Player Matchup

Sobek
Sobek
RayneDropp7
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Solo
Tiamat
Tiamat
SlimShody
Tiamat
Level 28
God Stats
18W - 13L
1,670 SR
Queue Stats
33W - 29L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TenderDefender78
Tsukuyomi
Level 11
God Stats
1W - 2L
1,251 SR
Queue Stats
6W - 6L
1,460 Elo+
Solo
Neith
Neith
WarHinata12
Neith
Level 17
God Stats
14W - 9L
1,634 SR
Queue Stats
28W - 31L
1,439 Elo+
Solo
Janus
Janus
hjhraiders
Janus
Level 18
God Stats
23W - 12L
1,708 SR
Queue Stats
30W - 29L
1,548 Elo+
Party 1
Team Averages
Level 16
1,553 SR
1,448 Elo+

VS

Team Averages
Level 19
1,344 SR
1,477 Elo+
Fenrir
Fenrir
Iimon
Fenrir
Level 15
God Stats
4W - 2L
1,358 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Hades
Hades
OutboundApple79
Hades
Level 28
God Stats
7W - 7L
1,232 SR
Queue Stats
346W - 399L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
SheLoveRon
Sun Wukong
Level 18
God Stats
0W - 3L
1,216 SR
Queue Stats
79W - 76L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
TooBlownToCare
Nu Wa
Level 5
God Stats
2W - 4L
1,227 SR
Queue Stats
7W - 6L
1,389 Elo+
Solo
Ne Zha
Ne Zha
lI OriGiNz Il
Ne Zha
Level 28
God Stats
9W - 14L
1,685 SR
Queue Stats
88W - 119L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 20
14,251
1,018
17,672
24,398
31,961
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
SlimShody
Tiamat
20
6 / 3 / 21
14,698
1,050
28,037
17,260
12,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
19
0 / 8 / 15
12,076
863
11,947
15,405
6,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
5 / 5 / 13
13,344
953
22,788
13,079
6,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
20
13 / 2 / 13
16,103
1,150
31,862
9,240
3,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iimon
Fenrir
20
9 / 6 / 10
15,062
1,076
19,537
32,072
14,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 11 / 10
15,175
1,084
13,319
35,766
22,379
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SheLoveRon
Sun Wukong
20
2 / 10 / 12
13,265
948
20,961
33,976
29,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 0 / 0
10,200
729
0
0
0
20
8 / 3 / 9
14,335
1,024
19,049
19,886
14,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
65
30
Kills
24
24
Deaths
30
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Iimon
Fenrir
9
6
10
2.33
L
5
11
10
0.91
W
6
6
20
2.67
L
Sun Wukong
SheLoveRon
Sun Wukong
2
10
12
0.8
W
Tiamat
SlimShody
Tiamat
6
3
21
5.5
W
Tsukuyomi
0
8
15
0.94
L
0
0
0
0
W
5
5
13
2.3
W
Janus
13
2
13
9.75
L
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,306
Damage
72,866
79,382
Taken
121,700
61,013
Mitigated
80,634
15,479
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Iimon
Fenrir
19,537
5,522
0
1,206
32,072
14,196
0
20,460
11,612
0
36,626
L
13,319
1,814
825
3,512
35,766
22,379
0
24,522
11,244
33,797
0
W
17,672
1,532
0
2,164
24,398
31,961
0
4,528
19,870
30,763
0
L
Sun Wukong
SheLoveRon
Sun Wukong
20,961
3,424
0
5,359
33,976
29,503
0
22,076
11,900
0
46,142
W
Tiamat
SlimShody
Tiamat
28,037
1,158
1,205
5,536
17,260
12,633
0
3,707
13,553
51,210
0
W
Tsukuyomi
11,947
3,047
171
1,492
15,405
6,721
0
1,300
14,105
0
30,493
L
0
0
0
0
0
0
0
0
0
0
0
W
22,788
12,637
0
3,299
13,079
6,183
0
1,901
11,178
0
44,136
W
Janus
31,862
3,068
328
1,284
9,240
3,515
0
1,883
7,357
73,967
0
L
19,049
9,387
0
1,195
19,886
14,556
0
10,513
9,373
0
39,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,472
Gold Earned
68,037
270
Minions Killed
185
4
Camps Cleared
2
1,163,638
Distance Traveled
1,060,919
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,062
1,076
25
2
0
285,471
1
L
Hades
15,175
1,084
47
3
0
217,948
3
W
Sobek
14,251
1,018
21
2
0
225,678
0
L
Sun Wukong
13,265
948
59
4
0
263,097
3
W
Tiamat
14,698
1,050
51
4
2
246,182
0
W
Tsukuyomi
12,076
863
26
2
0
219,814
3
L
Nu Wa
10,200
729
0
0
0
0
0
W
Neith
13,344
953
44
3
1
218,301
0
W
Janus
16,103
1,150
128
9
1
253,663
0
L
Ne Zha
14,335
1,024
54
4
2
294,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role