Player Matchup

Nemesis
Nemesis
ANinjaREX
Nemesis
Level 25
God Stats
18W - 20L
1,525 SR
Queue Stats
221W - 236L
1,445 Elo+
Solo
Hades
Hades
DegucaG
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,500 Elo+
Party 1
Hercules
Hercules
OMG_its_PENNY
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,442 Elo+
Solo
Chiron
Chiron
TCALFODR
Chiron
Level 6
God Stats
1W - 3L
1,707 SR
Queue Stats
2W - 7L
1,394 Elo+
Solo
Cthulhu
Cthulhu
WorqEquation725
Cthulhu
Level 82
God Stats
2W - 4L
1,496 SR
Queue Stats
162W - 167L
1,478 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,452 Elo+

VS

Team Averages
Level 18
1,395 SR
1,494 Elo+
Hera
Hera
Itzz_Ghost345
Hera
Level 18
God Stats
6W - 8L
1,275 SR
Queue Stats
422W - 419L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Konceald
Danzaburou
Level 22
God Stats
1W - 1L
1,297 SR
Queue Stats
8W - 12L
1,526 Elo+
Party 2
Da Ji
Da Ji
Roif
Da Ji
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
oOoSelenaoOo
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
paper
Gilgamesh
Level 12
God Stats
3W - 3L
1,402 SR
Queue Stats
8W - 12L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANinjaREX
Nemesis
10
1 / 5 / 2
6,442
429
4,833
11,591
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
DegucaG
Hades
9
0 / 10 / 0
5,552
370
2,508
10,993
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
OMG_its_PENNY
Hercules
11
2 / 6 / 0
6,743
450
5,294
11,899
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
TCALFODR
Chiron
11
2 / 7 / 2
6,618
441
5,903
11,724
3,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

9
2 / 8 / 1
6,397
426
6,782
14,293
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 4
10,408
694
16,088
6,770
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Konceald
Danzaburou
13
4 / 3 / 5
8,229
549
7,215
9,080
2,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Roif
Da Ji
13
8 / 1 / 7
8,650
577
8,636
11,607
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
oOoSelenaoOo
Aphrodite
11
2 / 2 / 11
7,721
515
3,400
7,832
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
paper
Gilgamesh
14
4 / 3 / 3
8,788
586
9,229
10,250
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
7
Kills
35
36
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ANinjaREX
Nemesis
1
5
2
0.4
L
Hades
DegucaG
Hades
0
10
0
0
W
17
0
4
19
W
Danzaburou
Konceald
Danzaburou
4
3
5
2.17
L
Hercules
OMG_its_PENNY
Hercules
2
6
0
0.33
W
Da Ji
Roif
Da Ji
8
1
7
11.5
L
Chiron
TCALFODR
Chiron
2
7
2
0.43
L
2
8
1
0.31
W
Aphrodite
oOoSelenaoOo
Aphrodite
2
2
11
3.75
W
Gilgamesh
paper
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
44,568
60,500
Taken
45,539
29,277
Mitigated
18,561
12,943
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ANinjaREX
Nemesis
4,833
1,730
441
4,324
11,591
4,190
0
1,729
9,776
0
28,797
L
Hades
DegucaG
Hades
2,508
419
0
591
10,993
4,810
0
7,057
3,363
15,740
0
W
16,088
4,671
97
2,176
6,770
2,475
1,916
3,300
3,380
54,166
0
W
Danzaburou
Konceald
Danzaburou
7,215
4,102
0
2,014
9,080
2,946
1,722
1,814
7,236
0
47,057
L
Hercules
OMG_its_PENNY
Hercules
5,294
2,368
0
1,947
11,899
10,053
0
2,262
9,557
0
24,206
W
Da Ji
Roif
Da Ji
8,636
3,331
0
2,790
11,607
4,192
17
1,101
10,446
0
48,892
L
Chiron
TCALFODR
Chiron
5,903
2,202
185
2,627
11,724
3,666
112
2,354
9,331
0
32,930
L
6,782
247
176
2,652
14,293
6,558
0
5,139
8,985
25,769
0
W
Aphrodite
oOoSelenaoOo
Aphrodite
3,400
480
3,163
4,226
7,832
3,441
172
2,900
4,932
18,134
0
W
Gilgamesh
paper
Gilgamesh
9,229
3,556
0
1,090
10,250
5,507
1,061
175
9,745
0
47,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
43,796
228
Minions Killed
377
0
Camps Cleared
0
1,234,467
Distance Traveled
1,376,846
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,442
429
66
4
0
254,511
0
L
Hades
5,552
370
34
2
0
192,460
0
W
Hera
10,408
694
87
6
0
225,604
4
W
Danzaburou
8,229
549
78
5
0
267,827
0
L
Hercules
6,743
450
39
3
0
248,727
0
W
Da Ji
8,650
577
84
6
0
317,624
1
L
Chiron
6,618
441
60
4
0
244,584
1
L
Cthulhu
6,397
426
29
2
0
294,185
4
W
Aphrodite
7,721
515
30
2
0
285,299
4
W
Gilgamesh
8,788
586
98
7
0
280,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role