Player Matchup

Skadi
Skadi
HarleyRidingAg
Skadi
Level 160
God Stats
5W - 4L
1,620 SR
Queue Stats
381W - 386L
1,527 Elo+
Solo
Nu Wa
Nu Wa
HotGrilGaymre
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,689 Elo+
Party 1
Chang'e
Chang'e
MoistPenguiin
Chang'e
Level 65
God Stats
14W - 20L
1,411 SR
Queue Stats
120W - 90L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NurseJMO
Tsukuyomi
Level 25
God Stats
29W - 23L
1,500 SR
Queue Stats
117W - 89L
1,601 Elo+
Party 1
King Arthur
King Arthur
kyndom
King Arthur
Level 69
God Stats
16W - 30L
1,414 SR
Queue Stats
448W - 466L
1,453 Elo+
Solo
Team Averages
Level 68
1,489 SR
1,560 Elo+

VS

Team Averages
Level 74
1,454 SR
1,455 Elo+
Chaac
Chaac
Alorik Ok
Chaac
Level 99
God Stats
9W - 4L
1,582 SR
Queue Stats
58W - 53L
1,449 Elo+
Party 2
Zeus
Zeus
Elbasti_C_T_M
Zeus
Level 15
God Stats
17W - 27L
1,472 SR
Queue Stats
21W - 32L
1,451 Elo+
Party 3
Anubis
Anubis
Nutorious B
Anubis
Level 15
God Stats
3W - 10L
1,284 SR
Queue Stats
13W - 21L
1,410 Elo+
Party 2
Mercury
Mercury
Quantum Death
Mercury
Level 119
God Stats
11W - 9L
1,459 SR
Queue Stats
41W - 45L
1,460 Elo+
Party 2
Bastet
Bastet
kaiito_69
Bastet
Level 121
God Stats
11W - 17L
1,471 SR
Queue Stats
31W - 37L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
11,812
1,074
13,480
10,581
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 1 / 6
13,068
1,188
17,806
10,168
3,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
18
6 / 1 / 14
12,417
1,129
17,507
11,711
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NurseJMO
Tsukuyomi
17
1 / 4 / 14
10,467
952
8,423
12,430
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
kyndom
King Arthur
18
4 / 6 / 11
11,808
1,073
15,642
18,928
21,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

216

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alorik Ok
Chaac
18
1 / 4 / 11
11,040
1,004
12,691
23,217
22,089
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 4 / 7
10,202
927
12,132
11,936
4,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
15
1 / 2 / 4
9,474
861
1,356
5,425
2,355
Mercury
17
5 / 4 / 4
11,472
1,043
10,414
18,153
7,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
kaiito_69
Bastet
18
6 / 8 / 8
12,043
1,095
23,220
20,467
7,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
48
22
Kills
14
14
Deaths
22
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alorik Ok
Chaac
1
4
11
1.63
L
1
4
7
1.13
W
2
2
13
4.25
W
9
1
6
12
W
Chang'e
6
1
14
13
W
Tsukuyomi
NurseJMO
Tsukuyomi
1
4
14
2
L
Anubis
1
2
4
1.5
L
Mercury
5
4
4
1.75
L
Bastet
kaiito_69
Bastet
6
8
8
1.25
W
King Arthur
kyndom
King Arthur
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,858
Damage
59,813
63,818
Taken
79,198
37,412
Mitigated
43,921
13,457
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alorik Ok
Chaac
12,691
1,968
0
6,097
23,217
22,089
0
7,841
15,137
1,261
40,696
L
12,132
632
0
1,909
11,936
4,333
0
3,434
8,406
29,044
0
W
13,480
3,719
0
850
10,581
2,805
0
1,643
8,938
0
60,901
W
17,806
3,418
674
2,368
10,168
3,576
0
2,393
7,775
43,103
0
W
Chang'e
17,507
2,277
4,686
3,898
11,711
3,490
0
2,964
8,747
28,078
0
W
Tsukuyomi
NurseJMO
Tsukuyomi
8,423
2,677
153
828
12,430
6,130
0
2,847
9,204
0
12,017
L
Anubis
1,356
139
0
0
5,425
2,355
0
3,190
2,143
5,239
0
L
Mercury
10,414
4,691
0
15
18,153
7,349
0
9,018
8,921
0
36,363
L
Bastet
kaiito_69
Bastet
23,220
3,275
0
70
20,467
7,795
0
11,162
8,885
0
45,772
W
King Arthur
kyndom
King Arthur
15,642
1,332
0
0
18,928
21,411
0
4,878
14,050
393
31,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,572
Gold Earned
54,231
257
Minions Killed
231
10
Camps Cleared
4
1,073,730
Distance Traveled
988,492
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,040
1,004
60
5
0
219,267
0
L
Zeus
10,202
927
39
4
0
174,284
2
W
Skadi
11,812
1,074
110
10
5
217,196
3
W
Nu Wa
13,068
1,188
59
5
0
208,057
3
W
Chang'e
12,417
1,129
33
3
4
228,452
2
W
Tsukuyomi
10,467
952
7
1
1
204,067
0
L
Anubis
9,474
861
11
1
0
123,577
2
L
Mercury
11,472
1,043
61
6
2
237,205
1
L
Bastet
12,043
1,095
60
5
2
234,159
3
W
King Arthur
11,808
1,073
48
4
0
215,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role