Player Matchup

Sylvanus
Sylvanus
Diamond IV
AzαzeΙ
Sylvanus
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Masters
GeRMe
Hades
Masters
Level 145
God Stats
4W - 5L
1,468 SR
Queue Stats
492W - 465L
2,371 MMR
Solo
Pele
Pele
Diamond I
ThatOnlyGreekBoy
Pele
Diamond I
Level 127
God Stats
2W - 3L
1,429 SR
Queue Stats
315W - 303L
2,368 MMR
Party 2
Apollo
Apollo
Diamond II
TyrsCoomSock
Apollo
Diamond II
Level 63
God Stats
6W - 5L
1,963 SR
Queue Stats
142W - 119L
2,345 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
oCxnnahh
Tsukuyomi
Masters
Level 126
God Stats
25W - 15L
1,550 SR
Queue Stats
336W - 231L
2,609 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,582 SR
2,239 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,528 SR
2,220 MMR
Cerberus
Cerberus
Masters
HyperHugo
Cerberus
Masters
Level 160
God Stats
20W - 22L
1,621 SR
Queue Stats
499W - 403L
2,795 MMR
Solo
Ares
Ares
Diamond I
Parr0k
Ares
Diamond I
Level 158
God Stats
18W - 26L
1,561 SR
Queue Stats
574W - 542L
2,376 MMR
Solo
Heimdallr
Heimdallr
Platinum I
SelfishSupport
Heimdallr
Platinum I
Level 128
God Stats
4W - 4L
1,414 SR
Queue Stats
91W - 76L
2,144 MMR
Party 1
Bakasura
Bakasura
Diamond III
SkullBiscuit99
Bakasura
Diamond III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
galaxius
Janus
Diamond III
Level 160
God Stats
33W - 37L
1,542 SR
Queue Stats
390W - 380L
2,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AzαzeΙ
Sylvanus
16
3 / 2 / 12
11,371
569
10,731
16,831
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
GeRMe
Hades
20
6 / 2 / 3
12,938
647
20,666
18,425
9,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 2 / 3
13,724
686
12,645
13,243
5,020
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
20
6 / 2 / 7
13,826
691
14,068
14,269
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
oCxnnahh
Tsukuyomi
20
3 / 0 / 10
13,668
683
17,891
11,681
12,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatAthenaSetGilgamesh

VS

Bans
King ArthurTyrCamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HyperHugo
Cerberus
14
2 / 7 / 1
9,411
471
7,301
28,366
15,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
Parr0k
Ares
14
1 / 5 / 1
8,455
423
7,780
19,679
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SelfishSupport
Heimdallr
17
2 / 7 / 1
10,591
530
6,881
17,064
6,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
18
2 / 5 / 2
10,330
517
7,828
16,988
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
galaxius
Janus
16
1 / 6 / 3
9,428
471
9,265
14,101
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
30
Kills
8
8
Deaths
30
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AzαzeΙ
Sylvanus
3
2
12
4.5
W
Hades
GeRMe
Hades
6
2
3
3.75
L
Cerberus
HyperHugo
Cerberus
2
7
1
0.36
L
Ares
Parr0k
Ares
1
5
1
0.3
L
Heimdallr
SelfishSupport
Heimdallr
2
7
1
0.36
L
Bakasura
2
5
2
0.6
W
12
2
3
6.75
W
Apollo
6
2
7
4.75
L
Janus
galaxius
Janus
1
6
3
0.42
W
Tsukuyomi
oCxnnahh
Tsukuyomi
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,001
Damage
39,055
74,449
Taken
96,198
49,005
Mitigated
47,081
40,238
Healing
26,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AzαzeΙ
Sylvanus
10,731
2,614
2,312
8,953
16,831
15,336
519
6,903
9,258
33,514
0
W
Hades
GeRMe
Hades
20,666
3,432
769
11,301
18,425
9,933
84
8,786
8,989
113,101
0
L
Cerberus
HyperHugo
Cerberus
7,301
237
0
10,817
28,366
15,600
0
5,027
22,509
52,601
0
L
Ares
Parr0k
Ares
7,780
441
0
5,365
19,679
13,946
0
7,566
11,614
33,271
0
L
Heimdallr
SelfishSupport
Heimdallr
6,881
5,058
0
3,859
17,064
6,205
840
2,972
14,092
0
73,491
L
Bakasura
7,828
5,518
0
4,779
16,988
7,032
64
6,072
10,796
0
73,463
W
12,645
4,699
0
2,622
13,243
5,020
1,624
3,386
9,572
0
114,473
W
Apollo
14,068
9,002
0
8,197
14,269
6,095
4,244
2,000
12,129
0
116,943
L
Janus
galaxius
Janus
9,265
374
0
1,239
14,101
4,298
0
9,760
4,341
81,361
0
W
Tsukuyomi
oCxnnahh
Tsukuyomi
17,891
4,675
0
6,084
11,681
12,621
695
4,965
6,661
0
105,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,527
Gold Earned
48,215
820
Minions Killed
625
0
Camps Cleared
0
2,034,768
Distance Traveled
1,933,339
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,371
569
29
1
0
401,216
7
W
Hades
12,938
647
209
10
0
394,294
3
L
Cerberus
9,411
471
118
6
0
344,000
3
L
Ares
8,455
423
29
1
0
404,502
5
L
Heimdallr
10,591
530
146
7
0
357,117
1
L
Bakasura
10,330
517
169
8
0
423,215
1
W
Pele
13,724
686
169
8
0
417,235
5
W
Apollo
13,826
691
197
10
0
413,566
4
L
Janus
9,428
471
163
8
0
404,505
3
W
Tsukuyomi
13,668
683
216
11
0
408,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role