Player Matchup

Aphrodite
Aphrodite
Korzaski
Aphrodite
Level 28
God Stats
5W - 1L
1,725 SR
Queue Stats
144W - 146L
1,500 Elo+
Party 1
Anhur
Anhur
MrKerplunko
Anhur
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 97L
1,401 Elo+
Party 1
Izanami
Izanami
PantherGT
Izanami
Level 17
God Stats
7W - 4L
1,873 SR
Queue Stats
10W - 9L
1,467 Elo+
Party 3
Fenrir
Fenrir
Panther_GTGT
Fenrir
Level 39
God Stats
6W - 2L
1,265 SR
Queue Stats
14W - 13L
1,431 Elo+
Party 3
Tsukuyomi
Tsukuyomi
StreptDaily
Tsukuyomi
Level 8
God Stats
2W - 5L
1,172 SR
Queue Stats
4W - 8L
1,222 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,404 Elo+

VS

Team Averages
Level 11
1,355 SR
1,180 Elo+
Thor
Thor
AutumnBow299314
Thor
Level 5
God Stats
2W - 7L
1,274 SR
Queue Stats
7W - 13L
1,105 Elo+
Party 2
Bellona
Bellona
ElHippySabotage
Bellona
Level 17
God Stats
39W - 47L
1,389 SR
Queue Stats
280W - 285L
1,306 Elo+
Solo
Izanami
Izanami
katostrophic7
Izanami
Level 25
God Stats
25W - 31L
1,434 SR
Queue Stats
55W - 71L
1,323 Elo+
Solo
Ymir
Ymir
vixenzoo
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Neith
Neith
xanita22
Neith
Level 5
God Stats
1W - 5L
1,181 SR
Queue Stats
1W - 16L
996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Korzaski
Aphrodite
20
13 / 1 / 41
13,164
1,316
22,505
14,877
10,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
25 / 4 / 22
14,093
1,409
41,661
20,468
8,680
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
PantherGT
Izanami
18
5 / 2 / 30
10,846
1,085
13,440
9,476
3,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
9 / 4 / 33
12,345
1,235
15,296
12,228
5,981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
StreptDaily
Tsukuyomi
18
6 / 5 / 29
11,485
1,149
13,720
13,954
5,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 10 / 4
11,312
1,131
12,256
16,314
8,679
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 11 / 8
10,218
1,022
18,732
28,837
23,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
17
5 / 7 / 10
12,232
1,223
20,825
19,115
6,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
0 / 20 / 9
9,616
962
3,640
32,126
33,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
xanita22
Neith
16
2 / 10 / 9
10,167
1,017
10,262
16,426
5,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

213
Kill Participation
56
58
Kills
16
16
Deaths
58
155
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
10
4
0.9
L
2
11
8
0.55
W
Aphrodite
Korzaski
Aphrodite
13
1
41
33.5
W
25
4
22
9
W
Izanami
PantherGT
Izanami
5
2
30
10
W
Fenrir
9
4
33
6.38
W
Tsukuyomi
StreptDaily
Tsukuyomi
6
5
29
4.1
L
Izanami
5
7
10
1.43
L
Ymir
0
20
9
0.23
L
Neith
xanita22
Neith
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,622
Damage
65,715
71,003
Taken
112,818
34,680
Mitigated
77,741
27,313
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,256
1,919
0
278
16,314
8,679
0
2,603
13,711
0
14,609
L
18,732
5,644
0
1,392
28,837
23,736
0
5,457
23,068
699
41,409
W
Aphrodite
Korzaski
Aphrodite
22,505
7,471
8,185
9,166
14,877
10,688
0
325
14,552
40,710
0
W
41,661
34,045
0
6,628
20,468
8,680
0
1,621
18,847
0
51,517
W
Izanami
PantherGT
Izanami
13,440
9,422
0
1,710
9,476
3,763
0
617
8,859
0
36,763
W
Fenrir
15,296
5,295
0
1,522
12,228
5,981
0
765
11,463
0
24,330
W
Tsukuyomi
StreptDaily
Tsukuyomi
13,720
3,490
0
102
13,954
5,568
0
987
12,967
0
19,517
L
Izanami
20,825
15,250
0
589
19,115
6,334
0
4,170
14,945
0
54,646
L
Ymir
3,640
1,089
0
0
32,126
33,234
0
7,310
24,589
17,906
0
L
Neith
xanita22
Neith
10,262
8,952
0
878
16,426
5,758
0
2,965
13,461
0
26,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,933
Gold Earned
53,545
155
Minions Killed
177
1
Camps Cleared
0
812,938
Distance Traveled
811,991
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,312
1,131
3
0
0
153,011
0
L
Bellona
10,218
1,022
35
4
0
168,088
1
W
Aphrodite
13,164
1,316
45
5
0
190,392
0
W
Anhur
14,093
1,409
22
2
0
152,492
0
W
Izanami
10,846
1,085
58
6
0
118,804
0
W
Fenrir
12,345
1,235
14
1
0
178,079
0
W
Tsukuyomi
11,485
1,149
16
2
1
173,171
1
L
Izanami
12,232
1,223
69
7
0
178,189
0
L
Ymir
9,616
962
38
4
0
155,823
2
L
Neith
10,167
1,017
32
3
0
156,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role