Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Boopbopbeep1
Fenrir
Level 103
God Stats
9W - 11L
1,502 SR
Queue Stats
189W - 199L
1,402 Elo+
Party 2
Arachne
Arachne
Haha joker123
Arachne
Level 77
God Stats
48W - 42L
1,548 SR
Queue Stats
202W - 205L
1,497 Elo+
Solo
Sol
Sol
NotCaffienated
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 2
Neith
Neith
warrdon
Neith
Level 125
God Stats
332W - 359L
1,467 SR
Queue Stats
334W - 363L
1,360 Elo+
Solo
Team Averages
Level 99
1,503 SR
1,452 Elo+

VS

Team Averages
Level 105
1,478 SR
1,495 Elo+
Chaac
Chaac
IxToastedTriXz
Chaac
Level 108
God Stats
1W - 8L
1,334 SR
Queue Stats
167W - 154L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
MetalH3adJesuS
Ratatoskr
Level 127
God Stats
1W - 1L
1,166 SR
Queue Stats
52W - 45L
1,611 Elo+
Solo
Chang'e
Chang'e
Princess Vron99
Chang'e
Level 108
God Stats
30W - 33L
1,543 SR
Queue Stats
431W - 444L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
ShiraiEXE
Gilgamesh
Level 111
God Stats
7W - 1L
1,868 SR
Queue Stats
67W - 41L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
immiss
Nu Wa
Level 69
God Stats
3W - 2L
1,476 SR
Queue Stats
331W - 376L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 0
7,582
542
4,112
7,559
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 8 / 0
7,071
505
3,173
12,534
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
13
0 / 6 / 0
7,089
506
5,150
12,956
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 3 / 1
7,069
505
8,454
10,200
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
warrdon
Neith
7
0 / 0 / 0
5,300
379
2,104
3,227
854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,115
651
7,531
9,064
5,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
MetalH3adJesuS
Ratatoskr
14
5 / 1 / 1
8,335
595
4,708
8,824
2,966
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 8
8,207
586
4,130
9,343
2,850
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
ShiraiEXE
Gilgamesh
13
8 / 1 / 3
8,459
604
10,546
11,159
5,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
immiss
Nu Wa
14
0 / 3 / 7
8,117
580
5,439
5,673
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
7
Kills
20
20
Deaths
7
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Fenrir
4
8
0
0.5
L
Arachne
0
6
0
0
W
4
0
0
4
W
Ratatoskr
MetalH3adJesuS
Ratatoskr
5
1
1
5.5
L
2
3
1
0.83
W
3
2
8
3.5
W
Gilgamesh
ShiraiEXE
Gilgamesh
8
1
3
9.5
W
Nu Wa
immiss
Nu Wa
0
3
7
1.17
L
Neith
warrdon
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
32,354
46,476
Taken
44,063
18,494
Mitigated
18,841
13,773
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,112
88
0
1,440
7,559
2,147
778
2,104
5,455
52,082
0
L
Fenrir
3,173
883
0
1,577
12,534
7,166
204
3,179
9,355
0
14,005
L
Arachne
5,150
2,848
0
4,821
12,956
5,919
0
1,068
11,888
0
46,601
W
7,531
2,050
0
4,538
9,064
5,665
1,532
0
9,064
0
59,746
W
Ratatoskr
MetalH3adJesuS
Ratatoskr
4,708
1,015
0
519
8,824
2,966
150
2,194
6,630
0
52,001
L
8,454
3,313
0
4,645
10,200
2,408
0
2,610
7,590
49,519
0
W
4,130
628
2,428
3,804
9,343
2,850
1,052
4,418
4,925
32,701
0
W
Gilgamesh
ShiraiEXE
Gilgamesh
10,546
3,627
0
802
11,159
5,524
1,154
3,458
7,701
0
40,163
W
Nu Wa
immiss
Nu Wa
5,439
1,003
438
805
5,673
1,836
554
2,496
3,177
43,655
0
L
Neith
warrdon
Neith
2,104
681
0
1,290
3,227
854
0
608
2,619
0
16,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
42,233
343
Minions Killed
420
0
Camps Cleared
0
1,076,840
Distance Traveled
1,363,443
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,582
542
118
8
0
213,757
1
L
Fenrir
7,071
505
23
2
0
272,213
0
L
Arachne
7,089
506
97
7
0
267,255
4
W
Chaac
9,115
651
129
9
0
247,760
0
W
Ratatoskr
8,335
595
97
7
0
303,176
5
L
Sol
7,069
505
76
5
0
235,054
6
W
Chang'e
8,207
586
56
4
0
263,611
0
W
Gilgamesh
8,459
604
50
4
0
307,085
3
W
Nu Wa
8,117
580
88
6
0
241,811
1
L
Neith
5,300
379
29
2
0
88,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role