Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DEMON-EYEZ44
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,181 Elo+
Solo
Rama
Rama
DarthFallen1
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,496 Elo+
Solo
Thoth
Thoth
NotShortez
Thoth
Level 105
God Stats
3W - 8L
1,099 SR
Queue Stats
240W - 207L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
elextremadament
Ne Zha
Level 156
God Stats
3W - 2L
1,626 SR
Queue Stats
431W - 415L
1,576 Elo+
Party 2
Team Averages
Level 118
1,445 SR
1,466 Elo+

VS

Team Averages
Level 119
1,482 SR
1,530 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
JakeIowa0
Skadi
Level 127
God Stats
5W - 6L
1,610 SR
Queue Stats
174W - 206L
1,489 Elo+
Solo
Da Ji
Da Ji
NichoKe
Da Ji
Level 114
God Stats
10W - 4L
1,520 SR
Queue Stats
270W - 247L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
jkh409
Danzaburou
Level 122
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 11L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 4 / 3
8,032
730
16,296
9,479
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
12
0 / 4 / 3
6,907
628
4,176
8,607
10,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 4
7,211
656
7,671
5,948
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
17
5 / 4 / 1
10,027
912
14,009
5,847
2,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 10 / 2
7,113
647
6,901
14,651
7,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
6 / 1 / 12
9,506
864
5,602
17,343
15,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
 
The Morrigan
15
5 / 2 / 14
8,831
803
6,833
11,684
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
JakeIowa0
Skadi
17
8 / 1 / 17
10,015
910
11,659
11,623
5,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
NichoKe
Da Ji
15
5 / 2 / 14
8,830
803
8,552
9,727
5,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jkh409
Danzaburou
16
1 / 0 / 19
8,938
813
9,342
8,560
7,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
6
Kills
25
25
Deaths
6
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
4
3
0.63
W
Sobek
 
Sobek
6
1
12
12
W
The Morrigan
 
The Morrigan
5
2
14
6
L
Fafnir
0
4
3
0.38
L
0
3
4
0.67
W
Skadi
JakeIowa0
Skadi
8
1
17
16.5
W
Da Ji
NichoKe
Da Ji
5
2
14
6
L
Thoth
5
4
1
1.38
L
0
10
2
0.1
W
Danzaburou
jkh409
Danzaburou
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
41,988
44,532
Taken
58,937
26,277
Mitigated
39,920
11,608
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
16,296
375
636
2,771
9,479
4,463
0
1,546
7,933
33,320
0
W
Sobek
 
Sobek
5,602
119
4,044
6,257
17,343
15,441
84
10,558
6,785
10,904
0
W
The Morrigan
 
The Morrigan
6,833
473
4,141
2,493
11,684
5,947
65
7,607
4,077
14,609
0
L
Fafnir
4,176
720
708
875
8,607
10,251
0
2,152
6,455
6,567
0
L
7,671
6,138
846
1,430
5,948
2,298
0
2,328
3,620
0
17,665
W
Skadi
JakeIowa0
Skadi
11,659
3,637
2,211
1,678
11,623
5,873
1,164
5,372
6,251
0
34,668
W
Da Ji
NichoKe
Da Ji
8,552
1,768
2,418
1,422
9,727
5,322
835
5,945
3,782
0
12,421
L
Thoth
14,009
348
723
407
5,847
2,150
0
2,696
3,151
34,316
0
L
6,901
1,712
0
3,212
14,651
7,115
0
3,713
10,938
0
12,565
W
Danzaburou
jkh409
Danzaburou
9,342
2,697
2,619
2,168
8,560
7,337
1,050
4,999
3,561
0
20,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
46,120
127
Minions Killed
117
0
Camps Cleared
0
877,416
Distance Traveled
1,044,252
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,032
730
39
4
0
203,865
5
W
Sobek
9,506
864
15
1
0
217,616
0
W
The Morrigan
8,831
803
20
2
0
199,201
0
L
Fafnir
6,907
628
4
0
0
152,663
1
L
Rama
7,211
656
32
3
0
174,022
0
W
Skadi
10,015
910
57
5
0
227,130
1
W
Da Ji
8,830
803
8
1
0
202,007
0
L
Thoth
10,027
912
45
4
0
194,093
1
L
Ne Zha
7,113
647
7
1
0
152,773
2
W
Danzaburou
8,938
813
17
2
0
198,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role