
3
4.5
W
0
1
9
4.5
L
Danzaburou
narrzi
Danzaburou
1
1
0
1
L
Arachne
nikattaq10
Arachne
1
2
2
1
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
30,204
44,266
Taken
41,855
20,296
Mitigated
22,338
12,777
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,864
1,734
0
1,767
8,376
2,772
0
3,367
5,009
41,383
0
W
7,118
1,611
0
5,909
11,353
7,756
0
6,851
4,502
0
41,569
W
4,795
2,752
423
1,078
4,783
1,478
926
302
4,481
0
47,608
L
Kumbhakarna
Reddmin
Kumbhakarna
4,508
1,114
0
1,988
11,676
5,982
0
4,052
7,624
14,971
0
L
Sylvanus
Trapp Tony
Sylvanus
7,251
2,196
210
3,172
9,276
6,207
0
2,032
7,244
29,742
5,487
W
Zhong Kui
UnderseaWriter7
Zhong Kui
6,926
677
0
4,420
7,311
5,611
0
2,971
4,340
55,278
0
W
5,249
1,080
0
2,360
7,911
4,083
224
3,257
4,654
18,005
0
L
Danzaburou
narrzi
Danzaburou
4,216
1,729
0
2,570
5,405
1,590
740
1,193
4,212
0
43,113
L
Arachne
nikattaq10
Arachne
5,565
4,044
0
3,070
9,533
3,745
0
1,531
8,002
0
33,282
W
6,116
1,623
0
1,742
10,497
3,410
22
3,756
6,741
0
52,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
38,368
326
Minions Killed
445
0
Camps Cleared
0
1,294,204
Distance Traveled
1,276,783
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,445
460
82
6
0
266,133
2
W
Tyr
8,089
578
94
7
0
281,001
3
W
Cupid
7,686
549
112
8
0
229,677
4
L
Kumbhakarna
5,963
426
16
1
0
273,727
5
L
Sylvanus
6,769
484
79
6
0
203,779
5
W
Zhong Kui
7,993
571
121
9
0
257,182
3
W
Ymir
6,918
494
18
1
0
250,697
3
L
Danzaburou
6,961
497
88
6
0
241,390
5
L
Arachne
6,482
463
61
4
0
309,175
2
W
Pele
7,682
549
100
7
0
258,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role