Player Matchup

Tiamat
Tiamat
COMPED_SUSHI
Tiamat
Level 78
God Stats
1W - 3L
1,266 SR
Queue Stats
307W - 314L
1,465 Elo+
Solo
Yemoja
Yemoja
axelsteel13
Yemoja
Level 64
God Stats
1W - 2L
1,376 SR
Queue Stats
40W - 62L
1,396 Elo+
Solo
Geb
Geb
chikentaco
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
flared007
Artemis
Level 92
God Stats
1W - 3L
1,736 SR
Queue Stats
70W - 96L
1,490 Elo+
Solo
Ymir
Ymir
nobuyukias
Ymir
Level 147
God Stats
4W - 2L
1,615 SR
Queue Stats
236W - 230L
1,461 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,462 Elo+

VS

Team Averages
Level 124
1,451 SR
1,473 Elo+
Jing Wei
Jing Wei
CRANK_DAT_PAULO
Jing Wei
Level 127
God Stats
4W - 7L
1,327 SR
Queue Stats
744W - 792L
1,479 Elo+
Solo
Merlin
Merlin
FMs BALL3R
Merlin
Level 148
God Stats
5W - 6L
1,500 SR
Queue Stats
409W - 411L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Thejoker_ym
Baron Samedi
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
317W - 356L
1,491 Elo+
Solo
Bellona
Bellona
Thindal333
Bellona
Level 160
God Stats
9W - 6L
1,635 SR
Queue Stats
642W - 711L
1,467 Elo+
Solo
Chaac
Chaac
diegocruva
Chaac
Level 84
God Stats
1W - 1L
1,296 SR
Queue Stats
14W - 15L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 5 / 8
12,499
625
26,462
23,828
17,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
18
1 / 5 / 14
12,602
630
14,989
28,045
30,751
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 4 / 13
12,021
601
13,926
31,320
40,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
flared007
Artemis
20
10 / 5 / 7
13,864
693
32,265
26,687
15,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 5 / 10
14,219
711
20,143
46,935
50,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 3 / 17
13,490
675
25,934
19,560
8,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
FMs BALL3R
Merlin
20
6 / 3 / 10
13,519
676
34,028
17,337
7,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Thejoker_ym
Baron Samedi
20
5 / 3 / 18
13,316
666
31,423
26,665
25,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Thindal333
Bellona
18
3 / 5 / 10
11,643
582
12,468
19,664
23,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
20
5 / 5 / 17
14,065
703
35,152
39,374
32,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
19
Kills
24
24
Deaths
19
52
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
8
1.2
W
Jing Wei
5
3
17
4.5
W
Merlin
FMs BALL3R
Merlin
6
3
10
3.67
W
Baron Samedi
Thejoker_ym
Baron Samedi
5
3
18
4.67
W
Bellona
Thindal333
Bellona
3
5
10
1.6
L
Yemoja
1
5
14
1.6
L
2
4
13
2.13
W
Chaac
5
5
17
2.7
L
Artemis
flared007
Artemis
10
5
7
2.7
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,785
Damage
139,005
156,815
Taken
122,600
155,368
Mitigated
98,024
64,367
Healing
72,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
26,462
5,004
2,829
3,652
23,828
17,967
1,027
10,616
13,212
55,846
0
W
Jing Wei
25,934
18,483
7,482
5,663
19,560
8,642
2,529
11,936
7,624
0
53,370
W
Merlin
FMs BALL3R
Merlin
34,028
1,630
1,587
3,780
17,337
7,315
666
11,648
5,689
63,734
0
W
Baron Samedi
Thejoker_ym
Baron Samedi
31,423
3,407
12,702
14,020
26,665
25,250
1,130
18,354
8,311
48,996
0
W
Bellona
Thindal333
Bellona
12,468
2,534
4,733
4,730
19,664
23,995
149
11,371
8,293
0
20,347
L
Yemoja
14,989
3,217
22,225
5,248
28,045
30,751
227
10,312
17,733
22,103
0
L
13,926
1,344
4,229
2,681
31,320
40,682
222
13,589
17,731
24,564
0
W
Chaac
35,152
5,845
618
17,137
39,374
32,822
301
22,211
17,163
0
60,762
L
Artemis
flared007
Artemis
32,265
14,400
2,177
4,952
26,687
15,582
3,473
12,831
13,856
0
54,215
L
20,143
1,735
1,721
14,653
46,935
50,386
17
18,103
28,832
46,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,205
Gold Earned
66,033
185
Minions Killed
230
0
Camps Cleared
0
1,606,960
Distance Traveled
1,652,231
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,499
625
55
3
0
331,772
0
W
Jing Wei
13,490
675
66
3
0
328,003
0
W
Merlin
13,519
676
63
3
0
305,306
0
W
Baron Samedi
13,316
666
31
2
0
316,026
1
W
Bellona
11,643
582
19
1
0
352,984
0
L
Yemoja
12,602
630
20
1
0
302,680
0
L
Geb
12,021
601
16
1
0
366,892
0
W
Chaac
14,065
703
51
3
0
349,912
2
L
Artemis
13,864
693
42
2
0
312,236
0
L
Ymir
14,219
711
52
3
0
293,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role