Player Matchup

Chang'e
Chang'e
GreedyLing
Chang'e
Level 64
God Stats
1W - 1L
1,139 SR
Queue Stats
53W - 67L
1,444 Elo+
Party 1
Ares
Ares
KonekoIsAGod
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
OogieBoogie_Boo
Artemis
Level 25
God Stats
5W - 6L
1,201 SR
Queue Stats
10W - 17L
1,230 Elo+
Party 4
Osiris
Osiris
SmolMegumin
Osiris
Level 15
God Stats
5W - 4L
1,371 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Camazotz
Camazotz
TheLivingBatz
Camazotz
Level 31
God Stats
4W - 5L
1,105 SR
Queue Stats
8W - 19L
1,071 Elo+
Party 4
Team Averages
Level 31
1,263 SR
1,349 Elo+

VS

Team Averages
Level 36
1,574 SR
1,420 Elo+
Sun Wukong
Sun Wukong
Estefrex01
Sun Wukong
Level 25
God Stats
13W - 9L
1,610 SR
Queue Stats
63W - 78L
1,279 Elo+
Solo
Aphrodite
Aphrodite
FarsydeTx
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Khepri
Khepri
NoahsNoah_TTV
Khepri
Level 18
God Stats
1W - 1L
1,714 SR
Queue Stats
16W - 14L
1,357 Elo+
Party 3
Pele
Pele
drip101
Pele
Level 108
God Stats
9W - 17L
1,476 SR
Queue Stats
493W - 481L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
gutierrezcxrlos
Jing Wei
Level 29
God Stats
15W - 9L
1,569 SR
Queue Stats
55W - 39L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GreedyLing
Chang'e
20
12 / 4 / 10
15,153
523
24,711
20,989
10,654
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 1 / 11
14,299
493
14,014
22,675
26,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 4 / 2
15,255
526
25,252
21,955
9,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
20
3 / 2 / 7
14,607
504
9,282
14,655
11,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
TheLivingBatz
Camazotz
20
1 / 3 / 10
13,442
464
7,860
26,776
13,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Estefrex01
Sun Wukong
17
1 / 5 / 6
11,261
388
10,281
25,032
12,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
FarsydeTx
Aphrodite
16
3 / 6 / 6
10,915
376
7,666
13,628
7,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 7 / 5
9,548
329
5,980
21,396
14,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
drip101
Pele
19
7 / 6 / 3
12,975
447
26,733
27,072
14,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
18
3 / 7 / 1
11,967
413
13,277
18,647
7,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
31
Kills
14
14
Deaths
31
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Estefrex01
Sun Wukong
1
5
6
0.8
L
Aphrodite
FarsydeTx
Aphrodite
3
6
6
1
W
Chang'e
GreedyLing
Chang'e
12
4
10
4.25
W
6
1
11
11.5
L
0
7
5
0.36
W
9
4
2
2.5
W
Osiris
3
2
7
3.25
W
Camazotz
TheLivingBatz
Camazotz
1
3
10
2
L
Pele
drip101
Pele
7
6
3
1.42
L
Jing Wei
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,119
Damage
63,937
107,050
Taken
105,775
72,296
Mitigated
56,700
50,238
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Estefrex01
Sun Wukong
10,281
2,096
0
5,843
25,032
12,508
0
9,833
15,199
0
66,841
L
Aphrodite
FarsydeTx
Aphrodite
7,666
2,697
4,071
4,284
13,628
7,464
311
6,761
6,867
31,766
0
W
Chang'e
GreedyLing
Chang'e
24,711
3,351
9,043
9,840
20,989
10,654
1,989
3,377
17,420
97,234
0
W
14,014
620
0
1,603
22,675
26,526
1,137
2,934
19,607
33,433
0
L
5,980
713
0
10
21,396
14,429
263
7,827
13,329
32,284
0
W
25,252
18,676
0
11,674
21,955
9,288
5,129
2,241
19,714
0
117,437
W
Osiris
9,282
3,527
0
2,778
14,655
11,838
5,659
2,378
12,173
9,864
64,926
W
Camazotz
TheLivingBatz
Camazotz
7,860
2,031
1,128
14,172
26,776
13,990
2,906
2,180
24,490
0
96,829
L
Pele
drip101
Pele
26,733
5,197
0
3,035
27,072
14,745
131
10,966
15,907
0
127,879
L
Jing Wei
13,277
8,933
0
2,680
18,647
7,554
285
3,809
14,838
0
91,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,756
Gold Earned
56,666
588
Minions Killed
525
0
Camps Cleared
0
2,639,802
Distance Traveled
2,476,100
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,261
388
101
3
0
503,776
3
L
Aphrodite
10,915
376
77
3
0
481,453
0
W
Chang'e
15,153
523
146
5
0
534,169
6
W
Ares
14,299
493
20
1
0
559,996
2
L
Khepri
9,548
329
52
2
0
447,242
0
W
Artemis
15,255
526
158
5
0
460,819
5
W
Osiris
14,607
504
127
4
0
551,194
2
W
Camazotz
13,442
464
137
5
0
533,624
3
L
Pele
12,975
447
153
5
0
542,762
6
L
Jing Wei
11,967
413
142
5
0
500,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role