Player Matchup

Medusa
Medusa
Agent Syoom
Medusa
Level 16
God Stats
40W - 30L
1,598 SR
Queue Stats
218W - 213L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Merlin44444
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,697 Elo+
Solo
Pele
Pele
Strawberries580
Pele
Level 53
God Stats
8W - 9L
1,484 SR
Queue Stats
103W - 95L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
TheDemonHunterz
Kukulkan
Level 28
God Stats
11W - 3L
1,736 SR
Queue Stats
19W - 10L
1,721 Elo+
Solo
Sun Wukong
Sun Wukong
dbz978
Sun Wukong
Level 11
God Stats
14W - 14L
1,429 SR
Queue Stats
17W - 15L
1,425 Elo+
Party 1
Team Averages
Level 27
1,550 SR
1,560 Elo+

VS

Team Averages
Level 27
1,542 SR
1,480 Elo+
Cerberus
Cerberus
JDMCVC_99-Brskez
Cerberus
Level 4
God Stats
2W - 2L
1,486 SR
Queue Stats
5W - 5L
1,607 Elo+
Party 3
Fenrir
Fenrir
KonaAlter
Fenrir
Level 18
God Stats
40W - 60L
1,411 SR
Queue Stats
211W - 271L
1,454 Elo+
Solo
Ah Puch
Ah Puch
LegendaryXII95
Ah Puch
Level 94
God Stats
0W - 3L
1,795 SR
Queue Stats
28W - 41L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
SLIP_DarthTgamin
Cthulhu
Level 13
God Stats
15W - 13L
1,515 SR
Queue Stats
27W - 32L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
bahiet21
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 1 / 29
14,293
1,099
25,080
12,644
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Merlin44444
Cabrakan
20
17 / 1 / 16
15,813
1,216
21,390
16,821
19,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 8 / 18
13,559
1,043
13,432
20,725
8,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
3 / 4 / 28
13,840
1,065
19,410
16,033
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
dbz978
Sun Wukong
19
7 / 2 / 20
13,111
1,009
8,392
14,327
9,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 6
11,498
884
4,869
21,221
22,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
KonaAlter
Fenrir
18
6 / 20 / 6
13,075
1,006
28,706
34,760
22,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 7
12,487
961
14,008
9,730
3,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 4
12,429
956
11,152
16,735
22,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
bahiet21
Baron Samedi
19
4 / 5 / 6
13,507
1,039
17,794
14,575
7,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
45
39
Kills
16
16
Deaths
39
111
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
29
21.5
L
0
8
6
0.38
L
Fenrir
KonaAlter
Fenrir
6
20
6
0.45
L
3
3
7
2.17
W
Cabrakan
Merlin44444
Cabrakan
17
1
16
25
L
3
3
4
1.67
W
5
8
18
1.75
W
Kukulkan
3
4
28
4.25
L
Baron Samedi
bahiet21
Baron Samedi
4
5
6
1.4
W
Sun Wukong
dbz978
Sun Wukong
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,704
Damage
76,529
80,550
Taken
97,021
50,581
Mitigated
78,528
6,173
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,080
14,918
0
575
12,644
5,269
0
6,412
6,232
0
48,383
L
4,869
472
0
1,243
21,221
22,358
0
7,504
13,717
27,074
0
L
Fenrir
KonaAlter
Fenrir
28,706
3,752
0
550
34,760
22,524
0
12,414
22,346
0
36,094
L
14,008
290
0
448
9,730
3,643
0
7,087
2,643
51,301
0
W
Cabrakan
Merlin44444
Cabrakan
21,390
2,258
0
1,617
16,821
19,808
0
13,121
3,700
31,204
0
L
11,152
0
1,339
1,208
16,735
22,859
0
4,372
12,363
32,119
0
W
13,432
4,540
1,715
1,206
20,725
8,671
0
12,926
7,799
0
42,610
W
Kukulkan
19,410
2,056
0
566
16,033
7,340
0
5,421
10,612
60,465
0
L
Baron Samedi
bahiet21
Baron Samedi
17,794
517
1,110
2,778
14,575
7,144
0
9,423
5,152
49,175
0
W
Sun Wukong
dbz978
Sun Wukong
8,392
1,921
0
494
14,327
9,493
0
9,943
4,384
0
17,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,616
Gold Earned
62,996
297
Minions Killed
275
8
Camps Cleared
4
1,238,299
Distance Traveled
1,269,565
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,293
1,099
68
5
1
274,830
0
L
Cerberus
11,498
884
42
3
3
249,914
0
L
Fenrir
13,075
1,006
13
1
0
254,519
0
L
Ah Puch
12,487
961
70
5
1
241,220
0
W
Cabrakan
15,813
1,216
23
2
0
213,906
0
L
Cthulhu
12,429
956
66
5
0
285,652
2
W
Pele
13,559
1,043
62
5
6
242,369
0
W
Kukulkan
13,840
1,065
117
9
0
220,891
1
L
Baron Samedi
13,507
1,039
84
6
0
238,260
0
W
Sun Wukong
13,111
1,009
27
2
1
286,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role