Player Matchup

Loki
Loki
Ammacd
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
325W - 350L
1,409 Elo+
Solo
Rama
Rama
Arbitrary1227
Rama
Level 29
God Stats
30W - 31L
1,503 SR
Queue Stats
338W - 343L
1,503 Elo+
Solo
Cthulhu
Cthulhu
W-KeyMoney-_-
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,479 Elo+
Solo
Hercules
Hercules
klinekline
Hercules
Level 18
God Stats
10W - 10L
1,281 SR
Queue Stats
102W - 104L
1,561 Elo+
Solo
Discordia
Discordia
tlarson401
Discordia
Level 21
God Stats
3W - 1L
1,499 SR
Queue Stats
11W - 10L
1,423 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,475 Elo+

VS

Team Averages
Level 23
1,702 SR
1,509 Elo+
Thor
Thor
EricAwesomenesss
Thor
Level 27
God Stats
8W - 7L
1,579 SR
Queue Stats
118W - 109L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Jesuriiiwn
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,655 Elo+
Solo
Neith
Neith
ThingManXP
Neith
Level 16
God Stats
48W - 39L
1,909 SR
Queue Stats
284W - 287L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
WrothSpade
Jormungandr
Level 21
God Stats
5W - 1L
1,941 SR
Queue Stats
343W - 367L
1,474 Elo+
Party 1
Anubis
Anubis
xXLeOnArD7u7Xx
Anubis
Level 28
God Stats
34W - 30L
1,578 SR
Queue Stats
90W - 79L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ammacd
Loki
10
3 / 5 / 1
5,845
487
3,439
8,460
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 1
6,454
538
3,789
7,154
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
1
0 / 0 / 0
2,175
181
0
528
129
Hercules
klinekline
Hercules
9
1 / 2 / 0
5,281
440
859
7,624
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
tlarson401
Discordia
11
3 / 4 / 0
6,324
527
3,925
6,308
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,807
567
4,059
6,327
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
14
4 / 3 / 2
7,920
660
6,201
5,174
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
0 / 1 / 0
5,314
443
2,568
5,693
1,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
WrothSpade
Jormungandr
8
0 / 1 / 0
4,993
416
1,103
3,768
1,597
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 1 / 3
6,617
551
4,555
3,689
1,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
8
Kills
11
11
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
Ammacd
Loki
3
5
1
0.7
L
1
0
1
1.5
W
6
2
1
3.25
W
Nu Wa
4
3
2
1.67
W
Neith
0
1
0
0
L
Cthulhu
0
0
0
0
W
Jormungandr
WrothSpade
Jormungandr
0
1
0
0
L
Hercules
klinekline
Hercules
1
2
0
0.5
L
Discordia
tlarson401
Discordia
3
4
0
0.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,012
Damage
18,486
30,074
Taken
24,651
10,836
Mitigated
8,236
7,634
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Ammacd
Loki
3,439
1,112
0
915
8,460
2,308
0
2,372
5,964
0
32,985
L
3,789
3,570
0
3,555
7,154
2,203
0
1,421
5,609
0
40,246
W
4,059
857
0
1,590
6,327
1,886
0
739
5,498
0
24,326
W
Nu Wa
6,201
1,196
0
471
5,174
1,656
2,188
2,491
2,683
50,498
0
W
Neith
2,568
1,268
0
1,477
5,693
1,370
684
0
5,693
0
24,769
L
Cthulhu
0
0
0
0
528
129
0
434
0
0
0
W
Jormungandr
WrothSpade
Jormungandr
1,103
284
0
685
3,768
1,597
0
0
3,768
15,123
0
L
Hercules
klinekline
Hercules
859
14
0
2,283
7,624
4,343
93
3,251
4,311
0
15,657
L
Discordia
tlarson401
Discordia
3,925
392
0
881
6,308
1,853
530
3,699
2,331
33,901
0
W
4,555
319
0
1,763
3,689
1,727
570
695
2,934
36,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
31,651
234
Minions Killed
311
0
Camps Cleared
0
798,620
Distance Traveled
1,086,204
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,845
487
53
4
0
221,989
0
L
Rama
6,454
538
81
7
0
200,123
2
W
Thor
6,807
567
51
4
0
233,211
0
W
Nu Wa
7,920
660
113
9
0
212,248
4
W
Neith
5,314
443
41
3
0
235,699
0
L
Cthulhu
2,175
181
0
0
0
0
0
W
Jormungandr
4,993
416
39
3
0
203,972
7
L
Hercules
5,281
440
43
4
0
164,863
1
L
Discordia
6,324
527
57
5
0
211,645
0
W
Anubis
6,617
551
67
6
0
201,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role