Player Matchup

Nemesis
Nemesis
GiveMeCakes
Nemesis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 149L
1,557 Elo+
Party 2
Hera
Hera
Tartuk
Hera
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 186L
1,554 Elo+
Party 2
Odin
Odin
TheIronAsasin1
Odin
Level 79
God Stats
11W - 6L
1,830 SR
Queue Stats
368W - 364L
1,618 Elo+
Party 4
Sol
Sol
ThiccThighs978
Sol
Level 43
God Stats
7W - 15L
1,433 SR
Queue Stats
204W - 232L
1,464 Elo+
Party 4
Mulan
Mulan
xinox
Mulan
Level 45
God Stats
8W - 6L
1,552 SR
Queue Stats
80W - 71L
1,479 Elo+
Party 2
Team Averages
Level 54
1,563 SR
1,534 Elo+

VS

Team Averages
Level 73
1,604 SR
1,552 Elo+
Merlin
Merlin
Kubreezi
Merlin
Level 26
God Stats
14W - 6L
1,709 SR
Queue Stats
39W - 31L
1,606 Elo+
Party 1
Izanami
Izanami
NiR02B
Izanami
Level 155
God Stats
5W - 1L
1,730 SR
Queue Stats
50W - 35L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
Saslum
Gilgamesh
Level 58
God Stats
7W - 11L
1,670 SR
Queue Stats
74W - 89L
1,473 Elo+
Party 3
Ares
Ares
jones097
Ares
Level 40
God Stats
1W - 1L
1,374 SR
Queue Stats
123W - 121L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
mtgfreak9797
Sun Wukong
Level 84
God Stats
79W - 55L
1,538 SR
Queue Stats
648W - 619L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GiveMeCakes
Nemesis
20
13 / 4 / 2
14,187
546
14,800
18,243
10,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Tartuk
Hera
17
2 / 6 / 6
11,343
436
16,742
13,974
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 6 / 7
12,810
493
16,102
23,489
26,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 4 / 6
11,413
439
6,234
19,618
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
xinox
Mulan
13
0 / 11 / 9
9,429
363
7,985
19,821
14,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kubreezi
Merlin
19
1 / 3 / 8
13,140
505
13,198
8,971
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NiR02B
Izanami
20
14 / 2 / 9
16,750
644
22,065
13,965
5,898
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Saslum
Gilgamesh
20
7 / 5 / 14
15,022
578
13,077
23,139
14,365
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
19
1 / 7 / 19
14,090
542
8,350
26,349
25,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
mtgfreak9797
Sun Wukong
20
8 / 5 / 6
15,420
593
15,809
26,853
30,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
21
Kills
31
31
Deaths
22
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GiveMeCakes
Nemesis
13
4
2
3.5
W
Merlin
Kubreezi
Merlin
1
3
8
1.67
W
Izanami
NiR02B
Izanami
14
2
9
9.25
W
Gilgamesh
Saslum
Gilgamesh
7
5
14
2.8
L
Hera
Tartuk
Hera
2
6
6
0.83
L
4
6
7
1.25
L
2
4
6
1.25
W
Ares
1
7
19
1.5
W
Sun Wukong
mtgfreak9797
Sun Wukong
8
5
6
2.2
L
Mulan
xinox
Mulan
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,863
Damage
72,499
95,145
Taken
99,277
62,094
Mitigated
79,954
20,283
Healing
25,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GiveMeCakes
Nemesis
14,800
8,235
0
2,564
18,243
10,184
0
4,750
13,357
0
99,982
W
Merlin
Kubreezi
Merlin
13,198
497
0
1,154
8,971
3,285
2,211
3,386
5,555
75,803
0
W
Izanami
NiR02B
Izanami
22,065
16,838
0
6,859
13,965
5,898
7,992
4,198
9,737
0
151,496
W
Gilgamesh
Saslum
Gilgamesh
13,077
2,727
0
3,661
23,139
14,365
2,264
6,074
16,915
0
111,334
L
Hera
Tartuk
Hera
16,742
3,198
0
587
13,974
4,686
0
4,499
8,999
75,622
0
L
16,102
2,943
0
5,380
23,489
26,599
400
3,431
19,904
490
77,072
L
6,234
1,145
0
8,868
19,618
5,905
0
3,454
16,034
76,571
0
W
Ares
8,350
989
0
5,472
26,349
25,998
1,309
7,645
18,644
43,939
0
W
Sun Wukong
mtgfreak9797
Sun Wukong
15,809
2,578
0
7,961
26,853
30,408
1,548
2,492
23,581
327
92,359
L
Mulan
xinox
Mulan
7,985
1,336
0
2,884
19,821
14,720
195
4,659
15,024
0
31,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,182
Gold Earned
74,422
620
Minions Killed
691
0
Camps Cleared
0
2,381,311
Distance Traveled
2,451,695
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,187
546
157
6
0
519,679
0
W
Merlin
13,140
505
123
5
0
487,951
9
W
Izanami
16,750
644
212
8
0
492,058
16
W
Gilgamesh
15,022
578
137
5
0
524,381
2
L
Hera
11,343
436
125
5
0
473,795
3
L
Odin
12,810
493
162
6
0
427,004
2
L
Sol
11,413
439
129
5
0
490,905
6
W
Ares
14,090
542
58
2
0
492,564
2
W
Sun Wukong
15,420
593
161
6
0
454,741
0
L
Mulan
9,429
363
47
2
0
469,928
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role