Player Matchup

Khepri
Khepri
Bigcheesymess
Khepri
Level 73
God Stats
33W - 30L
1,506 SR
Queue Stats
34W - 30L
1,490 Elo+
Party 1
Hades
Hades
TheTrueKillerGod
Hades
Level 156
God Stats
2W - 2L
1,423 SR
Queue Stats
216W - 151L
1,552 Elo+
Party 1
Xbalanque
Xbalanque
dawnydove
Xbalanque
Level 123
God Stats
8W - 8L
1,491 SR
Queue Stats
217W - 157L
1,595 Elo+
Party 1
Team Averages
Level 117
1,473 SR
1,546 Elo+

VS

Team Averages
Level 90
1,525 SR
1,570 Elo+
Danzaburou
Danzaburou
APPA yip yip13
Danzaburou
Level 148
God Stats
10W - 4L
1,594 SR
Queue Stats
252W - 191L
1,545 Elo+
Party 2
Athena
Athena
FateAndWill
Athena
Level 44
God Stats
1W - 1L
1,481 SR
Queue Stats
217W - 147L
1,523 Elo+
Party 2
Arachne
Arachne
RoidedUpArab
Arachne
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 52L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
12,280
722
8,432
12,051
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 5 / 12
11,781
693
20,320
20,699
12,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
dawnydove
Xbalanque
15
13 / 3 / 7
12,958
762
16,515
11,848
6,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APPA yip yip13
Danzaburou
13
3 / 7 / 5
11,261
662
12,042
16,173
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
2 / 6 / 7
11,773
693
8,080
23,659
23,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
RoidedUpArab
Arachne
14
5 / 7 / 2
11,300
665
10,523
16,808
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
20
Kills
10
10
Deaths
20
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
APPA yip yip13
Danzaburou
3
7
5
0.79
W
2
2
17
5.25
L
Athena
2
6
7
0.92
L
Arachne
RoidedUpArab
Arachne
5
7
2
0.86
W
5
5
12
2.2
W
Xbalanque
dawnydove
Xbalanque
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
30,645
44,598
Taken
56,640
31,564
Mitigated
36,487
15,019
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
APPA yip yip13
Danzaburou
12,042
5,559
0
4,230
16,173
5,659
1,101
9,213
6,570
0
62,181
W
8,432
43
1,440
1,711
12,051
12,254
746
1,193
10,858
29,567
0
L
Athena
8,080
2,380
185
3,120
23,659
23,203
342
10,659
12,508
28,153
0
L
Arachne
RoidedUpArab
Arachne
10,523
7,455
0
4,323
16,808
7,625
97
8,305
8,047
0
35,162
W
20,320
1,647
801
8,451
20,699
12,656
285
4,595
16,104
66,232
0
W
Xbalanque
dawnydove
Xbalanque
16,515
9,848
1,351
1,265
11,848
6,654
2,962
2,496
9,352
0
51,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
34,334
196
Minions Killed
144
0
Camps Cleared
0
890,903
Distance Traveled
817,925
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,261
662
80
5
0
231,620
6
W
Khepri
12,280
722
22
1
0
308,139
0
L
Athena
11,773
693
23
1
0
287,667
1
L
Arachne
11,300
665
41
2
0
298,638
3
W
Hades
11,781
693
87
5
0
303,558
5
W
Xbalanque
12,958
762
87
5
0
279,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role