Player Matchup

Anubis
Anubis
Dropbopp
Anubis
Level 148
God Stats
2W - 0L
1,355 SR
Queue Stats
24W - 15L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
ImDxViDz
Gilgamesh
Level 155
God Stats
25W - 5L
1,717 SR
Queue Stats
703W - 190L
1,816 Elo+
Party 1
Medusa
Medusa
Pandenion
Medusa
Level 154
God Stats
1W - 2L
1,517 SR
Queue Stats
131W - 95L
1,515 Elo+
Party 1
Persephone
Persephone
Xx_T_F_M_Xx
Persephone
Level 148
God Stats
20W - 16L
1,611 SR
Queue Stats
174W - 188L
1,542 Elo+
Solo
Khepri
Khepri
danoge15
Khepri
Level 157
God Stats
18W - 11L
1,580 SR
Queue Stats
108W - 88L
1,513 Elo+
Party 1
Team Averages
Level 152
1,556 SR
1,571 Elo+

VS

Team Averages
Level 129
1,662 SR
1,619 Elo+
Bellona
Bellona
DatCasualOne
Bellona
Level 155
God Stats
2W - 3L
1,543 SR
Queue Stats
33W - 33L
1,541 Elo+
Solo
Tiamat
Tiamat
DrifT_Like_MaD
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 133L
1,504 Elo+
Solo
Mercury
Mercury
Vexuri
Mercury
Level 160
God Stats
5W - 2L
1,761 SR
Queue Stats
149W - 116L
1,597 Elo+
Party 2
Hades
Hades
d3vlL-loKi
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,806 Elo+
Solo
Khepri
Khepri
xiMecro
Khepri
Level 148
God Stats
21W - 4L
2,006 SR
Queue Stats
28W - 20L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dropbopp
Anubis
20
7 / 3 / 19
14,679
979
20,304
16,074
9,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ImDxViDz
Gilgamesh
20
16 / 2 / 20
17,338
1,156
44,171
33,564
19,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Pandenion
Medusa
20
2 / 7 / 22
14,752
983
22,262
18,886
9,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Xx_T_F_M_Xx
Persephone
20
11 / 3 / 19
16,678
1,112
42,849
19,523
8,944
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
danoge15
Khepri
20
1 / 3 / 24
13,389
893
11,388
12,497
14,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DatCasualOne
Bellona
20
5 / 7 / 11
14,292
953
20,483
37,650
55,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
1 / 8 / 13
13,226
882
19,012
20,598
17,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Vexuri
Mercury
20
6 / 8 / 9
14,445
963
26,301
32,721
18,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
20
5 / 9 / 9
14,177
945
18,027
28,870
23,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
xiMecro
Khepri
20
2 / 5 / 15
14,471
965
11,427
29,827
48,258
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
76
37
Kills
19
18
Deaths
37
104
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
DatCasualOne
Bellona
5
7
11
1.5
L
1
8
13
0.94
W
Anubis
Dropbopp
Anubis
7
3
19
5.5
W
Gilgamesh
ImDxViDz
Gilgamesh
16
2
20
13
W
Medusa
Pandenion
Medusa
2
7
22
1.86
L
Mercury
Vexuri
Mercury
6
8
9
1.31
W
Persephone
Xx_T_F_M_Xx
Persephone
11
3
19
6.83
L
Hades
5
9
9
1.06
W
Khepri
danoge15
Khepri
1
3
24
4.33
L
Khepri
xiMecro
Khepri
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,974
Damage
95,250
100,544
Taken
149,666
61,380
Mitigated
163,856
20,818
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DatCasualOne
Bellona
20,483
5,743
0
450
37,650
55,984
0
20,499
16,776
765
38,238
L
19,012
508
420
3,989
20,598
17,679
0
10,292
10,180
48,069
0
W
Anubis
Dropbopp
Anubis
20,304
466
0
6,068
16,074
9,922
0
9,383
6,691
48,587
0
W
Gilgamesh
ImDxViDz
Gilgamesh
44,171
17,024
0
704
33,564
19,291
0
16,223
17,307
2,964
58,589
W
Medusa
Pandenion
Medusa
22,262
10,792
0
2,083
18,886
9,161
0
8,290
10,596
1,251
43,063
L
Mercury
Vexuri
Mercury
26,301
13,841
0
5,843
32,721
18,150
0
14,639
17,865
0
62,912
W
Persephone
Xx_T_F_M_Xx
Persephone
42,849
3,626
1,331
8,275
19,523
8,944
0
9,295
10,225
86,011
0
L
Hades
18,027
723
1,730
3,155
28,870
23,785
0
16,542
12,158
39,567
0
W
Khepri
danoge15
Khepri
11,388
567
0
2,357
12,497
14,062
0
6,040
6,457
24,856
0
L
Khepri
xiMecro
Khepri
11,427
820
0
1,160
29,827
48,258
0
14,721
14,652
28,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,836
Gold Earned
70,611
303
Minions Killed
278
15
Camps Cleared
4
1,395,678
Distance Traveled
1,457,001
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,292
953
39
3
0
283,953
0
L
Tiamat
13,226
882
60
4
1
270,103
0
W
Anubis
14,679
979
75
5
1
249,672
0
W
Gilgamesh
17,338
1,156
28
2
7
308,656
0
W
Medusa
14,752
983
44
3
4
252,433
1
L
Mercury
14,445
963
73
5
0
348,914
2
W
Persephone
16,678
1,112
131
9
1
279,071
2
L
Hades
14,177
945
80
5
2
269,711
0
W
Khepri
13,389
893
25
2
2
305,846
1
L
Khepri
14,471
965
26
2
1
284,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role