Player Matchup

Artio
Artio
Dex326
Artio
Level 16
God Stats
2W - 2L
1,783 SR
Queue Stats
6W - 15L
1,164 Elo+
Solo
Medusa
Medusa
IllfigureProphet
Medusa
Level 14
God Stats
2W - 3L
1,185 SR
Queue Stats
2W - 3L
1,075 Elo+
Solo
Cthulhu
Cthulhu
ObviousBow587
Cthulhu
Level 14
God Stats
8W - 15L
1,294 SR
Queue Stats
22W - 43L
1,192 Elo+
Solo
Olorun
Olorun
Os8Raven
Olorun
Level 25
God Stats
8W - 7L
1,478 SR
Queue Stats
527W - 539L
1,335 Elo+
Solo
Pele
Pele
Rogue4137
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,240 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,201 Elo+

VS

Team Averages
Level 20
1,321 SR
1,188 Elo+
Agni
Agni
BossMan_RK01
Agni
Level 21
God Stats
12W - 10L
1,375 SR
Queue Stats
128W - 117L
1,228 Elo+
Party 1
Neith
Neith
BrickedUp_OG
Neith
Level 27
God Stats
3W - 4L
1,099 SR
Queue Stats
56W - 64L
1,278 Elo+
Solo
Artemis
Artemis
P3Y_DJ
Artemis
Level 19
God Stats
16W - 7L
1,435 SR
Queue Stats
17W - 14L
1,185 Elo+
Party 1
Khepri
Khepri
SHAEGGY
Khepri
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 85L
1,308 Elo+
Solo
Nemesis
Nemesis
nintendoboy0807
Nemesis
Level 17
God Stats
1W - 1L
1,199 SR
Queue Stats
1W - 5L
940 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dex326
Artio
17
3 / 3 / 7
10,902
496
7,515
23,474
13,500
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 7 / 6
8,583
390
7,340
13,327
4,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
8
0 / 5 / 1
6,977
317
2,476
7,926
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Os8Raven
Olorun
17
10 / 4 / 7
11,543
525
14,402
20,521
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
15 / 5 / 5
11,419
519
19,244
16,176
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
11,223
510
11,939
9,198
3,134
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 3 / 8
12,485
568
12,044
14,737
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
P3Y_DJ
Artemis
15
4 / 8 / 7
11,285
513
13,564
14,301
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
SHAEGGY
Khepri
17
5 / 8 / 6
12,204
555
8,388
19,085
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 9 / 7
9,158
416
5,599
14,464
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
57
30
Kills
24
24
Deaths
30
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
5
3
8
3
L
Artio
Dex326
Artio
3
3
7
2.17
L
2
7
6
0.71
L
Cthulhu
0
5
1
0.1
L
Olorun
Os8Raven
Olorun
10
4
7
3.38
W
Artemis
P3Y_DJ
Artemis
4
8
7
0.94
L
Pele
15
5
5
3.5
W
Khepri
SHAEGGY
Khepri
5
8
6
1
W
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,977
Damage
51,534
81,424
Taken
71,785
36,917
Mitigated
39,976
26,616
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,939
1,758
0
2,830
9,198
3,134
631
3,241
5,753
56,335
0
W
12,044
4,506
793
4,389
14,737
4,916
2,916
3,807
10,668
0
49,605
L
Artio
Dex326
Artio
7,515
377
180
9,486
23,474
13,500
1,886
5,684
17,790
54,096
0
L
7,340
3,052
0
2,009
13,327
4,552
377
1,864
11,463
0
28,623
L
Cthulhu
2,476
37
0
81
7,926
3,943
198
2,825
5,101
11,352
0
L
Olorun
Os8Raven
Olorun
14,402
7,156
669
11,360
20,521
8,731
1,636
5,731
14,790
73,889
0
W
Artemis
P3Y_DJ
Artemis
13,564
8,196
0
1,009
14,301
5,152
4,283
4,317
9,970
0
41,637
L
Pele
19,244
6,171
0
2,831
16,176
6,191
560
4,223
11,953
0
69,110
W
Khepri
SHAEGGY
Khepri
8,388
1,619
164
1,685
19,085
20,697
1,064
7,768
11,277
42,811
0
W
5,599
2,883
0
1,395
14,464
6,077
1,438
4,700
9,724
0
26,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
56,355
383
Minions Killed
363
0
Camps Cleared
0
1,822,970
Distance Traveled
1,951,888
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,223
510
97
4
0
421,130
0
W
Neith
12,485
568
82
4
0
372,777
0
L
Artio
10,902
496
93
4
0
376,022
0
L
Medusa
8,583
390
49
2
0
379,228
4
L
Cthulhu
6,977
317
17
1
0
265,055
0
L
Olorun
11,543
525
121
6
0
362,510
0
W
Artemis
11,285
513
69
3
0
391,810
1
L
Pele
11,419
519
103
5
0
440,155
1
W
Khepri
12,204
555
65
3
0
398,366
0
W
Nemesis
9,158
416
50
2
0
367,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role