Player Matchup

Sun Wukong
Sun Wukong
Almir0202
Sun Wukong
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
283W - 261L
1,513 Elo+
Solo
Izanami
Izanami
Aquairia
Izanami
Level 93
God Stats
16W - 11L
1,543 SR
Queue Stats
76W - 74L
1,533 Elo+
Party 4
Kukulkan
Kukulkan
RiceBomb45
Kukulkan
Level 89
God Stats
2W - 8L
1,593 SR
Queue Stats
303W - 286L
1,534 Elo+
Party 2
Bakasura
Bakasura
SaltyXHaltey
Bakasura
Level 106
God Stats
15W - 10L
1,575 SR
Queue Stats
553W - 502L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
Zenith01
Sylvanus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 280L
1,454 Elo+
Party 4
Team Averages
Level 104
1,499 SR
1,511 Elo+

VS

Team Averages
Level 96
1,499 SR
1,495 Elo+
Horus
Horus
GvMaeve
Horus
Level 76
God Stats
14W - 13L
1,541 SR
Queue Stats
111W - 124L
1,486 Elo+
Solo
Anubis
Anubis
Stinney
Anubis
Level 109
God Stats
6W - 2L
1,628 SR
Queue Stats
21W - 21L
1,451 Elo+
Party 1
Athena
Athena
Varsuty
Athena
Level 70
God Stats
4W - 5L
1,542 SR
Queue Stats
249W - 244L
1,537 Elo+
Party 1
Sol
Sol
Yukikunon
Sol
Level 141
God Stats
2W - 1L
1,187 SR
Queue Stats
200W - 195L
1,505 Elo+
Party 3
Sun Wukong
Sun Wukong
shootingstxr
Sun Wukong
Level 82
God Stats
36W - 29L
1,597 SR
Queue Stats
166W - 159L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Almir0202
Sun Wukong
17
2 / 2 / 1
10,427
549
12,109
19,864
11,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Aquairia
Izanami
17
3 / 8 / 1
10,230
538
9,745
15,812
5,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
RiceBomb45
Kukulkan
15
1 / 5 / 2
9,971
525
9,502
9,080
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
SaltyXHaltey
Bakasura
18
4 / 2 / 3
11,397
600
13,462
16,202
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Zenith01
Sylvanus
12
0 / 10 / 4
7,831
412
7,991
21,411
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GvMaeve
Horus
15
2 / 3 / 10
10,226
538
7,287
15,678
11,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Stinney
Anubis
18
9 / 2 / 0
11,424
601
12,564
10,415
6,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Varsuty
Athena
17
4 / 2 / 8
10,683
562
10,116
15,150
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 1 / 5
12,312
648
19,419
20,743
7,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
shootingstxr
Sun Wukong
17
1 / 3 / 2
10,342
544
12,803
20,648
13,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
27
27
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Almir0202
Sun Wukong
2
2
1
1.25
L
Izanami
Aquairia
Izanami
3
8
1
0.44
W
Horus
GvMaeve
Horus
2
3
10
2.33
L
Kukulkan
RiceBomb45
Kukulkan
1
5
2
0.4
L
Bakasura
SaltyXHaltey
Bakasura
4
2
3
2.75
W
Anubis
Stinney
Anubis
9
2
0
4.5
W
Athena
Varsuty
Athena
4
2
8
4
W
11
1
5
13.5
L
Sylvanus
Zenith01
Sylvanus
0
10
4
0.2
W
Sun Wukong
shootingstxr
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,809
Damage
62,189
82,369
Taken
82,634
36,578
Mitigated
44,965
22,011
Healing
40,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Almir0202
Sun Wukong
12,109
3,254
0
9,291
19,864
11,844
0
3,920
15,944
0
80,224
L
Izanami
Aquairia
Izanami
9,745
5,961
0
4,667
15,812
5,331
1,390
9,113
6,699
0
81,913
W
Horus
GvMaeve
Horus
7,287
2,901
1,662
5,889
15,678
11,089
72
5,234
9,332
0
18,190
L
Kukulkan
RiceBomb45
Kukulkan
9,502
435
414
1,002
9,080
2,593
0
6,606
2,474
59,816
0
L
Bakasura
SaltyXHaltey
Bakasura
13,462
9,495
0
3,622
16,202
6,061
182
6,948
9,254
0
81,249
W
Anubis
Stinney
Anubis
12,564
582
0
5,263
10,415
6,221
1,838
5,301
5,114
76,981
0
W
Athena
Varsuty
Athena
10,116
3,077
0
5,360
15,150
7,056
0
3,503
11,467
69,626
0
W
19,419
7,996
0
14,139
20,743
7,086
3,047
2,904
17,769
112,538
0
L
Sylvanus
Zenith01
Sylvanus
7,991
2,248
515
2,500
21,411
10,749
0
15,512
5,899
30,115
5,798
W
Sun Wukong
shootingstxr
Sun Wukong
12,803
2,060
0
8,532
20,648
13,513
770
0
20,078
0
73,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,856
Gold Earned
54,987
639
Minions Killed
622
0
Camps Cleared
0
1,779,516
Distance Traveled
1,829,012
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,427
549
164
9
0
366,086
4
L
Izanami
10,230
538
135
7
0
327,657
1
W
Horus
10,226
538
27
1
0
391,378
3
L
Kukulkan
9,971
525
122
6
0
336,660
1
L
Bakasura
11,397
600
166
9
0
436,000
0
W
Anubis
11,424
601
147
8
0
327,135
5
W
Athena
10,683
562
141
7
0
430,225
4
W
Sol
12,312
648
159
8
0
323,957
4
L
Sylvanus
7,831
412
52
3
0
313,113
5
W
Sun Wukong
10,342
544
148
8
0
356,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role