Player Matchup

Odin
Odin
Bo0IV3ii_dOg-671
Odin
Level 21
God Stats
1W - 3L
1,461 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
Neith
Neith
MOU117SSV
Neith
Level 7
God Stats
0W - 1L
1,920 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Mr_LowKey_Xx
Erlang Shen
Level 28
God Stats
1W - 1L
1,686 SR
Queue Stats
62W - 69L
1,360 Elo+
Solo
Apollo
Apollo
SlimBoyGlez11
Apollo
Level 68
God Stats
7W - 6L
1,464 SR
Queue Stats
316W - 329L
1,375 Elo+
Party 2
Nox
Nox
vitormrv
Nox
Level 29
God Stats
23W - 24L
1,770 SR
Queue Stats
421W - 482L
1,286 Elo+
Solo
Team Averages
Level 31
1,660 SR
1,386 Elo+

VS

Team Averages
Level 23
1,551 SR
1,303 Elo+
Apollo
Apollo
BrandanFeltham
Apollo
Level 27
God Stats
159W - 165L
1,525 SR
Queue Stats
171W - 189L
1,391 Elo+
Party 1
Zeus
Zeus
Fortnitekid0826
Zeus
Level 28
God Stats
2W - 1L
1,360 SR
Queue Stats
87W - 110L
1,149 Elo+
Party 1
Nemesis
Nemesis
Grow4Life
Nemesis
Level 16
God Stats
3W - 1L
1,630 SR
Queue Stats
6W - 10L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
teslageek12
Sun Wukong
Level 18
God Stats
4W - 3L
1,503 SR
Queue Stats
73W - 69L
1,295 Elo+
Solo
Medusa
Medusa
wtchmelose
Medusa
Level 26
God Stats
18W - 6L
1,735 SR
Queue Stats
80W - 64L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,437
437
2,712
10,519
3,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MOU117SSV
Neith
10
0 / 5 / 2
6,461
380
2,902
7,007
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
Mr_LowKey_Xx
Erlang Shen
15
2 / 5 / 0
8,654
509
6,498
13,830
8,835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
7 / 10 / 1
7,873
463
7,918
15,071
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 0
7,946
467
3,135
8,632
2,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 12
8,608
506
5,492
10,417
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 12
7,931
467
7,858
7,057
1,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Grow4Life
Nemesis
16
13 / 0 / 3
9,976
587
11,458
10,061
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
teslageek12
Sun Wukong
16
4 / 2 / 1
9,840
579
8,953
10,392
9,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
wtchmelose
Medusa
14
8 / 2 / 2
8,898
523
5,857
8,369
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
11
Kills
30
30
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
3
4
12
2.25
W
2
3
12
2.67
W
Nemesis
Grow4Life
Nemesis
13
0
3
14.5
L
Neith
MOU117SSV
Neith
0
5
2
0.2
L
Erlang Shen
Mr_LowKey_Xx
Erlang Shen
2
5
0
0.4
L
7
10
1
0.75
W
Sun Wukong
teslageek12
Sun Wukong
4
2
1
2.25
L
1
6
0
0.17
W
Medusa
wtchmelose
Medusa
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
39,618
55,059
Taken
46,296
23,305
Mitigated
22,231
9,181
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,712
770
0
2,031
10,519
3,834
35
927
9,502
0
37,641
W
5,492
3,294
0
3,244
10,417
3,736
1,370
565
9,852
0
43,122
W
7,858
1,065
0
565
7,057
1,797
637
468
6,589
28,214
0
W
Nemesis
Grow4Life
Nemesis
11,458
5,913
0
782
10,061
4,279
730
1,681
8,380
0
55,187
L
Neith
MOU117SSV
Neith
2,902
1,408
0
1,674
7,007
3,276
230
2,681
4,182
0
13,351
L
Erlang Shen
Mr_LowKey_Xx
Erlang Shen
6,498
4,199
0
2,000
13,830
8,835
0
0
13,830
0
51,314
L
7,918
3,550
0
2,534
15,071
4,572
60
3,620
11,179
0
30,292
W
Sun Wukong
teslageek12
Sun Wukong
8,953
2,787
0
336
10,392
9,504
1,762
0
10,392
0
60,633
L
3,135
0
0
942
8,632
2,788
1,885
90
8,508
35,576
0
W
Medusa
wtchmelose
Medusa
5,857
2,461
111
1,921
8,369
2,915
1,217
421
7,948
0
39,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
45,253
301
Minions Killed
377
0
Camps Cleared
0
1,414,294
Distance Traveled
1,577,310
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,437
437
68
4
0
343,482
0
W
Apollo
8,608
506
75
4
0
292,661
0
W
Zeus
7,931
467
41
2
0
280,547
1
W
Nemesis
9,976
587
84
5
0
377,165
5
L
Neith
6,461
380
23
1
0
221,221
0
L
Erlang Shen
8,654
509
95
6
0
270,275
0
L
Apollo
7,873
463
42
2
0
293,487
0
W
Sun Wukong
9,840
579
107
6
0
302,540
6
L
Nox
7,946
467
73
4
0
285,829
6
W
Medusa
8,898
523
70
4
0
324,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role